Player Matchup

Bellona
Bellona
Hoholook
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Solo
Apollo
Apollo
JB2002TSR
Apollo
Level 29
God Stats
14W - 4L
1,776 SR
Queue Stats
184W - 174L
1,442 Elo+
Solo
Ra
Ra
Sabo96
Ra
Level 15
God Stats
1W - 2L
1,093 SR
Queue Stats
79W - 74L
1,416 Elo+
Solo
Thor
Thor
maximoras
Thor
Level 28
God Stats
1W - 1L
1,458 SR
Queue Stats
36W - 24L
1,489 Elo+
Party 2
Scylla
Scylla
sepigol
Scylla
Level 15
God Stats
4W - 3L
1,457 SR
Queue Stats
40W - 39L
1,419 Elo+
Party 2
Team Averages
Level 18
1,457 SR
1,453 Elo+

VS

Team Averages
Level 17
1,411 SR
1,352 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Kagekao123
Thanatos
Level 17
God Stats
33W - 53L
1,295 SR
Queue Stats
202W - 254L
1,248 Elo+
Party 1
Chaac
Chaac
Rottenhamster
Chaac
Level 21
God Stats
18W - 23L
1,500 SR
Queue Stats
103W - 133L
1,496 Elo+
Solo
Ares
Ares
bloodyhunter69
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,302 Elo+
Solo
Hachiman
Hachiman
qul0ut
Hachiman
Level 15
God Stats
37W - 52L
1,260 SR
Queue Stats
217W - 267L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hoholook
Bellona
11
3 / 4 / 0
7,072
505
8,340
10,143
10,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
JB2002TSR
Apollo
14
10 / 0 / 4
8,611
615
9,858
13,619
4,689
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
12
4 / 1 / 10
7,955
568
6,158
9,408
4,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thor
16
9 / 2 / 6
9,347
668
8,443
9,253
5,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
sepigol
Scylla
12
3 / 4 / 4
7,347
525
4,381
6,739
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
2 / 7 / 1
6,815
487
6,376
10,143
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Kagekao123
Thanatos
11
3 / 5 / 2
7,008
501
5,435
10,786
3,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 3 / 0
8,210
586
6,494
11,807
7,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

10
0 / 7 / 1
6,011
429
3,833
12,349
9,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
qul0ut
Hachiman
10
2 / 7 / 2
6,603
472
4,842
9,819
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
29
Kills
10
11
Deaths
29
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
7
1
0.36
W
Bellona
Hoholook
Bellona
3
4
0
0.75
W
Apollo
JB2002TSR
Apollo
10
0
4
12
L
Thanatos
Kagekao123
Thanatos
3
5
2
0.8
L
3
3
0
1
W
Ra
4
1
10
9
L
0
7
1
0.07
W
Thor
9
2
6
6
L
Hachiman
qul0ut
Hachiman
2
7
2
0.43
W
Scylla
sepigol
Scylla
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,180
Damage
26,980
49,162
Taken
54,904
26,300
Mitigated
26,075
20,364
Healing
15,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,376
513
0
1,975
10,143
2,893
0
1,872
8,189
31,461
0
W
Bellona
Hoholook
Bellona
8,340
1,599
0
1,170
10,143
10,352
459
0
10,143
8,939
26,685
W
Apollo
JB2002TSR
Apollo
9,858
6,220
0
8,308
13,619
4,689
1,795
5,091
8,528
0
57,240
L
Thanatos
Kagekao123
Thanatos
5,435
1,694
0
6,040
10,786
3,323
0
3,143
7,541
0
34,531
L
6,494
1,767
0
4,764
11,807
7,046
405
1,637
10,130
0
48,233
W
Ra
6,158
1,015
1,301
5,360
9,408
4,284
398
3,317
6,091
31,694
0
L
3,833
460
0
1,750
12,349
9,230
0
2,762
9,587
22,372
0
W
Thor
8,443
2,190
0
3,975
9,253
5,085
124
1,511
7,742
0
60,216
L
Hachiman
qul0ut
Hachiman
4,842
1,631
0
987
9,819
3,583
142
2,708
6,941
0
31,846
W
Scylla
sepigol
Scylla
4,381
339
0
250
6,739
1,890
0
290
6,449
29,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,332
Gold Earned
34,647
373
Minions Killed
309
0
Camps Cleared
0
1,391,964
Distance Traveled
1,280,908
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,815
487
49
4
0
240,488
0
W
Bellona
7,072
505
64
5
0
281,690
4
W
Apollo
8,611
615
95
7
0
282,785
1
L
Thanatos
7,008
501
59
4
0
281,471
1
L
Chaac
8,210
586
105
8
0
275,550
2
W
Ra
7,955
568
46
3
0
264,143
1
L
Ares
6,011
429
27
2
0
243,110
1
W
Thor
9,347
668
97
7
0
278,135
0
L
Hachiman
6,603
472
69
5
0
240,289
3
W
Scylla
7,347
525
71
5
0
285,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role