Player Matchup

Olorun
Olorun
Otuzbirkanka
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,251 Elo+
Solo
Amaterasu
Amaterasu
SimpQwin
Amaterasu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
WiseCloud
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,188 Elo+
Solo
Loki
Loki
kalisionfire
Loki
Level 27
God Stats
6W - 20L
1,236 SR
Queue Stats
71W - 104L
1,293 Elo+
Solo
Neith
Neith
tryharderwater
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,447 SR
1,346 Elo+

VS

Team Averages
Level 20
1,436 SR
1,381 Elo+
Baron Samedi
Baron Samedi
Hellocurry123
Baron Samedi
Level 23
God Stats
1W - 3L
1,191 SR
Queue Stats
40W - 64L
1,283 Elo+
Solo
Medusa
Medusa
PaXXisTheOG
Medusa
Level 29
God Stats
19W - 14L
1,542 SR
Queue Stats
31W - 33L
1,424 Elo+
Solo
Tiamat
Tiamat
chr0matic
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,338 Elo+
Solo
Loki
Loki
zxcGRIZZLY
Loki
Level 16
God Stats
8W - 10L
1,449 SR
Queue Stats
29W - 37L
1,362 Elo+
Solo
Kukulkan
Kukulkan
狄厄尼索斯
Kukulkan
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
7
0 / 6 / 1
5,265
351
1,679
8,559
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
SimpQwin
Amaterasu
4
0 / 4 / 0
4,630
309
1,179
4,656
2,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
WiseCloud
Yemoja
10
0 / 7 / 2
6,233
416
4,076
13,150
7,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 4 / 0
6,593
440
3,279
12,351
3,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
2 / 9 / 0
6,110
407
7,885
11,528
3,742
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hellocurry123
Baron Samedi
12
5 / 0 / 11
7,796
520
9,251
7,362
3,405
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
12
2 / 1 / 10
7,940
529
4,309
6,210
2,010
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
chr0matic
Tiamat
13
7 / 1 / 3
8,607
574
8,371
8,211
4,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
6 / 0 / 2
10,471
698
4,920
9,300
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
13
10 / 1 / 9
8,896
593
12,010
6,186
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
65
3
Kills
30
30
Deaths
3
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Hellocurry123
Baron Samedi
5
0
11
10.5
L
Olorun
0
6
1
0.08
W
Medusa
2
1
10
7
L
Amaterasu
SimpQwin
Amaterasu
0
4
0
0
L
Yemoja
WiseCloud
Yemoja
0
7
2
0.14
W
Tiamat
chr0matic
Tiamat
7
1
3
8.5
L
1
4
0
0.25
L
2
9
0
0.22
W
6
0
2
7
W
Kukulkan
10
1
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,098
Damage
38,861
50,244
Taken
37,269
19,915
Mitigated
15,372
8,526
Healing
18,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Hellocurry123
Baron Samedi
9,251
1,716
1,532
4,945
7,362
3,405
1,302
1,421
5,941
23,826
0
L
Olorun
1,679
500
230
1,054
8,559
2,495
0
4,869
3,502
11,365
0
W
Medusa
4,309
2,052
0
591
6,210
2,010
4,068
1,417
4,793
0
43,077
L
Amaterasu
SimpQwin
Amaterasu
1,179
401
0
1,347
4,656
2,099
0
1,851
2,732
0
3,229
L
Yemoja
WiseCloud
Yemoja
4,076
618
323
780
13,150
7,639
204
9,154
3,844
20,615
0
W
Tiamat
chr0matic
Tiamat
8,371
1,598
0
4,342
8,211
4,058
437
1,523
6,688
38,228
0
L
3,279
656
0
2,967
12,351
3,940
0
4,413
7,884
0
37,099
L
7,885
3,865
0
1,825
11,528
3,742
0
8,590
2,650
0
23,257
W
4,920
966
0
4,937
9,300
3,746
1,487
257
9,043
0
87,481
W
Kukulkan
12,010
969
0
1,750
6,186
2,153
1,304
1,137
5,049
38,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,831
Gold Earned
43,710
168
Minions Killed
406
0
Camps Cleared
0
1,015,949
Distance Traveled
1,436,039
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,796
520
26
2
0
276,499
3
L
Olorun
5,265
351
24
2
0
183,513
1
W
Medusa
7,940
529
72
5
0
275,419
3
L
Amaterasu
4,630
309
5
0
0
107,187
1
L
Yemoja
6,233
416
31
2
0
197,009
3
W
Tiamat
8,607
574
67
4
0
248,749
4
L
Loki
6,593
440
75
5
0
300,896
0
L
Neith
6,110
407
33
2
0
227,344
1
W
Loki
10,471
698
167
11
0
367,190
1
W
Kukulkan
8,896
593
74
5
0
268,182
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role