Player Matchup

Ares
Ares
MonguiseTree
Ares
Level 8
God Stats
8W - 1L
1,500 SR
Queue Stats
80W - 47L
1,524 Elo+
Party 1
Gilgamesh
Gilgamesh
nothgiel7
Gilgamesh
Level 81
God Stats
8W - 8L
1,400 SR
Queue Stats
40W - 61L
1,363 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
twistedminion
Morgan Le Fay
Level 158
God Stats
31W - 27L
1,612 SR
Queue Stats
439W - 401L
1,541 Elo+
Party 1
Team Averages
Level 82
1,504 SR
1,476 Elo+

VS

Team Averages
Level 13
1,615 SR
1,489 Elo+
Merlin
Merlin
FriendlyGuy1928
Merlin
Level 14
God Stats
0W - 1L
1,751 SR
Queue Stats
12W - 8L
1,570 Elo+
Solo
Odin
Odin
Mayhemicas
Odin
Level 16
God Stats
0W - 2L
1,165 SR
Queue Stats
3W - 4L
1,486 Elo+
Solo
Tyr
Tyr
vansiclen
Tyr
Level 8
God Stats
4W - 5L
1,929 SR
Queue Stats
5W - 11L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 5
7,711
771
5,430
9,236
7,620
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
nothgiel7
Gilgamesh
10
2 / 0 / 5
6,607
661
4,727
6,755
5,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
twistedminion
Morgan Le Fay
12
6 / 0 / 5
7,908
791
11,124
5,760
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,893
589
7,212
6,928
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 0
5,516
552
3,848
8,518
5,085
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8
0 / 3 / 0
5,625
563
2,670
10,490
7,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
13
Kills
0
0
Deaths
13
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
5
0
0
W
5
0
5
7.5
W
Gilgamesh
nothgiel7
Gilgamesh
2
0
5
4.5
W
Morgan Le Fay
twistedminion
Morgan Le Fay
6
0
5
8.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,281
Damage
13,730
21,751
Taken
25,936
14,911
Mitigated
14,188
5,150
Healing
3,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,212
310
0
750
6,928
2,055
0
5,310
1,360
30,774
0
L
3,848
537
427
282
8,518
5,085
0
3,934
4,378
0
5,224
W
5,430
460
386
1,215
9,236
7,620
301
2,380
6,537
11,408
0
W
Gilgamesh
nothgiel7
Gilgamesh
4,727
1,202
0
2,354
6,755
5,167
312
2,713
3,547
0
12,308
W
Morgan Le Fay
twistedminion
Morgan Le Fay
11,124
1,227
0
1,195
5,760
2,124
612
1,772
3,586
32,858
0
L
2,670
287
0
2,294
10,490
7,048
0
6,732
3,432
0
6,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,226
Gold Earned
17,034
91
Minions Killed
86
3
Camps Cleared
2
544,914
Distance Traveled
518,319
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,893
589
73
7
1
166,259
3
L
Odin
5,516
552
6
1
0
156,315
0
W
Ares
7,711
771
13
1
1
176,359
2
W
Gilgamesh
6,607
661
20
2
1
187,783
3
W
Morgan Le Fay
7,908
791
58
6
1
180,772
3
L
Tyr
5,625
563
7
1
1
195,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role