Player Matchup

Loki
Loki
Ardit-Sama
Loki
Level 25
God Stats
1W - 5L
1,177 SR
Queue Stats
5W - 8L
1,145 Elo+
Party 1
Neith
Neith
Novaaa-_-60hz
Neith
Level 21
God Stats
9W - 8L
1,442 SR
Queue Stats
92W - 126L
1,224 Elo+
Solo
Ymir
Ymir
XxAHUKxX
Ymir
Level 8
God Stats
2W - 3L
1,496 SR
Queue Stats
3W - 4L
1,414 Elo+
Solo
Cu Chulainn
Cu Chulainn
lightenduro_ru
Cu Chulainn
Level 27
God Stats
7W - 7L
1,500 SR
Queue Stats
86W - 89L
1,391 Elo+
Solo
Hachiman
Hachiman
robii17_
Hachiman
Level 8
God Stats
16W - 15L
1,431 SR
Queue Stats
18W - 19L
1,287 Elo+
Party 1
Team Averages
Level 18
1,409 SR
1,292 Elo+

VS

Team Averages
Level 26
1,449 SR
1,416 Elo+
Ullr
Ullr
 
Ullr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Contelle
Loki
Level 28
God Stats
2W - 4L
1,453 SR
Queue Stats
15W - 28L
1,375 Elo+
Solo
Nu Wa
Nu Wa
LatvianGirl93
Nu Wa
Level 19
God Stats
2W - 1L
1,468 SR
Queue Stats
8W - 6L
1,352 Elo+
Party 2
Zhong Kui
Zhong Kui
OniisanWaifu
Zhong Kui
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 2
Arachne
Arachne
solgtn
Arachne
Level 15
God Stats
5W - 3L
1,323 SR
Queue Stats
148W - 163L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
6,978
498
4,209
10,522
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 5 / 1
5,865
419
4,329
8,674
2,641
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ymir
8
1 / 4 / 0
5,705
408
1,789
8,278
5,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
lightenduro_ru
Cu Chulainn
9
0 / 3 / 1
5,691
407
1,156
7,813
3,554
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
robii17_
Hachiman
9
1 / 8 / 3
6,092
435
5,789
14,226
3,535
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
10 / 1 / 2
9,583
685
11,479
9,793
3,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Loki
6
0 / 5 / 0
5,549
396
873
5,731
1,284
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 1 / 7
8,789
628
11,676
6,684
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
OniisanWaifu
Zhong Kui
15
3 / 1 / 0
9,223
659
3,464
4,416
2,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
solgtn
Arachne
13
5 / 0 / 3
8,086
578
6,358
8,397
3,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
23
23
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
10
1
2
11
L
3
3
1
1.17
W
Loki
0
5
0
0
W
5
1
7
8.5
L
1
5
1
0.3
W
Zhong Kui
OniisanWaifu
Zhong Kui
3
1
0
3
L
Ymir
1
4
0
0.25
L
Cu Chulainn
lightenduro_ru
Cu Chulainn
0
3
1
0.17
L
Hachiman
robii17_
Hachiman
1
8
3
0.31
W
Arachne
solgtn
Arachne
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,272
Damage
33,850
49,513
Taken
35,021
18,265
Mitigated
13,903
11,313
Healing
13,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
11,479
4,978
0
4,274
9,793
3,616
2,173
340
9,409
0
62,418
L
4,209
965
0
3,343
10,522
3,174
678
3,536
6,986
0
30,923
W
Loki
873
82
0
150
5,731
1,284
73
408
5,323
0
10,936
W
11,676
1,540
73
2,326
6,684
2,364
2,489
67
6,573
54,445
0
L
4,329
1,669
0
1,274
8,674
2,641
0
2,625
6,049
0
32,784
W
Zhong Kui
OniisanWaifu
Zhong Kui
3,464
1,073
0
3,281
4,416
2,995
112
466
3,827
52,002
7,881
L
Ymir
1,789
166
0
588
8,278
5,361
253
2,668
5,610
16,257
0
L
Cu Chulainn
lightenduro_ru
Cu Chulainn
1,156
345
0
1,215
7,813
3,554
0
3,615
4,198
0
21,192
L
Hachiman
robii17_
Hachiman
5,789
3,698
85
4,808
14,226
3,535
0
2,535
11,691
0
30,294
W
Arachne
solgtn
Arachne
6,358
4,997
0
3,440
8,397
3,644
150
508
7,889
0
52,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,331
Gold Earned
41,230
268
Minions Killed
423
0
Camps Cleared
0
1,022,185
Distance Traveled
1,125,974
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,583
685
108
8
0
253,779
0
L
Loki
6,978
498
75
5
0
240,184
0
W
Loki
5,549
396
15
1
0
188,612
2
W
Nu Wa
8,789
628
90
6
0
227,759
3
L
Neith
5,865
419
65
5
0
160,825
2
W
Zhong Kui
9,223
659
125
9
0
164,341
0
L
Ymir
5,705
408
29
2
0
221,617
1
L
Cu Chulainn
5,691
407
48
3
0
188,552
0
L
Hachiman
6,092
435
51
4
0
211,007
1
W
Arachne
8,086
578
85
6
0
291,483
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role