Player Matchup

Ullr
Ullr
 
Ullr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
KingTrill4065
Artio
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 69L
1,556 Elo+
Party 2
Bakasura
Bakasura
den4ikiev
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 71
1,500 SR
1,519 Elo+

VS

Team Averages
Level 94
1,483 SR
1,579 Elo+
Gilgamesh
Gilgamesh
Derpycrep
Gilgamesh
Level 128
God Stats
7W - 5L
1,813 SR
Queue Stats
756W - 333L
1,790 Elo+
Party 1
Tiamat
Tiamat
Skipling
Tiamat
Level 126
God Stats
1W - 6L
1,201 SR
Queue Stats
66W - 66L
1,572 Elo+
Party 1
Medusa
Medusa
pewpewstylez
Medusa
Level 29
God Stats
9W - 11L
1,435 SR
Queue Stats
58W - 74L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
2 / 6 / 2
8,895
635
9,189
15,906
6,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 8 / 1
8,945
639
8,314
20,102
24,058
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
den4ikiev
Bakasura
9
0 / 8 / 1
7,606
543
1,744
9,614
3,213
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Derpycrep
Gilgamesh
16
16 / 1 / 5
12,040
860
22,061
14,764
13,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
Skipling
Tiamat
15
5 / 1 / 14
10,759
769
8,236
11,952
7,305
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
12
1 / 4 / 8
9,220
659
8,653
8,584
1,992
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
6
Kills
22
22
Deaths
6
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
6
2
0.5
W
Gilgamesh
Derpycrep
Gilgamesh
16
1
5
18.5
L
4
8
1
0.56
W
Tiamat
Skipling
Tiamat
5
1
14
12
L
Bakasura
den4ikiev
Bakasura
0
8
1
0.06
W
Medusa
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,247
Damage
38,950
45,622
Taken
35,300
33,317
Mitigated
22,774
6,458
Healing
8,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
9,189
3,148
0
1,247
15,906
6,046
0
4,897
11,009
0
37,067
W
Gilgamesh
Derpycrep
Gilgamesh
22,061
5,731
0
2,528
14,764
13,477
471
3,040
11,604
11,271
39,260
L
8,314
1,289
373
4,608
20,102
24,058
0
5,929
14,173
19,251
0
W
Tiamat
Skipling
Tiamat
8,236
1,596
0
3,580
11,952
7,305
550
3,075
8,877
41,892
0
L
Bakasura
den4ikiev
Bakasura
1,744
1,420
0
230
9,614
3,213
0
1,773
7,841
0
5,616
W
Medusa
8,653
4,155
0
2,484
8,584
1,992
81
2,974
5,610
0
27,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,446
Gold Earned
32,019
105
Minions Killed
163
5
Camps Cleared
8
527,293
Distance Traveled
740,013
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,895
635
75
5
3
215,642
1
W
Gilgamesh
12,040
860
65
5
0
280,397
2
L
Artio
8,945
639
18
1
1
200,579
1
W
Tiamat
10,759
769
55
4
6
275,850
2
L
Bakasura
7,606
543
12
1
1
111,072
0
W
Medusa
9,220
659
43
3
2
183,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role