Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
EmperorChronos
Raijin
Level 24
God Stats
3W - 1L
1,672 SR
Queue Stats
100W - 97L
1,468 Elo+
Solo
Nemesis
Nemesis
IamAshokaTano
Nemesis
Level 26
God Stats
34W - 18L
1,751 SR
Queue Stats
148W - 137L
1,534 Elo+
Party 1
Bellona
Bellona
Rosespirit48
Bellona
Level 16
God Stats
7W - 9L
1,283 SR
Queue Stats
94W - 104L
1,418 Elo+
Party 1
Persephone
Persephone
wHoopieR
Persephone
Level 25
God Stats
117W - 102L
1,569 SR
Queue Stats
224W - 218L
1,514 Elo+
Solo
Team Averages
Level 23
1,555 SR
1,487 Elo+

VS

Team Averages
Level 12
1,511 SR
1,406 Elo+
Odin
Odin
Aramarushi
Odin
Level 17
God Stats
11W - 12L
1,571 SR
Queue Stats
105W - 108L
1,454 Elo+
Solo
Thanatos
Thanatos
IvanMcbomb
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,394 Elo+
Solo
Nemesis
Nemesis
MerihkPrince
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,443 Elo+
Party 2
Hercules
Hercules
ThrashGhost316
Hercules
Level 4
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 2L
1,443 Elo+
Party 2
Anubis
Anubis
tranhai171091
Anubis
Level 5
God Stats
0W - 2L
1,267 SR
Queue Stats
1W - 4L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
4 / 2 / 20
10,578
1,058
14,609
7,380
2,505
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 2 / 18
11,181
1,118
8,322
7,159
2,145
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
17
9 / 2 / 15
11,239
1,124
11,516
8,996
3,525
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Rosespirit48
Bellona
17
2 / 0 / 13
9,597
960
3,381
3,594
2,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Persephone
wHoopieR
Persephone
18
11 / 1 / 12
11,646
1,165
19,150
4,516
1,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

292

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 3
8,826
883
3,680
13,244
12,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
IvanMcbomb
Thanatos
15
7 / 5 / 0
10,735
1,074
6,780
12,639
4,338
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
MerihkPrince
Nemesis
15
0 / 7 / 6
9,154
915
6,090
14,585
4,903
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
15
0 / 5 / 4
8,656
866
6,553
16,699
6,531
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 8 / 3
8,494
849
5,707
10,772
4,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
23
31
Kills
7
7
Deaths
31
78
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
2
20
7
L
0
6
3
0.25
W
5
2
18
7
W
Nemesis
9
2
15
8.25
L
Thanatos
IvanMcbomb
Thanatos
7
5
0
1.4
L
Nemesis
MerihkPrince
Nemesis
0
7
6
0.43
W
Bellona
Rosespirit48
Bellona
2
0
13
8.5
L
Hercules
0
5
4
0.4
L
0
8
3
0.19
W
Persephone
wHoopieR
Persephone
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,978
Damage
28,810
31,645
Taken
67,939
11,907
Mitigated
32,222
4,495
Healing
10,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
14,609
7,679
0
1,698
7,380
2,505
0
943
6,263
0
33,530
L
3,680
280
0
1,114
13,244
12,296
0
3,899
9,345
0
13,293
W
8,322
1,136
0
827
7,159
2,145
0
1,348
5,587
26,519
0
W
Nemesis
11,516
5,257
0
1,449
8,996
3,525
0
707
8,145
0
27,717
L
Thanatos
IvanMcbomb
Thanatos
6,780
1,331
0
6,000
12,639
4,338
0
5,838
6,801
0
19,314
L
Nemesis
MerihkPrince
Nemesis
6,090
1,058
0
1,299
14,585
4,903
0
4,540
10,045
0
27,590
W
Bellona
Rosespirit48
Bellona
3,381
1,968
0
54
3,594
2,371
0
1,164
2,380
0
6,797
L
Hercules
6,553
295
0
1,146
16,699
6,531
0
6,039
10,660
0
23,524
L
5,707
241
0
1,058
10,772
4,154
0
7,156
3,616
19,575
0
W
Persephone
wHoopieR
Persephone
19,150
333
54
413
4,516
1,361
0
1,545
2,829
41,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,241
Gold Earned
45,865
192
Minions Killed
152
13
Camps Cleared
4
945,246
Distance Traveled
903,548
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,578
1,058
48
5
3
171,010
1
L
Odin
8,826
883
21
2
1
174,913
0
W
Raijin
11,181
1,118
48
5
1
167,984
1
W
Nemesis
11,239
1,124
26
3
6
198,747
2
L
Thanatos
10,735
1,074
18
2
0
189,964
0
L
Nemesis
9,154
915
40
4
1
207,564
0
W
Bellona
9,597
960
10
1
3
203,696
0
L
Hercules
8,656
866
35
4
0
185,953
1
L
Anubis
8,494
849
38
4
2
145,154
0
W
Persephone
11,646
1,165
60
6
0
203,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role