Player Matchup

Nike
Nike
DivSativ
Nike
Level 105
God Stats
1W - 2L
1,516 SR
Queue Stats
57W - 88L
1,360 Elo+
Solo
Ullr
Ullr
MarsBSP
Ullr
Level 124
God Stats
1W - 1L
1,348 SR
Queue Stats
15W - 16L
1,401 Elo+
Solo
Eset
Eset
SashaJ
Eset
Level 47
God Stats
1W - 0L
1,431 SR
Queue Stats
38W - 41L
1,427 Elo+
Solo
Team Averages
Level 92
1,432 SR
1,396 Elo+

VS

Team Averages
Level 75
1,388 SR
1,494 Elo+
Nike
Nike
ArdemLynch
Nike
Level 129
God Stats
3W - 10L
1,266 SR
Queue Stats
105W - 121L
1,486 Elo+
Solo
Hou Yi
Hou Yi
hataa
Hou Yi
Level 43
God Stats
0W - 1L
1,415 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Çarşamba
Merlin
Level 52
God Stats
1W - 3L
1,484 SR
Queue Stats
98W - 105L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
19
4 / 0 / 13
14,907
621
15,638
20,454
22,536
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
MarsBSP
Ullr
17
7 / 4 / 4
14,399
600
13,222
19,302
8,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
SashaJ
Eset
17
6 / 10 / 7
15,146
631
25,214
26,702
12,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 4
15,319
638
29,071
35,946
49,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hou Yi
hataa
Hou Yi
11
1 / 8 / 0
11,854
494
2,168
9,422
1,452
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
Çarşamba
Merlin
17
4 / 9 / 4
13,680
570
23,003
19,832
9,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
17
Kills
13
14
Deaths
17
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
8
0
4
10
W
Nike
4
0
13
10.5
W
Ullr
MarsBSP
Ullr
7
4
4
2.25
W
Eset
SashaJ
Eset
6
10
7
0.95
L
Hou Yi
hataa
Hou Yi
1
8
0
0.13
L
Merlin
Çarşamba
Merlin
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,074
Damage
54,242
66,458
Taken
65,200
43,038
Mitigated
59,931
17,113
Healing
5,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,071
3,700
0
2,574
35,946
49,280
0
14,694
20,566
0
75,001
W
Nike
15,638
2,363
797
5,285
20,454
22,536
890
8,417
10,470
0
42,602
W
Ullr
MarsBSP
Ullr
13,222
3,256
0
2,306
19,302
8,035
1,192
5,797
12,504
0
87,330
W
Eset
SashaJ
Eset
25,214
1,882
2,120
6,605
26,702
12,467
903
7,852
17,177
69,060
0
L
Hou Yi
hataa
Hou Yi
2,168
775
0
630
9,422
1,452
238
1,677
7,681
0
17,963
L
Merlin
Çarşamba
Merlin
23,003
374
173
2,439
19,832
9,199
0
8,487
10,919
71,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,452
Gold Earned
40,853
271
Minions Killed
225
12
Camps Cleared
8
1,227,932
Distance Traveled
998,268
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
15,319
638
80
3
2
512,093
4
W
Nike
14,907
621
56
2
1
493,893
4
W
Ullr
14,399
600
128
5
6
400,201
1
W
Eset
15,146
631
87
4
5
333,838
3
L
Hou Yi
11,854
494
28
1
2
125,230
0
L
Merlin
13,680
570
117
5
4
360,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role