Player Matchup

Tsukuyomi
Tsukuyomi
OctoOG
Tsukuyomi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,593 Elo+
Party 1
Cthulhu
Cthulhu
SaddlerM
Cthulhu
Level 119
God Stats
1W - 4L
1,626 SR
Queue Stats
151W - 139L
1,565 Elo+
Party 1
Poseidon
Poseidon
Xylan55
Poseidon
Level 114
God Stats
4W - 1L
1,861 SR
Queue Stats
108W - 85L
1,539 Elo+
Party 1
Team Averages
Level 101
1,662 SR
1,566 Elo+

VS

Team Averages
Level 101
1,427 SR
1,489 Elo+
Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Paulgokhan
Hera
Level 69
God Stats
1W - 2L
1,215 SR
Queue Stats
95W - 90L
1,440 Elo+
Party 2
Anhur
Anhur
Zelrog
Anhur
Level 107
God Stats
2W - 1L
1,566 SR
Queue Stats
50W - 44L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
OctoOG
Tsukuyomi
13
2 / 10 / 1
10,404
548
7,760
15,769
6,552
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
SaddlerM
Cthulhu
14
2 / 2 / 5
11,142
586
11,835
27,743
34,653
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Xylan55
Poseidon
14
2 / 9 / 4
11,101
584
9,690
15,780
6,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
12 / 1 / 7
14,020
738
26,251
21,172
23,730
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 4 / 12
12,711
669
11,705
9,154
3,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Zelrog
Anhur
16
5 / 2 / 10
12,868
677
15,006
10,223
3,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
6
Kills
21
21
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
12
1
7
15.5
L
Tsukuyomi
OctoOG
Tsukuyomi
2
10
1
0.25
W
4
4
12
2.5
L
Cthulhu
SaddlerM
Cthulhu
2
2
5
2.25
L
Poseidon
Xylan55
Poseidon
2
9
4
0.44
W
Anhur
Zelrog
Anhur
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,285
Damage
52,962
59,292
Taken
40,549
47,331
Mitigated
30,888
10,191
Healing
13,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
26,251
6,339
0
10,268
21,172
23,730
786
10,498
10,674
1,704
57,596
L
Tsukuyomi
OctoOG
Tsukuyomi
7,760
1,305
0
446
15,769
6,552
0
3,230
12,539
49
24,066
W
11,705
1,870
0
1,202
9,154
3,199
174
6,666
2,488
37,917
0
L
Cthulhu
SaddlerM
Cthulhu
11,835
1,222
147
7,907
27,743
34,653
0
6,915
20,828
36,663
0
L
Poseidon
Xylan55
Poseidon
9,690
584
0
1,691
15,780
6,126
51
2,544
13,236
51,212
0
W
Anhur
Zelrog
Anhur
15,006
6,325
0
1,758
10,223
3,959
1,329
5,526
4,697
0
74,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,647
Gold Earned
39,599
179
Minions Killed
233
6
Camps Cleared
12
945,261
Distance Traveled
1,060,112
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,020
738
64
3
3
382,434
0
L
Tsukuyomi
10,404
548
35
2
2
296,123
0
W
Hera
12,711
669
59
3
4
345,123
1
L
Cthulhu
11,142
586
43
2
2
331,913
5
L
Poseidon
11,101
584
101
5
2
317,225
6
W
Anhur
12,868
677
110
6
5
332,555
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role