Player Matchup

Yemoja
Yemoja
Harridze
Yemoja
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,119 Elo+
Solo
Bellona
Bellona
Zylux54
Bellona
Level 27
God Stats
14W - 8L
1,655 SR
Queue Stats
90W - 92L
1,429 Elo+
Solo
Bakasura
Bakasura
client_relache
Bakasura
Level 16
God Stats
36W - 32L
1,429 SR
Queue Stats
104W - 104L
1,411 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
oliverkorgaard12
Morgan Le Fay
Level 26
God Stats
3W - 1L
1,544 SR
Queue Stats
31W - 29L
1,532 Elo+
Solo
Cernunnos
Cernunnos
the-Ti_CasS
Cernunnos
Level 26
God Stats
6W - 6L
1,151 SR
Queue Stats
159W - 216L
1,327 Elo+
Solo
Team Averages
Level 20
1,456 SR
1,364 Elo+

VS

Team Averages
Level 22
1,465 SR
1,451 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Gogich13g
Olorun
Level 15
God Stats
0W - 4L
1,121 SR
Queue Stats
16W - 20L
1,360 Elo+
Party 1
Ganesha
Ganesha
Net3shev
Ganesha
Level 29
God Stats
21W - 19L
1,540 SR
Queue Stats
93W - 82L
1,476 Elo+
Party 1
Fenrir
Fenrir
ZxChief
Fenrir
Level 15
God Stats
8W - 10L
1,499 SR
Queue Stats
58W - 53L
1,478 Elo+
Solo
Ra
Ra
pastabase1
Ra
Level 27
God Stats
1W - 2L
1,662 SR
Queue Stats
91W - 99L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Harridze
Yemoja
11
0 / 4 / 9
6,546
504
2,956
8,556
5,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
Zylux54
Bellona
11
1 / 1 / 1
6,834
526
3,388
5,728
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
13
7 / 0 / 3
7,899
608
7,538
8,296
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
oliverkorgaard12
Morgan Le Fay
13
3 / 3 / 4
7,357
566
8,366
7,282
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
the-Ti_CasS
Cernunnos
11
7 / 2 / 0
7,137
549
6,751
6,461
1,908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 2 / 0
7,861
605
3,335
6,733
2,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Gogich13g
Olorun
9
2 / 7 / 0
5,780
445
4,262
8,685
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Net3shev
Ganesha
11
0 / 3 / 7
6,796
523
3,515
8,744
6,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
ZxChief
Fenrir
13
5 / 1 / 1
7,679
591
5,320
10,076
4,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 5 / 1
6,509
501
2,934
9,363
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
18
Kills
10
10
Deaths
18
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
2
0
0.5
L
Olorun
Gogich13g
Olorun
2
7
0
0.29
W
Yemoja
Harridze
Yemoja
0
4
9
1.13
L
Ganesha
Net3shev
Ganesha
0
3
7
1.17
L
Fenrir
ZxChief
Fenrir
5
1
1
5.5
W
Bellona
Zylux54
Bellona
1
1
1
1.5
W
Bakasura
7
0
3
8.5
W
Morgan Le Fay
oliverkorgaard12
Morgan Le Fay
3
3
4
1.67
L
2
5
1
0.5
W
Cernunnos
the-Ti_CasS
Cernunnos
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,999
Damage
19,366
36,323
Taken
43,601
18,576
Mitigated
18,656
9,101
Healing
16,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,335
1,370
0
2,463
6,733
2,412
28
0
6,523
0
60,387
L
Olorun
Gogich13g
Olorun
4,262
1,742
362
2,003
8,685
2,473
41
2,203
5,952
17,638
0
W
Yemoja
Harridze
Yemoja
2,956
981
357
974
8,556
5,710
371
2,702
5,760
20,671
0
L
Ganesha
Net3shev
Ganesha
3,515
234
0
1,704
8,744
6,019
0
1,317
7,037
15,344
0
L
Fenrir
ZxChief
Fenrir
5,320
2,214
0
6,594
10,076
4,615
0
1,983
8,083
0
47,199
W
Bellona
Zylux54
Bellona
3,388
445
0
1,141
5,728
5,059
467
0
5,728
0
32,654
W
Bakasura
7,538
4,791
0
3,656
8,296
3,148
0
2,973
5,273
0
42,892
W
Morgan Le Fay
oliverkorgaard12
Morgan Le Fay
8,366
1,295
0
867
7,282
2,751
1,103
3,010
4,076
51,326
0
L
2,934
449
65
3,581
9,363
3,137
0
5,976
3,187
32,462
0
W
Cernunnos
the-Ti_CasS
Cernunnos
6,751
3,308
0
2,106
6,461
1,908
908
1,686
4,775
0
32,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,773
Gold Earned
34,625
351
Minions Killed
344
0
Camps Cleared
0
1,218,301
Distance Traveled
1,094,246
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,861
605
126
10
0
213,654
3
L
Olorun
5,780
445
40
3
0
187,292
1
W
Yemoja
6,546
504
37
3
0
218,649
3
L
Ganesha
6,796
523
6
0
0
248,977
0
L
Fenrir
7,679
591
98
8
0
234,831
2
W
Bellona
6,834
526
89
7
0
258,163
2
W
Bakasura
7,899
608
92
7
0
294,492
2
W
Morgan Le Fay
7,357
566
84
6
0
220,435
3
L
Ra
6,509
501
74
6
0
209,492
1
W
Cernunnos
7,137
549
49
4
0
226,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role