Player Matchup

Da Ji
Da Ji
JehovahLoyalist
Da Ji
Level 28
God Stats
48W - 38L
1,527 SR
Queue Stats
69W - 67L
1,442 Elo+
Party 1
Izanami
Izanami
KJ Chepaski
Izanami
Level 28
God Stats
17W - 19L
1,440 SR
Queue Stats
53W - 62L
1,432 Elo+
Party 1
Odin
Odin
KRIEGJOKER
Odin
Level 137
God Stats
2W - 5L
1,293 SR
Queue Stats
223W - 239L
1,482 Elo+
Party 1
Kuzenbo
Kuzenbo
NinjaMaster280
Kuzenbo
Level 140
God Stats
20W - 11L
1,603 SR
Queue Stats
328W - 316L
1,493 Elo+
Party 1
Anubis
Anubis
TheFox11758
Anubis
Level 100
God Stats
16W - 10L
1,690 SR
Queue Stats
242W - 257L
1,491 Elo+
Party 1
Team Averages
Level 87
1,511 SR
1,468 Elo+

VS

Team Averages
Level 55
1,508 SR
1,436 Elo+
Cerberus
Cerberus
BlackBear Shmiz
Cerberus
Level 64
God Stats
15W - 14L
1,612 SR
Queue Stats
122W - 119L
1,499 Elo+
Party 2
Thor
Thor
GamingKnightLuke
Thor
Level 12
God Stats
8W - 11L
1,464 SR
Queue Stats
12W - 20L
1,412 Elo+
Party 3
Apollo
Apollo
alexes4
Apollo
Level 17
God Stats
7W - 14L
1,423 SR
Queue Stats
11W - 18L
1,362 Elo+
Party 2
Olorun
Olorun
ctsgamer
Olorun
Level 99
God Stats
2W - 5L
1,509 SR
Queue Stats
80W - 86L
1,429 Elo+
Party 3
Hel
Hel
deathkiller37
Hel
Level 85
God Stats
168W - 149L
1,532 SR
Queue Stats
215W - 208L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 1
6,579
598
5,528
5,768
1,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
KJ Chepaski
Izanami
10
3 / 0 / 1
6,372
579
4,385
3,450
859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 4
6,500
591
4,057
4,348
1,943
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
4 / 2 / 4
5,684
517
4,017
6,116
4,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anubis
12
0 / 1 / 5
6,693
608
2,666
4,708
2,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 3 / 2
5,149
468
2,304
8,454
5,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 4 / 0
4,782
435
1,101
6,397
1,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
alexes4
Apollo
9
0 / 1 / 2
4,915
447
2,206
3,082
763
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
ctsgamer
Olorun
10
3 / 1 / 0
5,772
525
4,598
6,512
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 1
5,502
500
2,245
8,269
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
13
Kills
4
4
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
3
2
0.33
L
1
4
0
0.25
W
5
0
1
5.5
W
Izanami
KJ Chepaski
Izanami
3
0
1
3.5
W
1
1
4
3
W
4
2
4
3
W
Anubis
0
1
5
2.5
L
Apollo
alexes4
Apollo
0
1
2
1
L
Olorun
ctsgamer
Olorun
3
1
0
3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,653
Damage
12,454
24,390
Taken
32,714
12,317
Mitigated
11,604
6,904
Healing
8,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
2,304
143
37
2,283
8,454
5,676
0
1,879
6,303
18,630
0
L
1,101
501
0
0
6,397
1,426
0
1,098
5,053
0
13,964
W
5,528
1,221
0
1,126
5,768
1,984
48
1,789
3,907
0
33,188
W
Izanami
KJ Chepaski
Izanami
4,385
3,552
0
492
3,450
859
714
1,350
2,100
0
33,249
W
4,057
984
0
1,906
4,348
1,943
288
1,315
2,885
0
28,411
W
4,017
840
0
1,013
6,116
4,984
271
3,220
2,896
14,312
0
W
Anubis
2,666
169
0
2,367
4,708
2,547
0
1,253
3,455
50,519
0
L
Apollo
alexes4
Apollo
2,206
1,303
0
497
3,082
763
0
917
2,085
0
25,990
L
Olorun
ctsgamer
Olorun
4,598
2,090
83
3,450
6,512
1,936
0
732
5,697
32,996
0
L
2,245
80
62
2,507
8,269
1,803
0
1,373
6,527
27,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,828
Gold Earned
26,120
340
Minions Killed
271
0
Camps Cleared
0
1,012,111
Distance Traveled
981,094
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,149
468
45
4
0
191,386
1
L
Thor
4,782
435
34
3
0
189,414
0
W
Da Ji
6,579
598
64
6
0
221,525
4
W
Izanami
6,372
579
86
8
0
204,415
1
W
Odin
6,500
591
75
7
0
193,109
3
W
Kuzenbo
5,684
517
20
2
0
207,120
1
W
Anubis
6,693
608
95
9
0
185,942
2
L
Apollo
4,915
447
60
5
0
210,373
3
L
Olorun
5,772
525
72
7
0
198,307
0
L
Hel
5,502
500
60
5
0
191,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role