Player Matchup

Ymir
Ymir
DanKem_17
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ra
Ra
Mkcloud
Ra
Level 22
God Stats
5W - 2L
1,556 SR
Queue Stats
70W - 60L
1,470 Elo+
Solo
Hercules
Hercules
Spartan D225
Hercules
Level 29
God Stats
15W - 13L
1,471 SR
Queue Stats
272W - 301L
1,496 Elo+
Solo
Medusa
Medusa
Titan BR3584
Medusa
Level 28
God Stats
4W - 0L
1,672 SR
Queue Stats
25W - 22L
1,494 Elo+
Solo
Zeus
Zeus
VIPERZ SWAG
Zeus
Level 23
God Stats
41W - 47L
1,525 SR
Queue Stats
95W - 110L
1,422 Elo+
Solo
Team Averages
Level 23
1,545 SR
1,477 Elo+

VS

Team Averages
Level 24
1,393 SR
1,472 Elo+
Achilles
Achilles
 
Achilles
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Jaggachi
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,587 Elo+
Party 1
Ao Kuang
Ao Kuang
MIKEDIESEL25
Ao Kuang
Level 19
God Stats
0W - 4L
1,303 SR
Queue Stats
170W - 237L
1,362 Elo+
Solo
Thor
Thor
Soulburner420
Thor
Level 4
God Stats
0W - 1L
1,192 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
blackfacedpeas
Nu Wa
Level 27
God Stats
40W - 45L
1,470 SR
Queue Stats
91W - 110L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
0 / 3 / 11
8,974
897
2,538
9,972
4,963
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
7 / 3 / 5
10,706
1,071
13,584
7,611
4,789
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
Spartan D225
Hercules
17
4 / 2 / 11
10,616
1,062
9,536
11,928
8,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
15
0 / 3 / 4
8,625
863
4,576
6,561
2,834
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
6 / 1 / 8
10,550
1,055
17,461
7,032
2,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

286

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
4 / 1 / 7
11,199
1,120
15,697
16,935
18,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
16
1 / 7 / 6
9,420
942
8,605
19,220
21,272
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
MIKEDIESEL25
Ao Kuang
16
7 / 5 / 4
11,346
1,135
11,312
15,441
6,648
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 2 / 0
7,757
776
1,367
3,560
1,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 2 / 3
8,343
834
2,249
2,051
716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
17
Kills
12
12
Deaths
17
39
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
1
7
7.5
W
Ymir
0
3
11
1.83
L
Ares
1
7
6
0.57
L
Ao Kuang
MIKEDIESEL25
Ao Kuang
7
5
4
1.8
W
7
3
5
3.17
L
0
2
0
0
W
Hercules
Spartan D225
Hercules
4
2
11
4.75
W
Medusa
0
3
4
0.67
W
6
1
8
10
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,695
Damage
39,230
43,104
Taken
57,207
23,485
Mitigated
48,827
9,316
Healing
4,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
15,697
2,870
0
1,342
16,935
18,929
0
9,292
7,177
0
48,150
W
Ymir
2,538
310
0
96
9,972
4,963
0
4,208
5,402
12,829
0
L
Ares
8,605
1,044
0
0
19,220
21,272
0
11,056
7,646
19,880
0
L
Ao Kuang
MIKEDIESEL25
Ao Kuang
11,312
3,696
0
3,524
15,441
6,648
0
9,723
5,541
26,219
0
W
13,584
3,695
675
321
7,611
4,789
0
2,767
4,519
43,359
0
L
1,367
0
0
0
3,560
1,262
0
2,293
1,267
0
3,975
W
Hercules
Spartan D225
Hercules
9,536
4,182
0
5,144
11,928
8,038
0
6,580
4,888
0
21,042
W
Medusa
4,576
1,488
732
195
6,561
2,834
0
3,791
2,682
0
17,238
W
17,461
2,330
780
1,373
7,032
2,861
0
4,820
2,212
30,826
0
L
2,249
513
0
0
2,051
716
0
1,219
832
9,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,471
Gold Earned
48,065
179
Minions Killed
136
6
Camps Cleared
8
803,088
Distance Traveled
667,530
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,199
1,120
73
7
0
238,038
0
W
Ymir
8,974
897
20
2
0
152,886
0
L
Ares
9,420
942
20
2
1
136,612
0
L
Ao Kuang
11,346
1,135
27
3
6
173,909
0
W
Ra
10,706
1,071
64
6
1
162,536
0
L
Thor
7,757
776
6
1
0
65,005
2
W
Hercules
10,616
1,062
28
3
0
189,886
0
W
Medusa
8,625
863
29
3
3
139,256
0
W
Zeus
10,550
1,055
38
4
2
158,524
0
L
Nu Wa
8,343
834
10
1
1
53,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role