Player Matchup

Neith
Neith
Dambldoor357
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,651 Elo+
Solo
Tsukuyomi
Tsukuyomi
RafaSG13
Tsukuyomi
Level 18
God Stats
1W - 3L
1,590 SR
Queue Stats
119W - 104L
1,558 Elo+
Party 2
Bellona
Bellona
SpeakOut
Bellona
Level 16
God Stats
1W - 1L
1,759 SR
Queue Stats
5W - 5L
1,518 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
alexnm21
Morgan Le Fay
Level 28
God Stats
2W - 2L
1,414 SR
Queue Stats
69W - 57L
1,580 Elo+
Party 2
Ra
Ra
ezally
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,602 Elo+
Solo
Team Averages
Level 14
1,552 SR
1,582 Elo+

VS

Team Averages
Level 28
1,526 SR
1,507 Elo+
Anhur
Anhur
Arjalainen
Anhur
Level 17
God Stats
8W - 8L
1,471 SR
Queue Stats
54W - 73L
1,478 Elo+
Party 1
Loki
Loki
MGPFS
Loki
Level 31
God Stats
13W - 16L
1,448 SR
Queue Stats
97W - 129L
1,448 Elo+
Party 1
Zhong Kui
Zhong Kui
Mafi14
Zhong Kui
Level 33
God Stats
4W - 5L
1,299 SR
Queue Stats
114W - 124L
1,472 Elo+
Party 1
Guan Yu
Guan Yu
Vørgmær
Guan Yu
Level 29
God Stats
3W - 0L
1,842 SR
Queue Stats
49W - 49L
1,549 Elo+
Solo
Anubis
Anubis
elcliment
Anubis
Level 30
God Stats
62W - 54L
1,569 SR
Queue Stats
127W - 109L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 0
7,599
345
2,543
10,551
2,835
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
RafaSG13
Tsukuyomi
16
3 / 5 / 5
10,362
471
7,279
15,550
5,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
SpeakOut
Bellona
19
8 / 2 / 1
12,207
555
10,436
12,369
12,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
alexnm21
Morgan Le Fay
18
4 / 8 / 4
12,319
560
15,036
13,790
4,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ra
15
0 / 8 / 3
9,093
413
6,499
14,711
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
2 / 5 / 1
10,462
476
2,984
13,549
4,699
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
MGPFS
Loki
17
9 / 4 / 8
11,602
527
8,976
13,416
4,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
Mafi14
Zhong Kui
18
4 / 2 / 6
12,195
554
15,457
17,435
11,669
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Vørgmær
Guan Yu
18
0 / 1 / 4
10,767
489
1,035
15,064
16,578
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
elcliment
Anubis
20
16 / 3 / 3
14,582
663
18,135
20,267
9,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
15
Kills
31
31
Deaths
15
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anhur
2
5
1
0.5
L
0
8
0
0
W
Loki
MGPFS
Loki
9
4
8
3.25
W
Zhong Kui
Mafi14
Zhong Kui
4
2
6
3.5
L
Tsukuyomi
RafaSG13
Tsukuyomi
3
5
5
1.1
L
Bellona
SpeakOut
Bellona
8
2
1
4.25
W
Guan Yu
Vørgmær
Guan Yu
0
1
4
2
L
Morgan Le Fay
alexnm21
Morgan Le Fay
4
8
4
0.75
W
Anubis
elcliment
Anubis
16
3
3
5.83
L
Ra
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,793
Damage
46,587
66,971
Taken
79,731
29,356
Mitigated
47,513
13,171
Healing
32,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
2,984
1,037
0
4,956
13,549
4,699
914
2,537
10,960
0
64,961
L
2,543
1,487
0
1,402
10,551
2,835
821
3,349
7,202
0
29,843
W
Loki
MGPFS
Loki
8,976
3,155
0
3,616
13,416
4,801
0
2,992
10,304
0
48,849
W
Zhong Kui
Mafi14
Zhong Kui
15,457
2,025
0
9,304
17,435
11,669
1,358
8,067
8,872
76,531
0
L
Tsukuyomi
RafaSG13
Tsukuyomi
7,279
1,768
0
4,983
15,550
5,534
0
7,474
8,076
0
71,554
L
Bellona
SpeakOut
Bellona
10,436
2,486
0
3,673
12,369
12,614
2,775
4,655
7,714
14,844
66,724
W
Guan Yu
Vørgmær
Guan Yu
1,035
0
320
1,742
15,064
16,578
0
2,038
12,880
13,684
67,708
L
Morgan Le Fay
alexnm21
Morgan Le Fay
15,036
1,503
0
626
13,790
4,773
0
9,012
4,778
66,166
0
W
Anubis
elcliment
Anubis
18,135
961
0
12,475
20,267
9,766
1,418
8,536
11,549
129,278
0
L
Ra
6,499
614
450
2,037
14,711
3,600
0
9,797
4,914
48,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,580
Gold Earned
59,608
544
Minions Killed
600
0
Camps Cleared
0
1,931,724
Distance Traveled
1,991,509
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,462
476
93
4
0
412,372
2
L
Neith
7,599
345
51
2
0
339,395
1
W
Loki
11,602
527
69
3
0
486,424
5
W
Zhong Kui
12,195
554
142
6
0
415,797
2
L
Tsukuyomi
10,362
471
112
5
0
426,755
0
L
Bellona
12,207
555
152
7
0
399,406
5
W
Guan Yu
10,767
489
99
5
0
323,733
12
L
Morgan Le Fay
12,319
560
128
6
0
402,617
4
W
Anubis
14,582
663
197
9
0
353,183
3
L
Ra
9,093
413
101
5
0
363,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role