Player Matchup

Bellona
Bellona
Eisa-06
Bellona
Level 27
God Stats
14W - 6L
1,653 SR
Queue Stats
128W - 63L
1,606 Elo+
Solo
Pele
Pele
Kedeos286
Pele
Level 18
God Stats
27W - 22L
1,219 SR
Queue Stats
168W - 196L
1,268 Elo+
Party 1
Achilles
Achilles
XxSladeFlashxX
Achilles
Level 13
God Stats
6W - 10L
1,484 SR
Queue Stats
104W - 96L
1,416 Elo+
Solo
Baron Samedi
Baron Samedi
Zombb__
Baron Samedi
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
310W - 316L
1,325 Elo+
Party 1
Danzaburou
Danzaburou
enterpice15rus
Danzaburou
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 20L
1,369 Elo+
Solo
Team Averages
Level 19
1,471 SR
1,397 Elo+

VS

Team Averages
Level 17
1,571 SR
1,375 Elo+
Chang'e
Chang'e
Fran 085223
Chang'e
Level 22
God Stats
0W - 4L
1,633 SR
Queue Stats
67W - 46L
1,572 Elo+
Solo
Neith
Neith
Joker_1919_cz
Neith
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
65W - 70L
1,367 Elo+
Solo
Ra
Ra
Kevi1904
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sol
Sol
Ulsen
Sol
Level 28
God Stats
0W - 2L
1,720 SR
Queue Stats
1W - 6L
1,319 Elo+
Party 2
Thanatos
Thanatos
javiesp98
Thanatos
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Eisa-06
Bellona
12
7 / 2 / 4
7,790
519
7,660
9,652
6,760
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
11
1 / 4 / 4
6,835
456
2,529
8,632
3,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
13
5 / 3 / 6
8,429
562
5,212
12,497
7,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Zombb__
Baron Samedi
12
1 / 6 / 2
7,072
471
2,250
9,322
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
enterpice15rus
Danzaburou
12
9 / 3 / 5
8,254
550
9,012
8,444
2,806
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fran 085223
Chang'e
17
12 / 0 / 3
10,111
674
13,994
11,364
3,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 5 / 0
7,545
503
4,806
7,826
2,246
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 7 / 1
5,426
362
2,132
5,908
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
Ulsen
Sol
6
0 / 6 / 1
5,144
343
917
5,381
1,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
javiesp98
Thanatos
10
1 / 5 / 5
6,459
431
5,321
9,282
3,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
23
Kills
17
18
Deaths
23
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
Eisa-06
Bellona
7
2
4
4.5
L
Chang'e
Fran 085223
Chang'e
12
0
3
13.5
L
4
5
0
0.8
W
Pele
1
4
4
0.75
L
0
7
1
0.07
L
Sol
Ulsen
Sol
0
6
1
0.08
W
Achilles
5
3
6
2.67
W
Baron Samedi
Zombb__
Baron Samedi
1
6
2
0.33
W
Danzaburou
enterpice15rus
Danzaburou
9
3
5
3.83
L
Thanatos
javiesp98
Thanatos
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,663
Damage
27,170
48,547
Taken
39,761
23,803
Mitigated
12,571
14,653
Healing
13,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Eisa-06
Bellona
7,660
2,025
0
3,132
9,652
6,760
0
3,336
6,108
0
33,976
L
Chang'e
Fran 085223
Chang'e
13,994
697
41
6,459
11,364
3,890
644
692
10,672
73,838
0
L
4,806
1,744
0
1,621
7,826
2,246
0
539
7,287
0
25,994
W
Pele
2,529
372
0
1,522
8,632
3,231
0
3,379
5,127
0
37,693
L
2,132
169
66
534
5,908
1,326
290
0
5,908
14,192
0
L
Sol
Ulsen
Sol
917
475
0
108
5,381
1,456
0
292
5,089
5,765
1,723
W
Achilles
5,212
1,147
0
4,445
12,497
7,525
0
2,029
10,316
0
38,797
W
Baron Samedi
Zombb__
Baron Samedi
2,250
157
228
2,329
9,322
3,481
372
3,083
6,065
45,033
0
W
Danzaburou
enterpice15rus
Danzaburou
9,012
3,451
0
2,997
8,444
2,806
1,721
4,262
3,796
0
37,879
L
Thanatos
javiesp98
Thanatos
5,321
800
0
4,631
9,282
3,653
0
727
8,555
0
24,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,380
Gold Earned
34,685
343
Minions Killed
286
0
Camps Cleared
0
1,344,757
Distance Traveled
1,144,437
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,790
519
77
5
0
291,830
3
L
Chang'e
10,111
674
145
10
0
285,900
2
L
Neith
7,545
503
56
4
0
237,417
3
W
Pele
6,835
456
67
4
0
300,799
0
L
Ra
5,426
362
23
2
0
179,979
0
L
Sol
5,144
343
20
1
0
177,243
0
W
Achilles
8,429
562
62
4
0
291,861
3
W
Baron Samedi
7,072
471
72
5
0
236,552
2
W
Danzaburou
8,254
550
65
4
0
223,715
0
L
Thanatos
6,459
431
42
3
0
263,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role