Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BlineBeast
Ares
Level 69
God Stats
0W - 2L
1,582 SR
Queue Stats
155W - 169L
1,410 Elo+
Solo
Vulcan
Vulcan
Hailaux
Vulcan
Level 119
God Stats
42W - 48L
1,443 SR
Queue Stats
691W - 685L
1,450 Elo+
Solo
Ravana
Ravana
demon_sword_end
Ravana
Level 86
God Stats
7W - 17L
1,456 SR
Queue Stats
371W - 374L
1,475 Elo+
Solo
Mulan
Mulan
pelon191
Mulan
Level 93
God Stats
0W - 2L
1,298 SR
Queue Stats
218W - 212L
1,473 Elo+
Solo
Team Averages
Level 99
1,456 SR
1,462 Elo+

VS

Team Averages
Level 114
1,562 SR
1,486 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
GRIM Explorer
Raijin
Level 126
God Stats
2W - 2L
1,749 SR
Queue Stats
210W - 167L
1,555 Elo+
Party 1
Ymir
Ymir
XNO XM3RCY
Ymir
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
55W - 53L
1,492 Elo+
Party 1
Loki
Loki
midnghtsyd
Loki
Level 84
God Stats
21W - 27L
1,436 SR
Queue Stats
382W - 449L
1,359 Elo+
Solo
Izanami
Izanami
nomnomturtles
Izanami
Level 103
God Stats
88W - 62L
1,624 SR
Queue Stats
240W - 208L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 7 / 1
6,124
408
5,897
11,981
3,355
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 6 / 0
6,708
447
5,854
12,704
9,549
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vulcan
Hailaux
Vulcan
11
1 / 7 / 0
7,305
487
7,824
8,784
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 7 / 1
6,359
424
3,443
9,670
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
pelon191
Mulan
14
2 / 4 / 0
8,333
556
5,665
11,748
6,281
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
3 / 0 / 8
8,836
589
7,375
11,420
9,008
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
6 / 1 / 7
9,596
640
9,921
9,453
3,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 11
8,023
535
3,953
11,810
10,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
8 / 2 / 2
8,970
598
4,770
8,824
3,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
16
12 / 1 / 3
10,346
690
14,028
12,246
4,986
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
62
4
Kills
31
31
Deaths
4
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
7
1
0.07
W
Baron Samedi
 
Baron Samedi
3
0
8
7
L
1
6
0
0.17
W
6
1
7
9.5
L
Vulcan
Hailaux
Vulcan
1
7
0
0.14
W
2
0
11
7.5
L
0
7
1
0.07
W
8
2
2
4.5
W
Izanami
12
1
3
13.5
L
Mulan
pelon191
Mulan
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,683
Damage
40,047
54,887
Taken
53,753
25,354
Mitigated
31,779
9,938
Healing
26,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,897
2,434
0
2,744
11,981
3,355
42
2,827
9,092
0
37,167
W
Baron Samedi
 
Baron Samedi
7,375
979
1,775
9,344
11,420
9,008
56
415
11,005
57,777
0
L
5,854
490
583
1,026
12,704
9,549
0
3,118
9,546
24,134
0
W
9,921
820
0
3,976
9,453
3,419
0
3,533
5,920
65,686
0
L
Vulcan
Hailaux
Vulcan
7,824
2,859
0
1,220
8,784
3,116
0
6,008
2,362
44,072
0
W
3,953
382
1,679
2,013
11,810
10,642
126
4,780
7,030
15,541
0
L
3,443
1,169
0
2,480
9,670
3,053
0
4,403
5,171
0
26,530
W
4,770
1,273
0
2,495
8,824
3,724
796
1,290
7,534
0
43,965
W
Izanami
14,028
10,630
0
4,885
12,246
4,986
3,874
3,723
8,523
0
87,655
L
Mulan
pelon191
Mulan
5,665
1,335
0
1,885
11,748
6,281
0
4,181
7,467
0
47,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,829
Gold Earned
45,771
336
Minions Killed
504
0
Camps Cleared
0
1,332,462
Distance Traveled
1,353,500
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,124
408
57
4
0
227,147
0
W
Baron Samedi
8,836
589
112
7
0
279,803
3
L
Ares
6,708
447
35
2
0
267,642
3
W
Raijin
9,596
640
134
9
0
269,521
6
L
Vulcan
7,305
487
87
6
0
270,246
1
W
Ymir
8,023
535
23
2
0
266,411
0
L
Ravana
6,359
424
57
4
0
291,940
0
W
Loki
8,970
598
77
5
0
271,573
0
W
Izanami
10,346
690
158
11
0
266,192
2
L
Mulan
8,333
556
100
7
0
275,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role