Player Matchup

He Bo
He Bo
Barbee_
He Bo
Level 65
God Stats
0W - 2L
1,237 SR
Queue Stats
260W - 317L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
UcThatdude
Gilgamesh
Level 34
God Stats
0W - 1L
1,313 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
cthatbeach
Cupid
Level 62
God Stats
0W - 1L
1,405 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 54
1,318 SR
1,500 Elo+

VS

Team Averages
Level 81
1,486 SR
1,458 Elo+
Thanatos
Thanatos
Ahri2021
Thanatos
Level 117
God Stats
34W - 48L
1,461 SR
Queue Stats
631W - 877L
1,445 Elo+
Solo
Chaac
Chaac
Tempuraboy
Chaac
Level 63
God Stats
2W - 0L
1,597 SR
Queue Stats
33W - 24L
1,511 Elo+
Solo
Nox
Nox
XzEddiexZ
Nox
Level 64
God Stats
22W - 28L
1,400 SR
Queue Stats
268W - 268L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Barbee_
He Bo
10
2 / 8 / 0
6,720
672
8,037
7,813
1,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
UcThatdude
Gilgamesh
8
0 / 6 / 1
6,007
601
4,198
14,635
6,655
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
8
0 / 5 / 1
6,172
617
2,140
7,179
2,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ahri2021
Thanatos
11
9 / 2 / 4
8,244
824
8,072
6,027
2,060
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
11
7 / 0 / 8
8,288
829
12,351
9,458
5,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
3 / 0 / 9
7,576
758
4,874
4,286
1,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
19
19
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Ahri2021
Thanatos
9
2
4
5.5
L
He Bo
Barbee_
He Bo
2
8
0
0.25
W
Chaac
7
0
8
11
L
Gilgamesh
UcThatdude
Gilgamesh
0
6
1
0.08
W
3
0
9
7.5
L
Cupid
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,375
Damage
25,297
29,627
Taken
19,771
10,674
Mitigated
9,315
3,521
Healing
7,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Ahri2021
Thanatos
8,072
2,013
98
3,529
6,027
2,060
0
2,479
3,380
0
13,339
L
He Bo
Barbee_
He Bo
8,037
250
0
26
7,813
1,971
72
805
6,689
19,909
0
W
Chaac
12,351
2,013
0
3,040
9,458
5,599
430
3,877
5,407
0
22,164
L
Gilgamesh
UcThatdude
Gilgamesh
4,198
1,129
0
2,570
14,635
6,655
0
3,429
10,669
0
10,864
W
4,874
967
0
371
4,286
1,656
957
1,617
2,539
22,025
2,886
L
Cupid
2,140
588
372
553
7,179
2,048
15
620
6,386
0
8,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,899
Gold Earned
24,108
56
Minions Killed
95
3
Camps Cleared
6
459,866
Distance Traveled
576,543
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,244
824
13
1
3
184,403
3
L
He Bo
6,720
672
26
3
2
131,016
0
W
Chaac
8,288
829
36
4
1
203,311
1
L
Gilgamesh
6,007
601
13
1
1
180,327
0
W
Nox
7,576
758
46
5
2
188,829
1
L
Cupid
6,172
617
17
2
0
148,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role