Player Matchup

The Morrigan
The Morrigan
AE Lightning
The Morrigan
Level 25
God Stats
1W - 5L
1,500 SR
Queue Stats
9W - 27L
1,170 Elo+
Party 2
Anubis
Anubis
BlazeManSam
Anubis
Level 25
God Stats
3W - 8L
1,451 SR
Queue Stats
9W - 27L
1,170 Elo+
Party 2
Chaac
Chaac
IronFistJol
Chaac
Level 22
God Stats
2W - 4L
1,294 SR
Queue Stats
7W - 26L
1,112 Elo+
Party 2
Team Averages
Level 24
1,415 SR
1,151 Elo+

VS

Team Averages
Level 24
1,358 SR
1,478 Elo+
Ymir
Ymir
BRKFST2GO-429
Ymir
Level 28
God Stats
1W - 8L
1,281 SR
Queue Stats
80W - 102L
1,327 Elo+
Solo
Nox
Nox
SunnyMovie35455
Nox
Level 15
God Stats
4W - 1L
1,284 SR
Queue Stats
71W - 19L
1,706 Elo+
Party 1
Gilgamesh
Gilgamesh
Vette Vert
Gilgamesh
Level 29
God Stats
21W - 11L
1,508 SR
Queue Stats
98W - 102L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AE Lightning
The Morrigan
10
1 / 4 / 2
6,961
633
3,781
7,034
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
10
1 / 4 / 2
6,933
630
4,289
6,424
2,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 2 / 2
6,907
628
6,072
9,385
7,117
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 7
7,306
664
2,365
9,606
7,180
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 0 / 5
7,764
706
6,016
1,119
396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Vette Vert
Gilgamesh
13
8 / 0 / 2
8,728
793
9,249
9,559
6,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
3
Kills
10
10
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AE Lightning
The Morrigan
1
4
2
0.5
W
0
3
7
1.17
L
Anubis
1
4
2
0.5
L
1
2
2
1
W
2
0
5
4.5
W
Gilgamesh
Vette Vert
Gilgamesh
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,142
Damage
17,630
22,843
Taken
20,284
12,205
Mitigated
14,278
5,550
Healing
3,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AE Lightning
The Morrigan
3,781
620
20
1,104
7,034
2,197
0
2,506
4,356
22,444
1,815
W
2,365
245
468
974
9,606
7,180
464
5,065
3,918
12,758
0
L
Anubis
4,289
691
0
1,355
6,424
2,891
98
1,974
4,141
19,652
0
L
6,072
847
0
3,071
9,385
7,117
0
4,400
4,805
1,971
14,889
W
6,016
264
0
112
1,119
396
248
213
865
35,352
0
W
Gilgamesh
Vette Vert
Gilgamesh
9,249
1,933
0
1,921
9,559
6,702
583
3,430
5,582
0
18,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,801
Gold Earned
23,798
109
Minions Killed
122
4
Camps Cleared
5
575,060
Distance Traveled
619,574
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,961
633
47
4
1
190,993
2
W
Ymir
7,306
664
23
2
1
173,459
3
L
Anubis
6,933
630
31
3
2
176,389
0
L
Chaac
6,907
628
31
3
1
207,678
0
W
Nox
7,764
706
82
7
3
231,990
3
W
Gilgamesh
8,728
793
17
2
1
214,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role