Player Matchup

He Bo
He Bo
AnonymousNun
He Bo
Level 126
God Stats
2W - 1L
1,507 SR
Queue Stats
170W - 169L
1,484 Elo+
Solo
Cerberus
Cerberus
ForesterPL
Cerberus
Level 69
God Stats
80W - 132L
1,442 SR
Queue Stats
339W - 538L
1,383 Elo+
Party 1
Jormungandr
Jormungandr
Pig Hands
Jormungandr
Level 123
God Stats
29W - 40L
1,396 SR
Queue Stats
711W - 828L
1,344 Elo+
Solo
Izanami
Izanami
Sytrysia
Izanami
Level 82
God Stats
47W - 50L
1,516 SR
Queue Stats
350W - 550L
1,383 Elo+
Party 1
Hun Batz
Hun Batz
localboi985
Hun Batz
Level 129
God Stats
9W - 7L
1,529 SR
Queue Stats
311W - 279L
1,507 Elo+
Solo
Team Averages
Level 106
1,478 SR
1,420 Elo+

VS

Team Averages
Level 84
1,441 SR
1,412 Elo+
Sobek
Sobek
DankerCheese111
Sobek
Level 62
God Stats
5W - 10L
1,295 SR
Queue Stats
145W - 165L
1,357 Elo+
Party 2
Thoth
Thoth
J0hn From HR
Thoth
Level 107
God Stats
8W - 19L
1,353 SR
Queue Stats
245W - 255L
1,467 Elo+
Solo
Danzaburou
Danzaburou
NIKEBOY_30
Danzaburou
Level 68
God Stats
41W - 27L
1,553 SR
Queue Stats
215W - 220L
1,396 Elo+
Solo
Erlang Shen
Erlang Shen
NotS0Neon
Erlang Shen
Level 57
God Stats
7W - 9L
1,615 SR
Queue Stats
163W - 173L
1,404 Elo+
Party 2
Hercules
Hercules
PopaJay
Hercules
Level 126
God Stats
7W - 7L
1,388 SR
Queue Stats
255W - 265L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 5
10,928
607
12,474
9,530
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
ForesterPL
Cerberus
13
1 / 4 / 7
7,449
414
6,220
14,325
10,282
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Pig Hands
Jormungandr
15
3 / 2 / 8
9,532
530
13,087
13,465
10,314
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Sytrysia
Izanami
15
4 / 4 / 7
9,262
515
10,483
11,565
4,034
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
localboi985
Hun Batz
16
6 / 4 / 6
9,755
542
9,966
13,725
6,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 5
7,977
443
7,081
24,757
14,150
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 5 / 2
7,023
390
3,728
6,731
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
NIKEBOY_30
Danzaburou
14
4 / 5 / 5
9,491
527
10,652
11,050
3,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
NotS0Neon
Erlang Shen
14
6 / 3 / 1
8,944
497
7,970
15,194
11,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
PopaJay
Hercules
16
4 / 6 / 0
9,957
553
9,518
17,915
13,805
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
22
Kills
16
16
Deaths
23
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
2
5
5.25
L
2
4
5
1.13
W
Cerberus
ForesterPL
Cerberus
1
4
7
1.13
L
0
5
2
0.2
L
Danzaburou
NIKEBOY_30
Danzaburou
4
5
5
1.3
L
Erlang Shen
NotS0Neon
Erlang Shen
6
3
1
2.17
W
Jormungandr
Pig Hands
Jormungandr
3
2
8
3.5
L
Hercules
PopaJay
Hercules
4
6
0
0.67
W
Izanami
Sytrysia
Izanami
4
4
7
1.88
W
Hun Batz
localboi985
Hun Batz
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,230
Damage
38,949
62,610
Taken
75,647
35,092
Mitigated
44,773
18,325
Healing
23,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,474
207
0
4,476
9,530
3,560
698
2,585
6,563
63,213
0
L
7,081
866
230
9,203
24,757
14,150
420
6,140
18,573
25,784
0
W
Cerberus
ForesterPL
Cerberus
6,220
570
48
5,456
14,325
10,282
471
3,471
10,844
23,814
0
L
3,728
175
0
1,221
6,731
2,120
0
4,521
1,896
25,302
0
L
Danzaburou
NIKEBOY_30
Danzaburou
10,652
5,398
96
3,023
11,050
3,144
2,364
4,434
6,566
0
65,198
L
Erlang Shen
NotS0Neon
Erlang Shen
7,970
3,540
0
3,863
15,194
11,554
0
6,298
8,685
0
52,435
W
Jormungandr
Pig Hands
Jormungandr
13,087
6,169
0
3,075
13,465
10,314
186
940
12,525
55,955
0
L
Hercules
PopaJay
Hercules
9,518
4,790
0
5,950
17,915
13,805
218
9,899
7,924
0
55,270
W
Izanami
Sytrysia
Izanami
10,483
6,570
0
884
11,565
4,034
2,122
1,635
9,930
0
64,301
W
Hun Batz
localboi985
Hun Batz
9,966
4,766
0
4,386
13,725
6,902
1,495
1,772
11,877
0
63,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,926
Gold Earned
43,392
491
Minions Killed
376
0
Camps Cleared
0
1,649,021
Distance Traveled
1,450,073
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,928
607
122
7
0
329,387
6
L
Sobek
7,977
443
31
2
0
322,915
0
W
Cerberus
7,449
414
42
2
0
358,076
6
L
Thoth
7,023
390
53
3
0
212,761
4
L
Danzaburou
9,491
527
106
6
0
277,134
0
L
Erlang Shen
8,944
497
75
4
0
358,216
3
W
Jormungandr
9,532
530
99
6
0
298,096
5
L
Hercules
9,957
553
111
6
0
279,047
0
W
Izanami
9,262
515
131
7
0
303,176
2
W
Hun Batz
9,755
542
97
5
0
360,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role