Player Matchup

Ganesha
Ganesha
Silver II
Gyal-Dem_Suga98
Ganesha
Silver II
Level 108
God Stats
1W - 2L
1,266 SR
Queue Stats
252W - 271L
982 MMR
Solo
Arachne
Arachne
Gold V
Nefarr
Arachne
Gold V
Level 63
God Stats
4W - 3L
1,741 SR
Queue Stats
77W - 77L
1,266 MMR
Solo
Vulcan
Vulcan
Silver IV
STON3D PREDATOR
Vulcan
Silver IV
Level 129
God Stats
36W - 18L
1,637 SR
Queue Stats
476W - 498L
719 MMR
Solo
Medusa
Medusa
Bronze II
SolliX92
Medusa
Bronze II
Level 47
God Stats
1W - 3L
1,122 SR
Queue Stats
6W - 25L
571 MMR
Party 1
Zhong Kui
Zhong Kui
Silver III
Werny91
Zhong Kui
Silver III
Level 117
God Stats
26W - 15L
1,570 SR
Queue Stats
354W - 358L
825 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 93
1,467 SR
873 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,559 SR
953 MMR
Eset
Eset
Silver II
 
Eset
Silver II
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Silver II
ATILA_RJ2
Cabrakan
Silver II
Level 138
God Stats
0W - 1L
1,738 SR
Queue Stats
219W - 230L
948 MMR
Solo
Izanami
Izanami
Silver III
CVginer5
Izanami
Silver III
Level 128
God Stats
3W - 5L
1,367 SR
Queue Stats
171W - 178L
973 MMR
Solo
Danzaburou
Danzaburou
Silver III
SIippli
Danzaburou
Silver III
Level 54
God Stats
12W - 14L
1,703 SR
Queue Stats
89W - 121L
928 MMR
Solo
Anubis
Anubis
Bronze II
zRoDrYWiiNs--
Anubis
Bronze II
Level 81
God Stats
11W - 13L
1,485 SR
Queue Stats
66W - 94L
415 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 4
5,181
518
1,681
4,466
1,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Nefarr
Arachne
11
3 / 0 / 1
6,526
653
3,190
6,243
1,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 1 / 1
6,039
604
3,292
3,544
1,425
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
SolliX92
Medusa
8
1 / 3 / 1
4,991
499
2,439
6,141
1,061
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
Werny91
Zhong Kui
12
2 / 0 / 0
6,468
647
5,457
4,750
2,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
Morgan Le FayGilgamesh

VS

Bans
ArtemisAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
1
0 / 0 / 0
1,869
187
0
0
0
Cabrakan
ATILA_RJ2
Cabrakan
8
1 / 3 / 3
5,001
500
3,346
5,493
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
CVginer5
Izanami
10
1 / 2 / 0
5,424
542
1,467
6,119
1,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
SIippli
Danzaburou
10
3 / 1 / 1
6,113
611
5,057
6,177
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 2 / 0
4,848
485
2,146
7,619
3,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
8
Kills
5
5
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
0
0
0
L
Cabrakan
ATILA_RJ2
Cabrakan
1
3
3
0.83
L
Izanami
CVginer5
Izanami
1
2
0
0.5
W
0
1
4
2
W
Arachne
Nefarr
Arachne
3
0
1
3.5
L
Danzaburou
SIippli
Danzaburou
3
1
1
3.5
W
2
1
1
2.5
W
Medusa
SolliX92
Medusa
1
3
1
0.5
W
Zhong Kui
Werny91
Zhong Kui
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,059
Damage
12,016
25,144
Taken
25,408
8,721
Mitigated
10,957
9,700
Healing
6,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
ATILA_RJ2
Cabrakan
3,346
625
0
0
5,493
4,172
203
1,320
4,173
20,703
0
L
Izanami
CVginer5
Izanami
1,467
1,037
60
60
6,119
1,695
623
3,392
2,727
0
35,628
W
1,681
180
0
1,474
4,466
1,610
0
1,682
2,784
14,465
0
W
Arachne
Nefarr
Arachne
3,190
2,863
0
1,407
6,243
1,738
0
1,027
5,216
0
42,615
L
Danzaburou
SIippli
Danzaburou
5,057
1,704
0
2,906
6,177
1,841
0
515
5,662
0
36,803
W
3,292
1,452
0
1,267
3,544
1,425
480
0
3,544
33,534
0
W
Medusa
SolliX92
Medusa
2,439
1,181
0
2,047
6,141
1,061
0
952
5,189
0
16,553
W
Zhong Kui
Werny91
Zhong Kui
5,457
1,021
0
3,505
4,750
2,887
0
1,984
2,766
36,430
0
L
2,146
154
0
3,575
7,619
3,249
0
5,151
2,162
24,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,205
Gold Earned
23,255
285
Minions Killed
219
0
Camps Cleared
0
986,339
Distance Traveled
664,894
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
1,869
187
0
0
0
0
0
L
Cabrakan
5,001
500
35
4
0
164,601
4
L
Izanami
5,424
542
74
7
0
175,954
5
W
Ganesha
5,181
518
14
1
0
185,039
5
W
Arachne
6,526
653
95
10
0
232,271
3
L
Danzaburou
6,113
611
62
6
0
180,530
4
W
Vulcan
6,039
604
56
6
0
203,658
1
W
Medusa
4,991
499
45
5
0
182,430
0
W
Zhong Kui
6,468
647
75
8
0
182,941
1
L
Anubis
4,848
485
48
5
0
143,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role