Player Matchup

Ravana
Ravana
HERTOG95
Ravana
Level 127
God Stats
7W - 4L
1,724 SR
Queue Stats
273W - 266L
1,462 Elo+
Solo
Hera
Hera
TRISTYN_
Hera
Level 109
God Stats
3W - 6L
1,432 SR
Queue Stats
681W - 704L
1,363 Elo+
Solo
Erlang Shen
Erlang Shen
Zepodanslebendo
Erlang Shen
Level 124
God Stats
0W - 2L
1,242 SR
Queue Stats
647W - 671L
1,373 Elo+
Solo
Ares
Ares
ismail_bile
Ares
Level 65
God Stats
1W - 3L
1,290 SR
Queue Stats
89W - 81L
1,523 Elo+
Solo
Izanami
Izanami
x23-xxgamermaste
Izanami
Level 64
God Stats
0W - 1L
1,452 SR
Queue Stats
2W - 6L
1,144 Elo+
Solo
Team Averages
Level 98
1,428 SR
1,373 Elo+

VS

Team Averages
Level 57
1,597 SR
1,448 Elo+
Izanami
Izanami
Ghost_Dk18
Izanami
Level 48
God Stats
13W - 13L
1,501 SR
Queue Stats
221W - 210L
1,465 Elo+
Solo
Poseidon
Poseidon
LeverniousFlan
Poseidon
Level 38
God Stats
5W - 2L
1,670 SR
Queue Stats
26W - 27L
1,419 Elo+
Solo
Fafnir
Fafnir
Zero2uAreMyWaifu
Fafnir
Level 41
God Stats
2W - 1L
1,768 SR
Queue Stats
380W - 353L
1,511 Elo+
Solo
Arachne
Arachne
emilkudimov
Arachne
Level 118
God Stats
14W - 10L
1,543 SR
Queue Stats
245W - 287L
1,404 Elo+
Solo
Anubis
Anubis
mata-FRANGA
Anubis
Level 42
God Stats
16W - 22L
1,505 SR
Queue Stats
101W - 124L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
HERTOG95
Ravana
19
13 / 6 / 3
12,299
586
19,069
16,797
6,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hera
16
2 / 7 / 6
10,487
499
8,302
13,257
4,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Zepodanslebendo
Erlang Shen
15
2 / 3 / 4
9,775
465
7,358
13,427
10,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 6 / 7
9,321
444
10,177
18,053
14,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
1 / 3 / 5
9,437
449
6,906
9,400
2,847
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ghost_Dk18
Izanami
19
13 / 4 / 5
12,560
598
14,688
16,644
5,496
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
16
4 / 5 / 15
10,596
505
14,601
12,402
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 2 / 14
11,880
566
7,120
19,469
25,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
emilkudimov
Arachne
17
2 / 4 / 16
10,766
513
11,814
16,869
7,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
17
0 / 4 / 6
10,457
498
5,698
10,859
4,466
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
81
19
Kills
25
25
Deaths
19
25
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ghost_Dk18
Izanami
13
4
5
3.88
L
Ravana
HERTOG95
Ravana
13
6
3
2.42
W
Poseidon
4
5
15
2.3
L
Hera
2
7
6
0.71
L
Erlang Shen
Zepodanslebendo
Erlang Shen
2
3
4
1.33
W
6
2
14
6.5
W
Arachne
emilkudimov
Arachne
2
4
16
2.5
L
1
6
7
0.75
W
Anubis
0
4
6
0.75
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,812
Damage
53,921
70,934
Taken
76,243
38,751
Mitigated
46,282
17,021
Healing
27,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ghost_Dk18
Izanami
14,688
11,041
829
5,801
16,644
5,496
942
4,456
12,182
0
100,267
L
Ravana
HERTOG95
Ravana
19,069
3,759
0
4,749
16,797
6,444
0
6,577
10,220
0
81,699
W
Poseidon
14,601
1,486
0
1,654
12,402
3,536
507
2,871
9,453
66,035
0
L
Hera
8,302
2,858
87
2,747
13,257
4,289
197
5,435
7,822
77,884
0
L
Erlang Shen
Zepodanslebendo
Erlang Shen
7,358
1,505
0
3,125
13,427
10,559
211
5,909
7,518
0
60,056
W
7,120
2,390
1,100
5,430
19,469
25,447
67
7,292
12,102
21,592
0
W
Arachne
emilkudimov
Arachne
11,814
7,503
0
7,892
16,869
7,337
494
3,501
13,250
0
64,945
L
10,177
693
0
2,353
18,053
14,612
0
7,466
10,587
46,130
0
W
Anubis
5,698
695
369
4,053
10,859
4,466
516
324
10,535
70,190
0
L
6,906
4,428
23
3,937
9,400
2,847
1,263
2,032
7,368
0
60,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,319
Gold Earned
56,259
562
Minions Killed
480
0
Camps Cleared
0
1,892,407
Distance Traveled
1,890,269
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,560
598
148
7
0
384,704
4
L
Ravana
12,299
586
129
6
0
422,520
2
W
Poseidon
10,596
505
97
5
0
388,074
7
L
Hera
10,487
499
160
8
0
373,040
7
L
Erlang Shen
9,775
465
97
5
0
403,489
7
W
Fafnir
11,880
566
21
1
0
390,921
2
W
Arachne
10,766
513
88
4
0
431,385
0
L
Ares
9,321
444
59
3
0
390,864
1
W
Anubis
10,457
498
126
6
0
295,185
8
L
Izanami
9,437
449
117
6
0
302,494
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role