Player Matchup

Anubis
Anubis
BigBootyMike
Anubis
Level 7
God Stats
2W - 9L
1,295 SR
Queue Stats
216W - 243L
1,294 Elo+
Solo
Khepri
Khepri
HughAkston
Khepri
Level 11
God Stats
7W - 6L
1,607 SR
Queue Stats
13W - 15L
1,574 Elo+
Solo
Neith
Neith
StrashnyPrapor
Neith
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
34W - 27L
1,577 Elo+
Solo
Zeus
Zeus
TacHankanCHaNUwU
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
argydimo
Arachne
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 6L
1,624 Elo+
Solo
Team Averages
Level 7
1,480 SR
1,514 Elo+

VS

Team Averages
Level 3
1,544 SR
1,486 Elo+
Ra
Ra
Frenchfriiiies
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,810 Elo+
Party 1
Bellona
Bellona
MirraMoza
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Loki
Loki
T8ert0ts
Loki
Level 3
God Stats
2W - 0L
1,721 SR
Queue Stats
5W - 0L
1,810 Elo+
Party 1
Artemis
Artemis
Tempurarolls
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,189 Elo+
Solo
Olorun
Olorun
likes2cufail
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
10 / 3 / 0
10,154
725
12,696
11,933
4,720
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
HughAkston
Khepri
9
1 / 1 / 5
6,506
465
2,841
8,506
4,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
10 / 4 / 2
8,833
631
8,771
7,929
2,628
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 5 / 0
5,428
388
2,001
5,144
1,475
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
argydimo
Arachne
13
5 / 5 / 3
7,634
545
3,826
11,089
4,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 5
8,694
621
10,865
7,560
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
MirraMoza
Bellona
10
0 / 7 / 5
6,261
447
1,580
9,375
5,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
14
7 / 2 / 2
8,583
613
6,978
7,919
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
Tempurarolls
Artemis
8
0 / 6 / 3
5,817
416
3,707
9,315
2,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
12
4 / 9 / 2
7,887
563
8,468
12,684
5,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
35
26
Kills
18
18
Deaths
27
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
10
3
0
3.33
W
7
3
5
3.17
L
Khepri
HughAkston
Khepri
1
1
5
3.5
W
Bellona
MirraMoza
Bellona
0
7
5
0.36
L
10
4
2
2.75
W
Loki
7
2
2
4
L
0
5
0
0
W
Artemis
Tempurarolls
Artemis
0
6
3
0.25
L
Arachne
argydimo
Arachne
5
5
3
1.3
W
Olorun
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,135
Damage
31,598
44,601
Taken
46,853
17,931
Mitigated
16,944
14,033
Healing
12,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
12,696
1,064
0
7,972
11,933
4,720
0
2,973
8,960
76,134
0
W
10,865
1,157
209
1,538
7,560
2,191
716
3,864
3,696
60,364
0
L
Khepri
HughAkston
Khepri
2,841
413
0
1,454
8,506
4,814
295
4,087
4,419
21,038
0
W
Bellona
MirraMoza
Bellona
1,580
364
0
624
9,375
5,071
30
5,605
3,770
3,730
13,834
L
8,771
4,430
0
651
7,929
2,628
816
4,741
3,188
0
35,352
W
Loki
6,978
1,477
0
4,588
7,919
2,365
835
2,401
5,518
0
42,216
L
2,001
284
0
352
5,144
1,475
0
3,170
1,974
14,502
0
W
Artemis
Tempurarolls
Artemis
3,707
1,891
0
1,200
9,315
2,275
799
3,588
5,727
0
19,436
L
Arachne
argydimo
Arachne
3,826
2,260
0
3,604
11,089
4,294
0
3,230
7,859
0
46,762
W
Olorun
8,468
4,633
247
4,209
12,684
5,042
479
2,080
10,604
35,167
5,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,555
Gold Earned
37,242
353
Minions Killed
333
0
Camps Cleared
0
1,175,901
Distance Traveled
1,273,817
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,154
725
168
12
0
224,363
4
W
Ra
8,694
621
113
8
0
304,775
6
L
Khepri
6,506
465
24
2
0
308,966
6
W
Bellona
6,261
447
26
2
0
236,383
0
L
Neith
8,833
631
71
5
0
196,632
0
W
Loki
8,583
613
91
7
0
307,196
0
L
Zeus
5,428
388
26
2
0
148,223
2
W
Artemis
5,817
416
35
3
0
236,720
1
L
Arachne
7,634
545
64
5
0
297,717
1
W
Olorun
7,887
563
68
5
0
188,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role