Player Matchup

Hera
Hera
Picard21
Hera
Level 24
God Stats
5W - 0L
1,691 SR
Queue Stats
26W - 22L
1,415 Elo+
Party 1
Da Ji
Da Ji
PlayWorld
Da Ji
Level 28
God Stats
3W - 0L
1,631 SR
Queue Stats
26W - 22L
1,415 Elo+
Party 1
Yemoja
Yemoja
ZorroXL
Yemoja
Level 29
God Stats
1W - 2L
1,424 SR
Queue Stats
26W - 22L
1,415 Elo+
Party 1
Team Averages
Level 27
1,582 SR
1,415 Elo+

VS

Team Averages
Level 26
1,442 SR
1,419 Elo+
Kukulkan
Kukulkan
CurtisOhYeah
Kukulkan
Level 7
God Stats
0W - 2L
1,399 SR
Queue Stats
0W - 2L
1,359 Elo+
Solo
Merlin
Merlin
KATAPWNZ
Merlin
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,457 Elo+
Solo
Ah Puch
Ah Puch
SashaJ
Ah Puch
Level 47
God Stats
1W - 2L
1,426 SR
Queue Stats
38W - 41L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
6 / 2 / 12
11,304
707
14,842
8,279
3,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
PlayWorld
Da Ji
16
18 / 0 / 5
12,905
807
17,973
10,807
6,774
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
ZorroXL
Yemoja
15
1 / 1 / 17
11,394
712
7,232
15,139
18,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CurtisOhYeah
Kukulkan
11
1 / 8 / 1
8,832
552
6,184
13,696
5,004
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
KATAPWNZ
Merlin
11
0 / 5 / 2
8,444
528
4,522
11,334
3,989
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
SashaJ
Ah Puch
12
1 / 12 / 1
9,243
578
10,205
18,055
6,489
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
25
Kills
2
3
Deaths
25
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CurtisOhYeah
Kukulkan
1
8
1
0.19
L
Merlin
KATAPWNZ
Merlin
0
5
2
0.2
W
Hera
6
2
12
6
W
Da Ji
PlayWorld
Da Ji
18
0
5
20.5
L
Ah Puch
SashaJ
Ah Puch
1
12
1
0.13
W
Yemoja
ZorroXL
Yemoja
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,047
Damage
20,911
34,225
Taken
43,085
28,870
Mitigated
15,482
8,006
Healing
4,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CurtisOhYeah
Kukulkan
6,184
959
0
252
13,696
5,004
0
7,505
5,777
27,750
0
L
Merlin
KATAPWNZ
Merlin
4,522
405
189
1,865
11,334
3,989
0
4,141
7,131
17,265
0
W
Hera
14,842
2,085
316
920
8,279
3,525
655
6,496
1,783
44,702
0
W
Da Ji
PlayWorld
Da Ji
17,973
3,222
0
1,759
10,807
6,774
1,122
7,168
3,639
0
49,515
L
Ah Puch
SashaJ
Ah Puch
10,205
344
0
2,183
18,055
6,489
0
10,309
7,406
43,293
0
W
Yemoja
ZorroXL
Yemoja
7,232
258
857
4,154
15,139
18,571
580
7,988
7,151
24,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,603
Gold Earned
26,519
165
Minions Killed
154
8
Camps Cleared
5
854,222
Distance Traveled
716,598
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,832
552
47
3
3
235,040
0
L
Merlin
8,444
528
22
1
0
271,797
1
W
Hera
11,304
707
72
5
3
269,528
3
W
Da Ji
12,905
807
62
4
5
307,967
4
L
Ah Puch
9,243
578
85
5
2
209,761
4
W
Yemoja
11,394
712
31
2
0
276,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role