Player Matchup

Bellona
Bellona
Blackriver02
Bellona
Level 109
God Stats
19W - 19L
1,596 SR
Queue Stats
361W - 375L
1,552 Elo+
Solo
Janus
Janus
Flint312
Janus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,286 Elo+
Party 1
King Arthur
King Arthur
KoKoLa01
King Arthur
Level 18
God Stats
2W - 4L
1,616 SR
Queue Stats
49W - 39L
1,438 Elo+
Party 1
Charybdis
Charybdis
hectorrd
Charybdis
Level 89
God Stats
10W - 17L
1,099 SR
Queue Stats
525W - 565L
1,407 Elo+
Solo
Fafnir
Fafnir
阎罗邱霞
Fafnir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 137L
1,462 Elo+
Solo
Team Averages
Level 60
1,462 SR
1,429 Elo+

VS

Team Averages
Level 85
1,494 SR
1,508 Elo+
Ra
Ra
 
Ra
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Eoljjang
Loki
Level 121
God Stats
20W - 14L
1,472 SR
Queue Stats
309W - 289L
1,530 Elo+
Solo
Apollo
Apollo
Jobiii
Apollo
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 206L
1,499 Elo+
Solo
Cerberus
Cerberus
teletubbieGOD
Cerberus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Blackriver02
Bellona
14
2 / 5 / 0
8,363
465
9,646
14,151
8,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Flint312
Janus
13
1 / 4 / 1
7,750
431
8,076
9,151
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
KoKoLa01
King Arthur
12
2 / 6 / 0
7,623
424
7,819
14,010
8,801
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
hectorrd
Charybdis
11
1 / 4 / 1
6,959
387
9,141
9,521
3,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
12
0 / 4 / 2
8,255
459
5,911
18,689
17,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
2 / 2 / 10
9,742
541
8,732
11,073
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
 
Kuzenbo
14
4 / 1 / 4
9,033
502
11,368
13,744
15,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
17
9 / 0 / 6
10,481
582
11,398
11,072
5,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
Jobiii
Apollo
14
1 / 1 / 10
8,647
480
9,346
10,501
3,707
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
teletubbieGOD
Cerberus
15
7 / 2 / 9
9,716
540
10,182
12,833
10,019
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
6
Kills
23
23
Deaths
6
4
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
2
10
3.5
W
Kuzenbo
 
Kuzenbo
4
1
4
6
L
Bellona
Blackriver02
Bellona
2
5
0
0.4
W
Loki
9
0
6
12
L
Janus
Flint312
Janus
1
4
1
0.38
W
Apollo
Jobiii
Apollo
1
1
10
6
L
King Arthur
KoKoLa01
King Arthur
2
6
0
0.33
L
Charybdis
hectorrd
Charybdis
1
4
1
0.38
W
Cerberus
teletubbieGOD
Cerberus
7
2
9
5.75
L
Fafnir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,593
Damage
51,026
65,522
Taken
59,223
41,632
Mitigated
39,890
11,253
Healing
22,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,732
673
2,116
4,077
11,073
4,921
1,186
2,209
8,701
82,125
0
W
Kuzenbo
 
Kuzenbo
11,368
3,078
0
5,803
13,744
15,744
464
4,899
8,740
32,681
0
L
Bellona
Blackriver02
Bellona
9,646
2,818
0
2,407
14,151
8,888
0
4,237
9,914
0
58,911
W
Loki
11,398
3,802
0
2,180
11,072
5,499
1,260
1,102
9,924
0
68,397
L
Janus
Flint312
Janus
8,076
406
53
1,036
9,151
2,696
400
4,703
4,448
49,729
0
W
Apollo
Jobiii
Apollo
9,346
6,135
0
3,437
10,501
3,707
1,717
2,165
8,274
0
62,521
L
King Arthur
KoKoLa01
King Arthur
7,819
701
0
1,837
14,010
8,801
0
7,340
6,670
0
27,424
L
Charybdis
hectorrd
Charybdis
9,141
4,353
0
428
9,521
3,396
605
5,111
4,410
0
42,430
W
Cerberus
teletubbieGOD
Cerberus
10,182
682
0
4,527
12,833
10,019
991
3,151
9,597
45,184
0
L
Fafnir
5,911
1,630
0
5,492
18,689
17,851
207
8,891
9,798
28,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,950
Gold Earned
47,619
383
Minions Killed
484
0
Camps Cleared
0
1,669,623
Distance Traveled
1,878,299
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,742
541
130
7
0
372,368
5
W
Kuzenbo
9,033
502
41
2
0
392,696
3
L
Bellona
8,363
465
104
6
0
384,996
2
W
Loki
10,481
582
114
6
0
418,876
0
L
Janus
7,750
431
102
6
0
338,826
0
W
Apollo
8,647
480
110
6
0
340,561
6
L
King Arthur
7,623
424
43
2
0
336,731
7
L
Charybdis
6,959
387
89
5
0
276,789
1
W
Cerberus
9,716
540
89
5
0
353,798
3
L
Fafnir
8,255
459
45
3
0
332,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role