Player Matchup

Athena
Athena
Gold I
 
Athena
Gold I
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Platinum III
PBandJpancakes
Raijin
Platinum III
Level 129
God Stats
0W - 1L
1,681 SR
Queue Stats
67W - 64L
1,919 MMR
Solo
Set
Set
Diamond II
StephenFire
Set
Diamond II
Level 160
God Stats
91W - 67L
1,660 SR
Queue Stats
265W - 250L
2,146 MMR
Solo
Osiris
Osiris
Platinum IV
ThePaleHokage
Osiris
Platinum IV
Level 109
God Stats
0W - 1L
1,625 SR
Queue Stats
166W - 165L
1,766 MMR
Solo
Anhur
Anhur
Gold I
Travisty135
Anhur
Gold I
Level 106
God Stats
0W - 1L
1,801 SR
Queue Stats
109W - 101L
1,658 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 128
1,653 SR
1,798 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,573 SR
1,834 MMR
Danzaburou
Danzaburou
Diamond I
Mоrf
Danzaburou
Diamond I
Level 116
God Stats
11W - 16L
1,628 SR
Queue Stats
499W - 484L
2,350 MMR
Party 2
Ganesha
Ganesha
Gold IV
Steiin1998
Ganesha
Gold IV
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,602 MMR
Party 1
Susano
Susano
Gold IV
SubZero1127
Susano
Gold IV
Level 160
God Stats
1W - 0L
1,741 SR
Queue Stats
271W - 271L
1,358 MMR
Party 1
King Arthur
King Arthur
Gold II
aIucardgod
King Arthur
Gold II
Level 160
God Stats
28W - 33L
1,411 SR
Queue Stats
567W - 560L
1,491 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond I
moonjumping
Morgan Le Fay
Diamond I
Level 153
God Stats
3W - 2L
1,587 SR
Queue Stats
188W - 177L
2,373 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
0 / 7 / 6
8,622
431
6,354
21,489
21,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
8 / 7 / 2
11,552
578
13,608
14,122
5,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
5 / 5 / 5
12,312
616
11,736
15,060
6,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 3 / 2
10,586
529
4,542
13,012
13,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 11 / 1
9,375
469
6,421
13,626
2,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
UllrArtioTiamatGebOdin

VS

Bans
HelGilgameshSobekTyrAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mоrf
Danzaburou
20
14 / 3 / 7
14,928
746
17,040
14,523
5,721
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ganesha
Steiin1998
Ganesha
16
0 / 2 / 19
10,947
547
6,555
14,680
15,618
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
18
7 / 6 / 6
12,329
616
8,302
14,914
4,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

King Arthur
aIucardgod
King Arthur
19
2 / 2 / 7
12,016
601
12,166
15,934
14,930
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
moonjumping
Morgan Le Fay
19
10 / 4 / 3
12,840
642
13,685
15,483
6,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
75
17
Kills
33
33
Deaths
17
16
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
7
6
0.43
W
Danzaburou
Mоrf
Danzaburou
14
3
7
5.83
L
8
7
2
1.29
W
Ganesha
Steiin1998
Ganesha
0
2
19
4.75
L
5
5
5
1.5
W
Susano
7
6
6
1.67
L
2
3
2
1
L
2
11
1
0.23
W
King Arthur
aIucardgod
King Arthur
2
2
7
2.75
W
Morgan Le Fay
moonjumping
Morgan Le Fay
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,661
Damage
57,748
77,309
Taken
75,534
50,945
Mitigated
46,953
14,887
Healing
26,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,354
1,984
0
4,308
21,489
21,972
0
6,734
14,298
31,872
0
W
Danzaburou
Mоrf
Danzaburou
17,040
7,353
0
8,356
14,523
5,721
9,193
1,901
12,532
0
117,574
L
13,608
1,339
0
1,748
14,122
5,981
310
6,481
7,325
74,423
0
W
Ganesha
Steiin1998
Ganesha
6,555
1,507
475
1,982
14,680
15,618
179
4,847
9,476
30,075
0
L
11,736
4,172
0
4,097
15,060
6,381
0
3,131
11,794
0
100,441
W
Susano
8,302
2,433
0
3,774
14,914
4,671
1,372
3,187
11,231
0
57,118
L
4,542
852
0
3,940
13,012
13,810
0
2,125
10,818
2,356
49,509
L
6,421
1,734
0
794
13,626
2,801
1,156
2,648
10,940
0
54,395
W
King Arthur
aIucardgod
King Arthur
12,166
1,543
0
5,645
15,934
14,930
632
5,349
10,061
7,285
76,337
W
Morgan Le Fay
moonjumping
Morgan Le Fay
13,685
1,084
178
6,104
15,483
6,013
3,217
5,496
9,766
82,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,447
Gold Earned
63,060
557
Minions Killed
646
0
Camps Cleared
0
1,762,814
Distance Traveled
2,034,979
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,622
431
45
2
0
316,697
6
W
Danzaburou
14,928
746
208
10
0
400,675
2
L
Raijin
11,552
578
125
6
0
333,908
0
W
Ganesha
10,947
547
23
1
0
428,862
3
L
Set
12,312
616
167
8
0
385,935
1
W
Susano
12,329
616
117
6
0
403,170
7
L
Osiris
10,586
529
121
6
0
399,292
5
L
Anhur
9,375
469
99
5
0
326,982
1
W
King Arthur
12,016
601
160
8
0
420,580
3
W
Morgan Le Fay
12,840
642
138
7
0
381,692
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role