Player Matchup

Thor
Thor
ChaosMaster16661
Thor
Level 24
God Stats
140W - 156L
1,389 SR
Queue Stats
328W - 347L
1,359 Elo+
Solo
Heimdallr
Heimdallr
CptMunky
Heimdallr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Karetta
Nu Wa
Level 29
God Stats
135W - 124L
1,555 SR
Queue Stats
235W - 246L
1,491 Elo+
Solo
Yemoja
Yemoja
Snackbites2
Yemoja
Level 28
God Stats
12W - 17L
1,387 SR
Queue Stats
39W - 61L
1,298 Elo+
Solo
Medusa
Medusa
ThiccTortello
Medusa
Level 28
God Stats
2W - 1L
1,624 SR
Queue Stats
53W - 25L
1,692 Elo+
Solo
Team Averages
Level 23
1,491 SR
1,468 Elo+

VS

Team Averages
Level 15
1,608 SR
1,517 Elo+
Mercury
Mercury
Banovchev
Mercury
Level 11
God Stats
6W - 4L
1,666 SR
Queue Stats
17W - 9L
1,679 Elo+
Solo
Scylla
Scylla
Jedrik
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 23L
1,592 Elo+
Party 1
Guan Yu
Guan Yu
QuebaB47
Guan Yu
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 13L
1,311 Elo+
Solo
Ra
Ra
Soulsh1ne
Ra
Level 13
God Stats
2W - 2L
1,871 SR
Queue Stats
34W - 21L
1,590 Elo+
Party 1
Neith
Neith
Voom43
Neith
Level 8
God Stats
33W - 36L
1,501 SR
Queue Stats
198W - 194L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 12
13,279
949
5,148
13,452
4,406
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
CptMunky
Heimdallr
20
3 / 8 / 18
13,660
976
15,503
19,043
6,218
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
Karetta
Nu Wa
20
5 / 2 / 22
15,522
1,109
26,161
9,841
3,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
20
1 / 3 / 16
14,149
1,011
4,569
10,475
5,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

20
18 / 4 / 11
17,506
1,250
41,526
19,619
7,310
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

123

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Banovchev
Mercury
18
4 / 1 / 4
13,105
936
4,774
10,185
3,499
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
Jedrik
Scylla
20
6 / 9 / 13
15,169
1,084
26,388
23,500
6,812
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
QuebaB47
Guan Yu
20
5 / 8 / 13
14,786
1,056
14,969
34,902
46,950
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
7 / 12 / 9
15,168
1,083
23,593
26,534
9,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Voom43
Neith
16
0 / 0 / 0
8,840
631
0
3,153
748

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
61
30
Kills
22
22
Deaths
30
79
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Mercury
Banovchev
Mercury
4
1
4
6
W
3
5
12
1.8
W
Heimdallr
CptMunky
Heimdallr
3
8
18
1.5
L
Scylla
Jedrik
Scylla
6
9
13
1.39
W
Nu Wa
Karetta
Nu Wa
5
2
22
8
L
Guan Yu
QuebaB47
Guan Yu
5
8
13
1.44
W
Yemoja
1
3
16
3
L
7
12
9
0.96
W
18
4
11
5.88
L
Neith
Voom43
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,907
Damage
69,724
72,430
Taken
98,274
26,746
Mitigated
67,211
6,709
Healing
15,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Banovchev
Mercury
4,774
1,637
0
280
10,185
3,499
0
4,613
5,572
0
26,707
W
5,148
657
0
0
13,452
4,406
0
10,153
3,299
0
16,891
W
Heimdallr
CptMunky
Heimdallr
15,503
8,798
0
847
19,043
6,218
0
12,182
6,861
0
39,819
L
Scylla
Jedrik
Scylla
26,388
1,527
0
0
23,500
6,812
0
7,709
15,791
70,402
0
W
Nu Wa
Karetta
Nu Wa
26,161
5,869
0
1,523
9,841
3,285
0
7,221
2,620
67,600
0
L
Guan Yu
QuebaB47
Guan Yu
14,969
1,466
393
4,955
34,902
46,950
0
9,225
25,677
1,711
26,583
W
Yemoja
4,569
491
1,450
850
10,475
5,527
0
8,023
2,452
31,992
0
L
23,593
2,268
2,499
7,368
26,534
9,202
0
6,030
20,504
91,044
0
W
41,526
26,010
0
2,039
19,619
7,310
0
14,068
5,551
0
67,559
L
Neith
Voom43
Neith
0
0
0
0
3,153
748
0
3,153
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,116
Gold Earned
67,068
286
Minions Killed
321
10
Camps Cleared
7
1,364,803
Distance Traveled
1,040,868
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,105
936
66
5
4
198,384
2
W
Thor
13,279
949
27
2
2
340,693
0
W
Heimdallr
13,660
976
48
3
1
227,841
0
L
Scylla
15,169
1,084
93
7
1
262,635
0
W
Nu Wa
15,522
1,109
83
6
6
274,357
0
L
Guan Yu
14,786
1,056
19
1
0
328,443
0
W
Yemoja
14,149
1,011
59
4
0
232,540
2
L
Ra
15,168
1,083
143
10
2
251,406
0
W
Medusa
17,506
1,250
69
5
1
289,372
3
L
Neith
8,840
631
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role