Player Matchup

Yemoja
Yemoja
EmberHeart
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chaac
Chaac
IIStupidGameII
Chaac
Level 12
God Stats
1W - 2L
1,571 SR
Queue Stats
15W - 16L
1,598 Elo+
Solo
Agni
Agni
ReVelDy
Agni
Level 18
God Stats
2W - 1L
1,754 SR
Queue Stats
16W - 21L
1,349 Elo+
Solo
Izanami
Izanami
SATANCHRYST
Izanami
Level 29
God Stats
125W - 93L
1,713 SR
Queue Stats
153W - 129L
1,622 Elo+
Solo
Neith
Neith
profoundsmurf
Neith
Level 17
God Stats
5W - 4L
1,768 SR
Queue Stats
273W - 300L
1,542 Elo+
Solo
Team Averages
Level 17
1,661 SR
1,522 Elo+

VS

Team Averages
Level 23
1,540 SR
1,493 Elo+
Anhur
Anhur
Heatensisback
Anhur
Level 26
God Stats
4W - 1L
1,772 SR
Queue Stats
76W - 51L
1,543 Elo+
Solo
Baba Yaga
Baba Yaga
MEDVEDII
Baba Yaga
Level 28
God Stats
1W - 0L
1,538 SR
Queue Stats
58W - 56L
1,437 Elo+
Solo
Chronos
Chronos
RzrX7
Chronos
Level 27
God Stats
16W - 9L
1,579 SR
Queue Stats
152W - 150L
1,477 Elo+
Solo
Fafnir
Fafnir
Veinny
Fafnir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,391 Elo+
Solo
Ravana
Ravana
Xihpas
Ravana
Level 28
God Stats
4W - 6L
1,310 SR
Queue Stats
53W - 49L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EmberHeart
Yemoja
15
1 / 8 / 8
11,086
443
7,411
20,083
19,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 8 / 3
10,947
438
8,538
30,740
25,547
Agni
ReVelDy
Agni
18
8 / 6 / 4
12,903
516
20,563
13,145
4,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
SATANCHRYST
Izanami
20
2 / 3 / 3
13,777
551
13,995
17,973
6,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

20
8 / 2 / 4
14,339
574
17,802
13,098
4,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 8
11,977
479
9,728
20,086
6,593
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
MEDVEDII
Baba Yaga
19
2 / 1 / 16
12,166
487
13,303
19,145
17,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
RzrX7
Chronos
19
4 / 5 / 12
13,116
525
16,180
19,027
7,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Veinny
Fafnir
17
5 / 5 / 9
11,915
477
5,278
19,035
22,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
Xihpas
Ravana
20
12 / 2 / 7
13,519
541
21,776
16,814
8,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
79
20
Kills
27
27
Deaths
20
22
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Yemoja
EmberHeart
Yemoja
1
8
8
0.63
W
4
7
8
1.14
L
1
8
3
0.31
W
Baba Yaga
MEDVEDII
Baba Yaga
2
1
16
10
L
Agni
ReVelDy
Agni
8
6
4
1.67
W
Chronos
RzrX7
Chronos
4
5
12
2
L
Izanami
SATANCHRYST
Izanami
2
3
3
1.17
W
Fafnir
Veinny
Fafnir
5
5
9
1.9
W
Ravana
Xihpas
Ravana
12
2
7
7.75
L
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,309
Damage
66,265
95,039
Taken
94,107
61,071
Mitigated
62,423
24,892
Healing
25,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
EmberHeart
Yemoja
7,411
2,138
1,621
1,653
20,083
19,324
407
9,920
10,163
29,385
0
W
9,728
5,069
0
3,799
20,086
6,593
1,831
3,335
16,482
0
77,397
L
8,538
1,052
0
9,536
30,740
25,547
681
13,257
17,483
6,573
47,838
W
Baba Yaga
MEDVEDII
Baba Yaga
13,303
626
0
10,836
19,145
17,959
1,325
6,774
11,398
71,799
0
L
Agni
ReVelDy
Agni
20,563
1,435
0
3,373
13,145
4,419
1,170
4,571
8,574
80,810
0
W
Chronos
RzrX7
Chronos
16,180
5,977
0
3,211
19,027
7,001
3,198
6,170
12,257
93,225
0
L
Izanami
SATANCHRYST
Izanami
13,995
8,716
0
3,448
17,973
6,903
5,801
3,527
14,446
0
156,929
W
Fafnir
Veinny
Fafnir
5,278
1,279
938
3,090
19,035
22,434
146
6,926
11,698
18,667
0
W
Ravana
Xihpas
Ravana
21,776
5,792
0
4,049
16,814
8,436
283
5,167
11,307
0
110,441
L
17,802
4,864
0
5,261
13,098
4,878
0
3,647
9,451
0
111,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,052
Gold Earned
62,693
672
Minions Killed
547
0
Camps Cleared
0
2,085,893
Distance Traveled
2,315,015
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,086
443
32
1
0
361,313
3
W
Anhur
11,977
479
121
5
0
423,227
2
L
Chaac
10,947
438
81
3
0
389,128
2
W
Baba Yaga
12,166
487
97
4
0
474,343
2
L
Agni
12,903
516
145
6
0
458,164
3
W
Chronos
13,116
525
146
6
0
498,814
5
L
Izanami
13,777
551
232
9
0
398,610
4
W
Fafnir
11,915
477
27
1
0
400,569
1
W
Ravana
13,519
541
156
6
0
518,062
2
L
Neith
14,339
574
182
7
0
478,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role