Player Matchup

Chaac
Chaac
Cz_gamer_hk
Chaac
Level 143
God Stats
7W - 6L
1,555 SR
Queue Stats
234W - 276L
1,400 Elo+
Solo
Izanami
Izanami
iulii94
Izanami
Level 29
God Stats
25W - 25L
1,568 SR
Queue Stats
239W - 228L
1,407 Elo+
Solo
Chang'e
Chang'e
punchy-wrist8
Chang'e
Level 44
God Stats
1W - 0L
1,373 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 72
1,498 SR
1,436 Elo+

VS

Team Averages
Level 24
1,385 SR
1,348 Elo+
Thor
Thor
DeeKayV_
Thor
Level 14
God Stats
3W - 6L
1,500 SR
Queue Stats
17W - 34L
1,392 Elo+
Solo
Cthulhu
Cthulhu
Ra4dus
Cthulhu
Level 30
God Stats
0W - 4L
1,154 SR
Queue Stats
21W - 31L
1,331 Elo+
Solo
Susano
Susano
SteemanS
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 5 / 6
14,893
784
29,212
27,647
25,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
iulii94
Izanami
16
6 / 4 / 11
13,510
711
24,204
14,338
4,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
14
2 / 7 / 13
11,582
610
8,588
17,684
8,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
3 / 13 / 3
11,370
598
9,569
22,869
8,044
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Ra4dus
Cthulhu
16
12 / 5 / 3
13,052
687
21,641
31,422
39,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
SteemanS
Susano
15
1 / 6 / 10
11,557
608
13,841
18,738
9,114
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
23
Kills
16
16
Deaths
24
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
15
5
6
3.6
L
Thor
3
13
3
0.35
L
Cthulhu
Ra4dus
Cthulhu
12
5
3
2.7
L
Susano
SteemanS
Susano
1
6
10
1
W
Izanami
iulii94
Izanami
6
4
11
2.88
W
Chang'e
2
7
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,004
Damage
45,051
59,669
Taken
73,029
39,271
Mitigated
56,914
21,248
Healing
9,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,212
10,519
56
11,065
27,647
25,567
545
6,163
20,637
5,935
54,424
L
Thor
9,569
3,757
0
384
22,869
8,044
0
3,991
18,878
0
30,154
L
Cthulhu
Ra4dus
Cthulhu
21,641
2,044
677
5,475
31,422
39,756
0
5,063
26,359
39,492
0
L
Susano
SteemanS
Susano
13,841
2,853
0
3,075
18,738
9,114
664
3,395
15,343
0
46,224
W
Izanami
iulii94
Izanami
24,204
16,377
0
2,265
14,338
4,933
354
5,486
8,393
0
84,816
W
Chang'e
8,588
1,782
3,031
4,831
17,684
8,771
518
8,773
8,010
24,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,985
Gold Earned
35,979
195
Minions Killed
145
11
Camps Cleared
7
940,757
Distance Traveled
885,299
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,893
784
73
4
0
353,754
2
L
Thor
11,370
598
29
2
1
244,859
0
L
Cthulhu
13,052
687
44
2
1
325,698
0
L
Susano
11,557
608
72
4
5
314,742
0
W
Izanami
13,510
711
87
5
9
307,463
5
W
Chang'e
11,582
610
35
2
2
279,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role