Player Matchup

Fafnir
Fafnir
CoachPathe
Fafnir
Level 18
God Stats
14W - 24L
1,477 SR
Queue Stats
154W - 192L
1,436 Elo+
Solo
Bakasura
Bakasura
HP_Captured
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 22L
1,690 Elo+
Party 1
Erlang Shen
Erlang Shen
Its_aBRupt
Erlang Shen
Level 27
God Stats
2W - 2L
1,819 SR
Queue Stats
52W - 26L
1,680 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LoudJoker420
Morgan Le Fay
Level 29
God Stats
18W - 23L
1,514 SR
Queue Stats
458W - 440L
1,593 Elo+
Solo
Rama
Rama
x6lal-0
Rama
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 166L
1,507 Elo+
Solo
Team Averages
Level 26
1,562 SR
1,581 Elo+

VS

Team Averages
Level 21
1,609 SR
1,638 Elo+
Bellona
Bellona
B1ackknight938
Bellona
Level 13
God Stats
4W - 2L
1,647 SR
Queue Stats
33W - 21L
1,475 Elo+
Solo
Zhong Kui
Zhong Kui
KumbhasKumSock
Zhong Kui
Level 15
God Stats
4W - 1L
1,667 SR
Queue Stats
30W - 13L
1,711 Elo+
Solo
Hou Yi
Hou Yi
Mystique3030
Hou Yi
Level 27
God Stats
5W - 9L
1,698 SR
Queue Stats
27W - 26L
1,571 Elo+
Solo
Ares
Ares
Thanatos Tho
Ares
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,833 Elo+
Solo
Mercury
Mercury
zNERFED
Mercury
Level 29
God Stats
13W - 10L
1,534 SR
Queue Stats
80W - 71L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CoachPathe
Fafnir
8
0 / 2 / 1
5,368
488
1,394
6,887
4,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
HP_Captured
Bakasura
12
8 / 2 / 0
7,327
666
8,028
9,870
4,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
Its_aBRupt
Erlang Shen
12
3 / 3 / 2
7,060
642
7,426
8,126
7,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
LoudJoker420
Morgan Le Fay
8
0 / 5 / 2
5,314
483
2,627
5,862
1,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
x6lal-0
Rama
7
0 / 6 / 1
4,562
415
1,430
6,981
1,592
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
6,073
552
2,767
7,919
3,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
KumbhasKumSock
Zhong Kui
14
7 / 1 / 2
8,597
782
8,173
6,078
4,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
11
4 / 1 / 4
6,700
609
6,676
5,356
1,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 2 / 7
7,285
662
4,596
9,068
6,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
zNERFED
Mercury
12
2 / 4 / 4
6,817
620
3,758
7,371
2,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
11
Kills
18
18
Deaths
11
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
3
0
0.33
L
Fafnir
CoachPathe
Fafnir
0
2
1
0.25
L
Bakasura
HP_Captured
Bakasura
8
2
0
4
L
Erlang Shen
Its_aBRupt
Erlang Shen
3
3
2
1.33
W
Zhong Kui
KumbhasKumSock
Zhong Kui
7
1
2
8
L
Morgan Le Fay
LoudJoker420
Morgan Le Fay
0
5
2
0.2
W
Hou Yi
4
1
4
6
W
4
2
7
3.75
L
Rama
x6lal-0
Rama
0
6
1
0.08
W
Mercury
zNERFED
Mercury
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,905
Damage
25,970
37,726
Taken
35,792
19,472
Mitigated
18,393
8,099
Healing
11,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,767
998
0
2,883
7,919
3,692
537
0
7,779
58
22,819
L
Fafnir
CoachPathe
Fafnir
1,394
260
0
1,453
6,887
4,860
45
1,325
5,562
9,336
0
L
Bakasura
HP_Captured
Bakasura
8,028
5,158
0
3,293
9,870
4,092
0
4,234
5,636
0
33,614
L
Erlang Shen
Its_aBRupt
Erlang Shen
7,426
3,832
0
1,845
8,126
7,070
20
1,846
6,280
0
38,584
W
Zhong Kui
KumbhasKumSock
Zhong Kui
8,173
1,981
0
4,076
6,078
4,191
1,242
1,390
4,172
53,030
7,691
L
Morgan Le Fay
LoudJoker420
Morgan Le Fay
2,627
119
0
250
5,862
1,858
0
3,104
2,758
26,755
0
W
Hou Yi
6,676
3,791
0
1,304
5,356
1,582
1,058
1,326
3,840
0
40,286
W
4,596
831
0
1,450
9,068
6,201
195
1,006
7,112
12,867
0
L
Rama
x6lal-0
Rama
1,430
1,195
0
1,258
6,981
1,592
0
1,510
5,471
0
18,215
W
Mercury
zNERFED
Mercury
3,758
2,189
0
2,104
7,371
2,727
0
579
6,498
0
42,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,631
Gold Earned
35,472
261
Minions Killed
323
0
Camps Cleared
0
1,118,287
Distance Traveled
1,122,315
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,073
552
48
4
0
224,731
3
L
Fafnir
5,368
488
22
2
0
221,103
1
L
Bakasura
7,327
666
83
8
0
271,795
1
L
Erlang Shen
7,060
642
76
7
0
222,773
1
W
Zhong Kui
8,597
782
122
11
0
208,852
2
L
Morgan Le Fay
5,314
483
46
4
0
208,660
0
W
Hou Yi
6,700
609
68
6
0
213,493
3
W
Ares
7,285
662
11
1
0
220,100
1
L
Rama
4,562
415
34
3
0
193,956
1
W
Mercury
6,817
620
74
7
0
255,139
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role