Player Matchup

Izanami
Izanami
Sil3ntH4wk
Izanami
Level 4
God Stats
1W - 2L
1,732 SR
Queue Stats
1W - 2L
1,674 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheSlyDarkWolf
Morgan Le Fay
Level 18
God Stats
9W - 14L
1,556 SR
Queue Stats
91W - 92L
1,397 Elo+
Solo
Nu Wa
Nu Wa
ZaSwift
Nu Wa
Level 28
God Stats
7W - 8L
1,733 SR
Queue Stats
111W - 112L
1,494 Elo+
Solo
Cabrakan
Cabrakan
cholbi
Cabrakan
Level 29
God Stats
7W - 3L
1,972 SR
Queue Stats
192W - 256L
1,458 Elo+
Solo
Nemesis
Nemesis
lim_is
Nemesis
Level 26
God Stats
3W - 7L
1,045 SR
Queue Stats
83W - 79L
1,369 Elo+
Solo
Team Averages
Level 21
1,608 SR
1,478 Elo+

VS

Team Averages
Level 23
1,552 SR
1,505 Elo+
Geb
Geb
 
Geb
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LatvianGirl93
Tsukuyomi
Level 20
God Stats
1W - 1L
1,730 SR
Queue Stats
8W - 6L
1,384 Elo+
Party 1
The Morrigan
The Morrigan
MrTiktak98
The Morrigan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,413 Elo+
Solo
Zhong Kui
Zhong Kui
OniisanWaifu
Zhong Kui
Level 4
God Stats
2W - 0L
1,682 SR
Queue Stats
7W - 3L
1,628 Elo+
Party 1
Arachne
Arachne
lVlachina
Arachne
Level 18
God Stats
4W - 1L
1,347 SR
Queue Stats
41W - 23L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Sil3ntH4wk
Izanami
15
2 / 9 / 5
9,961
553
9,733
14,992
4,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
TheSlyDarkWolf
Morgan Le Fay
15
5 / 9 / 3
9,431
524
8,186
14,167
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
ZaSwift
Nu Wa
16
4 / 9 / 2
10,290
572
7,994
13,765
5,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
cholbi
Cabrakan
9
1 / 14 / 3
6,823
379
3,186
19,376
21,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
lim_is
Nemesis
12
0 / 10 / 6
7,696
428
3,835
16,480
5,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
11 / 4 / 14
10,930
607
11,752
20,681
10,017
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
LatvianGirl93
Tsukuyomi
16
8 / 3 / 14
10,871
604
10,452
12,696
4,439
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
MrTiktak98
The Morrigan
17
10 / 4 / 6
11,269
626
15,380
9,251
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
OniisanWaifu
Zhong Kui
18
9 / 2 / 7
11,842
658
14,341
13,492
9,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
lVlachina
Arachne
20
13 / 0 / 3
13,837
769
14,391
15,760
9,980
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
95
12
Kills
51
51
Deaths
13
19
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
11
4
14
4.5
W
Tsukuyomi
LatvianGirl93
Tsukuyomi
8
3
14
5
W
The Morrigan
MrTiktak98
The Morrigan
10
4
6
3.25
W
Zhong Kui
OniisanWaifu
Zhong Kui
9
2
7
6.25
L
Izanami
Sil3ntH4wk
Izanami
2
9
5
0.5
L
Morgan Le Fay
TheSlyDarkWolf
Morgan Le Fay
5
9
3
0.72
L
Nu Wa
ZaSwift
Nu Wa
4
9
2
0.56
L
Cabrakan
cholbi
Cabrakan
1
14
3
0.18
W
Arachne
lVlachina
Arachne
13
0
3
14.5
L
Nemesis
lim_is
Nemesis
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,934
Damage
66,316
78,780
Taken
71,880
41,240
Mitigated
36,906
9,292
Healing
31,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
11,752
2,253
888
7,494
20,681
10,017
0
3,588
17,061
51,620
0
W
Tsukuyomi
LatvianGirl93
Tsukuyomi
10,452
2,477
439
3,428
12,696
4,439
1,155
3,302
9,314
0
63,475
W
The Morrigan
MrTiktak98
The Morrigan
15,380
3,087
0
1,417
9,251
3,290
1,847
3,865
4,865
63,057
7,750
W
Zhong Kui
OniisanWaifu
Zhong Kui
14,341
4,558
449
6,137
13,492
9,180
1,862
2,983
10,423
84,429
10,341
L
Izanami
Sil3ntH4wk
Izanami
9,733
6,546
0
750
14,992
4,787
0
9,990
5,002
0
79,930
L
Morgan Le Fay
TheSlyDarkWolf
Morgan Le Fay
8,186
1,967
0
996
14,167
4,297
0
8,539
5,628
33,891
0
L
Nu Wa
ZaSwift
Nu Wa
7,994
2,190
0
1,578
13,765
5,147
1,046
1,526
12,239
55,165
0
L
Cabrakan
cholbi
Cabrakan
3,186
589
0
2,414
19,376
21,764
0
9,437
9,939
17,175
0
W
Arachne
lVlachina
Arachne
14,391
9,685
0
10,831
15,760
9,980
1,750
4,600
10,796
0
117,782
L
Nemesis
lim_is
Nemesis
3,835
384
0
3,554
16,480
5,245
0
6,489
9,991
0
30,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,201
Gold Earned
58,749
397
Minions Killed
637
0
Camps Cleared
0
1,492,693
Distance Traveled
1,720,031
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,930
607
64
4
0
349,231
1
W
Tsukuyomi
10,871
604
94
5
0
340,271
2
W
The Morrigan
11,269
626
104
6
0
333,627
3
W
Zhong Kui
11,842
658
170
9
0
313,650
2
L
Izanami
9,961
553
153
9
0
288,784
3
L
Morgan Le Fay
9,431
524
54
3
0
305,583
4
L
Nu Wa
10,290
572
112
6
0
279,555
2
L
Cabrakan
6,823
379
19
1
0
284,547
5
W
Arachne
13,837
769
205
11
0
383,252
0
L
Nemesis
7,696
428
59
3
0
334,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role