Player Matchup

Eset
Eset
 
Eset
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Atpad
Pele
Level 118
God Stats
4W - 11L
1,309 SR
Queue Stats
101W - 112L
1,459 Elo+
Solo
Zeus
Zeus
hvhRusteah
Zeus
Level 83
God Stats
122W - 125L
1,326 SR
Queue Stats
499W - 507L
1,482 Elo+
Party 1
Anhur
Anhur
ΩTheReąperΩ
Anhur
Level 85
God Stats
6W - 10L
1,459 SR
Queue Stats
646W - 639L
1,536 Elo+
Solo
Team Averages
Level 97
1,419 SR
1,495 Elo+

VS

Team Averages
Level 116
1,583 SR
1,512 Elo+
Athena
Athena
Cinway
Athena
Level 127
God Stats
8W - 6L
1,528 SR
Queue Stats
429W - 414L
1,560 Elo+
Solo
Fenrir
Fenrir
Flexer95
Fenrir
Level 107
God Stats
66W - 51L
1,619 SR
Queue Stats
384W - 362L
1,553 Elo+
Solo
Ra
Ra
Imanuel97
Ra
Level 128
God Stats
2W - 2L
1,786 SR
Queue Stats
1,097W - 1,093L
1,491 Elo+
Solo
Artemis
Artemis
MrHp
Artemis
Level 157
God Stats
6W - 5L
1,480 SR
Queue Stats
137W - 130L
1,458 Elo+
Solo
Nu Wa
Nu Wa
xLegacyBasherx
Nu Wa
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 47L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
1 / 2 / 5
9,501
950
7,769
8,761
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
 
Bacchus
15
1 / 5 / 4
9,370
937
11,374
17,654
22,208
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
Atpad
Pele
15
2 / 7 / 3
9,137
914
8,569
17,214
6,061
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 5 / 2
9,181
918
12,285
14,147
4,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 0 / 3
9,282
928
5,518
5,073
2,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

173

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Cinway
Athena
16
1 / 4 / 11
9,361
936
7,044
12,231
11,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Flexer95
Fenrir
17
11 / 0 / 6
11,634
1,163
12,759
11,692
9,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 1 / 14
10,555
1,056
12,869
7,572
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
MrHp
Artemis
17
4 / 0 / 10
10,641
1,064
20,558
6,923
2,349
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 2 / 11
9,258
926
6,834
9,406
4,930
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
71
7
Kills
19
19
Deaths
7
17
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
2
5
1.75
L
Bacchus
 
Bacchus
1
5
4
0.6
L
Pele
Atpad
Pele
2
7
3
0.5
W
Athena
Cinway
Athena
1
4
11
1.63
W
Fenrir
Flexer95
Fenrir
11
0
6
14
W
3
1
14
10
W
Artemis
MrHp
Artemis
4
0
10
9
L
2
5
2
0.6
W
0
2
11
2.75
L
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,515
Damage
60,064
62,849
Taken
47,824
37,547
Mitigated
31,571
2,952
Healing
11,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
7,769
339
240
321
8,761
3,046
0
3,650
5,111
26,095
0
L
Bacchus
 
Bacchus
11,374
631
128
1,005
17,654
22,208
0
7,297
10,357
20,638
0
L
Pele
Atpad
Pele
8,569
2,572
0
266
17,214
6,061
0
7,760
9,454
0
19,289
W
Athena
Cinway
Athena
7,044
2,798
0
1,539
12,231
11,777
0
6,156
5,721
12,969
1,262
W
Fenrir
Flexer95
Fenrir
12,759
3,223
0
974
11,692
9,449
0
6,261
4,970
951
20,686
W
12,869
915
3,203
2,806
7,572
3,066
0
6,247
1,136
41,632
0
W
Artemis
MrHp
Artemis
20,558
8,512
0
2,176
6,923
2,349
0
4,500
2,152
0
44,264
L
12,285
614
0
536
14,147
4,088
0
6,094
8,053
43,918
0
W
6,834
2,303
0
370
9,406
4,930
0
6,554
2,417
18,585
0
L
5,518
2,576
0
456
5,073
2,144
0
1,828
3,245
0
31,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,471
Gold Earned
51,449
211
Minions Killed
209
6
Camps Cleared
9
972,574
Distance Traveled
1,005,850
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,501
950
58
6
0
212,780
0
L
Bacchus
9,370
937
16
2
2
201,056
1
L
Pele
9,137
914
14
1
2
178,890
1
W
Athena
9,361
936
11
1
2
182,510
4
W
Fenrir
11,634
1,163
28
3
4
225,778
2
W
Ra
10,555
1,056
76
8
1
211,760
1
W
Artemis
10,641
1,064
65
7
1
188,725
2
L
Zeus
9,181
918
60
6
1
187,539
4
W
Nu Wa
9,258
926
29
3
1
197,077
1
L
Anhur
9,282
928
63
6
1
192,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role