Player Matchup

Tyr
Tyr
MANOUS1995
Tyr
Level 105
God Stats
1W - 3L
1,428 SR
Queue Stats
237W - 266L
1,402 Elo+
Party 2
Medusa
Medusa
Navienerschnitz
Medusa
Level 121
God Stats
2W - 3L
1,430 SR
Queue Stats
375W - 372L
1,512 Elo+
Party 1
Cthulhu
Cthulhu
NinjaSlevin22
Cthulhu
Level 106
God Stats
15W - 13L
1,513 SR
Queue Stats
394W - 452L
1,460 Elo+
Party 2
Ullr
Ullr
SeeNinetyThree
Ullr
Level 108
God Stats
4W - 5L
1,465 SR
Queue Stats
371W - 361L
1,513 Elo+
Party 1
Heimdallr
Heimdallr
TeslaTurtle
Heimdallr
Level 147
God Stats
0W - 1L
1,609 SR
Queue Stats
31W - 31L
1,527 Elo+
Solo
Team Averages
Level 117
1,489 SR
1,483 Elo+

VS

Team Averages
Level 85
1,549 SR
1,481 Elo+
Apollo
Apollo
 
Apollo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CMT_Eckno
Izanami
Level 77
God Stats
4W - 3L
1,666 SR
Queue Stats
217W - 207L
1,493 Elo+
Solo
Cerberus
Cerberus
Shionbi
Cerberus
Level 112
God Stats
2W - 1L
1,289 SR
Queue Stats
119W - 119L
1,460 Elo+
Solo
Neith
Neith
TBVNinja
Neith
Level 44
God Stats
2W - 1L
1,586 SR
Queue Stats
50W - 59L
1,469 Elo+
Solo
Agni
Agni
layli44
Agni
Level 123
God Stats
2W - 0L
1,704 SR
Queue Stats
73W - 100L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 9
10,539
753
6,879
16,887
12,648
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
8 / 7 / 13
11,779
841
18,093
15,862
6,758
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
17
2 / 5 / 19
10,342
739
19,216
16,530
7,959
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
14 / 7 / 7
12,536
895
20,724
16,949
7,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
TeslaTurtle
Heimdallr
16
1 / 8 / 23
10,185
728
12,292
15,935
7,067
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
4 / 9 / 10
10,385
742
4,497
14,304
6,065
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
CMT_Eckno
Izanami
20
12 / 6 / 14
12,884
920
21,196
15,686
7,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Shionbi
Cerberus
20
6 / 3 / 24
12,122
866
15,798
29,161
32,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
TBVNinja
Neith
20
9 / 6 / 12
12,035
860
13,265
15,199
6,731
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
layli44
Agni
19
4 / 5 / 17
11,515
823
11,905
12,749
5,435
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
112
29
Kills
35
35
Deaths
29
71
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
9
10
1
W
Izanami
CMT_Eckno
Izanami
12
6
14
3.17
L
4
8
9
1.06
L
8
7
13
2.07
L
Cthulhu
2
5
19
2.3
L
14
7
7
2.5
W
Cerberus
Shionbi
Cerberus
6
3
24
6
W
Neith
TBVNinja
Neith
9
6
12
2.5
L
Heimdallr
TeslaTurtle
Heimdallr
1
8
23
1.56
W
Agni
layli44
Agni
4
5
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,204
Damage
66,661
82,163
Taken
87,099
42,254
Mitigated
58,351
19,536
Healing
32,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,497
3,169
963
1,039
14,304
6,065
2,096
2,389
11,915
0
10,754
W
Izanami
CMT_Eckno
Izanami
21,196
12,725
1,095
3,100
15,686
7,665
1,349
3,882
11,804
0
43,198
L
6,879
1,730
724
2,968
16,887
12,648
730
3,660
13,227
0
14,251
L
18,093
7,721
958
3,184
15,862
6,758
1,118
7,648
8,214
0
29,046
L
Cthulhu
19,216
68
1,784
2,900
16,530
7,959
0
5,980
10,550
38,606
0
L
20,724
8,775
430
3,795
16,949
7,822
950
5,739
11,210
0
31,430
W
Cerberus
Shionbi
Cerberus
15,798
1,659
2,050
14,308
29,161
32,455
691
5,564
23,597
30,680
0
W
Neith
TBVNinja
Neith
13,265
3,724
1,198
5,110
15,199
6,731
0
4,043
11,156
0
30,947
L
Heimdallr
TeslaTurtle
Heimdallr
12,292
2,448
1,015
1,778
15,935
7,067
388
4,676
11,259
0
25,967
W
Agni
layli44
Agni
11,905
838
665
2,624
12,749
5,435
1,053
3,338
9,411
25,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,381
Gold Earned
58,941
137
Minions Killed
166
0
Camps Cleared
0
1,098,173
Distance Traveled
1,152,240
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,385
742
14
1
0
228,401
0
W
Izanami
12,884
920
45
3
0
186,994
0
L
Tyr
10,539
753
15
1
0
211,927
0
L
Medusa
11,779
841
34
2
0
221,031
0
L
Cthulhu
10,342
739
38
3
0
239,579
1
L
Ullr
12,536
895
16
1
0
224,875
1
W
Cerberus
12,122
866
34
2
0
267,968
0
W
Neith
12,035
860
35
3
0
233,233
1
L
Heimdallr
10,185
728
34
2
0
200,761
1
W
Agni
11,515
823
38
3
0
235,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role