Player Matchup

Olorun
Olorun
Alex20XD
Olorun
Level 69
God Stats
1W - 1L
1,317 SR
Queue Stats
26W - 23L
1,456 Elo+
Party 1
Apollo
Apollo
AlexRedPT
Apollo
Level 123
God Stats
3W - 1L
1,468 SR
Queue Stats
39W - 33L
1,477 Elo+
Solo
Nu Wa
Nu Wa
DerpyMe
Nu Wa
Level 129
God Stats
31W - 28L
1,569 SR
Queue Stats
109W - 101L
1,519 Elo+
Solo
Terra
Terra
MiniAsen
Terra
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,419 Elo+
Party 1
Scylla
Scylla
Sthícknor
Scylla
Level 66
God Stats
2W - 0L
1,539 SR
Queue Stats
23W - 24L
1,415 Elo+
Party 1
Team Averages
Level 87
1,479 SR
1,457 Elo+

VS

Team Averages
Level 78
1,473 SR
1,418 Elo+
Raijin
Raijin
 
Raijin
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Toripan720
Achilles
Level 76
God Stats
10W - 19L
1,526 SR
Queue Stats
115W - 126L
1,472 Elo+
Party 2
Cabrakan
Cabrakan
blasmandor
Cabrakan
Level 81
God Stats
8W - 10L
1,532 SR
Queue Stats
207W - 227L
1,451 Elo+
Solo
Hou Yi
Hou Yi
danipoyo2005
Hou Yi
Level 68
God Stats
4W - 6L
1,558 SR
Queue Stats
102W - 115L
1,477 Elo+
Party 2
Loki
Loki
evil08
Loki
Level 101
God Stats
6W - 4L
1,247 SR
Queue Stats
127W - 119L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Alex20XD
Olorun
13
0 / 4 / 8
8,312
396
3,112
10,482
11,347
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
AlexRedPT
Apollo
19
6 / 1 / 7
11,938
568
9,551
12,387
4,396
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
DerpyMe
Nu Wa
19
8 / 1 / 10
12,409
591
18,709
9,013
5,507
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
MiniAsen
Terra
14
5 / 5 / 13
9,938
473
9,050
16,278
11,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Sthícknor
Scylla
18
6 / 3 / 8
11,581
551
13,741
11,355
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
4 / 3 / 4
10,967
522
12,769
12,941
4,811
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
Toripan720
Achilles
15
5 / 4 / 0
9,716
463
6,052
14,855
10,991
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
blasmandor
Cabrakan
14
3 / 5 / 6
9,739
464
9,256
22,038
24,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
16
1 / 5 / 2
9,614
458
5,901
12,664
3,597
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
evil08
Loki
15
1 / 8 / 3
9,123
434
7,489
19,295
5,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
25
Kills
14
14
Deaths
25
46
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
3
4
2
W
Olorun
Alex20XD
Olorun
0
4
8
1
W
Apollo
AlexRedPT
Apollo
6
1
7
9.5
W
Nu Wa
DerpyMe
Nu Wa
8
1
10
13
W
Terra
MiniAsen
Terra
5
5
13
2.3
W
Scylla
Sthícknor
Scylla
6
3
8
3.33
L
Achilles
Toripan720
Achilles
5
4
0
1.25
L
Cabrakan
blasmandor
Cabrakan
3
5
6
1.2
L
Hou Yi
1
5
2
0.4
L
Loki
evil08
Loki
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,163
Damage
41,467
59,515
Taken
81,793
36,336
Mitigated
49,220
17,094
Healing
20,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
12,769
926
0
3,929
12,941
4,811
0
6,599
6,342
80,603
0
W
Olorun
Alex20XD
Olorun
3,112
1,246
130
670
10,482
11,347
775
3,470
7,012
21,862
0
W
Apollo
AlexRedPT
Apollo
9,551
6,025
0
5,634
12,387
4,396
2,967
4,337
8,050
0
89,556
W
Nu Wa
DerpyMe
Nu Wa
18,709
4,025
107
1,666
9,013
5,507
1,755
2,692
6,321
98,243
0
W
Terra
MiniAsen
Terra
9,050
1,733
2,028
5,086
16,278
11,415
508
6,242
10,036
32,488
0
W
Scylla
Sthícknor
Scylla
13,741
440
0
1,773
11,355
3,671
1,158
5,586
5,769
84,569
0
L
Achilles
Toripan720
Achilles
6,052
401
0
2,681
14,855
10,991
600
9,032
5,823
0
53,462
L
Cabrakan
blasmandor
Cabrakan
9,256
975
2,021
4,865
22,038
24,143
248
12,778
9,260
32,585
0
L
Hou Yi
5,901
2,318
0
1,755
12,664
3,597
0
5,769
6,895
0
71,534
L
Loki
evil08
Loki
7,489
1,937
0
4,933
19,295
5,678
0
10,434
8,861
0
76,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,178
Gold Earned
49,159
535
Minions Killed
510
0
Camps Cleared
0
1,978,068
Distance Traveled
1,944,241
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,967
522
124
6
0
381,401
4
W
Olorun
8,312
396
27
1
0
407,742
2
W
Apollo
11,938
568
168
8
0
390,636
11
W
Nu Wa
12,409
591
150
7
0
384,837
8
W
Terra
9,938
473
58
3
0
389,551
2
W
Scylla
11,581
551
132
6
0
405,302
5
L
Achilles
9,716
463
107
5
0
415,761
7
L
Cabrakan
9,739
464
50
2
0
393,236
6
L
Hou Yi
9,614
458
123
6
0
360,713
0
L
Loki
9,123
434
106
5
0
393,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role