Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Chick_Hicks_86-C
Zhong Kui
Level 144
God Stats
8W - 4L
1,565 SR
Queue Stats
322W - 321L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
OhlandoxIZI
Baron Samedi
Level 153
God Stats
6W - 5L
1,600 SR
Queue Stats
448W - 444L
1,479 Elo+
Solo
Raijin
Raijin
josh211292
Raijin
Level 103
God Stats
5W - 4L
1,659 SR
Queue Stats
301W - 364L
1,427 Elo+
Solo
Team Averages
Level 134
1,565 SR
1,482 Elo+

VS

Team Averages
Level 69
1,531 SR
1,498 Elo+
Izanami
Izanami
Danakpop
Izanami
Level 112
God Stats
17W - 13L
1,565 SR
Queue Stats
791W - 846L
1,451 Elo+
Solo
Scylla
Scylla
Fr34k
Scylla
Level 130
God Stats
0W - 3L
1,588 SR
Queue Stats
181W - 161L
1,542 Elo+
Solo
Chernobog
Chernobog
Ra4dus
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,711 Elo+
Solo
Achilles
Achilles
combi94
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Solo
Terra
Terra
superkroksjo2
Terra
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
223W - 203L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
8 / 1 / 20
10,804
982
18,844
7,476
3,319
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
 
Geb
17
5 / 1 / 17
9,957
905
7,584
11,182
10,998
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zhong Kui
16
9 / 5 / 14
10,258
933
10,442
14,685
14,767
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
OhlandoxIZI
Baron Samedi
16
6 / 2 / 18
9,874
898
17,308
10,819
4,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Raijin
josh211292
Raijin
16
5 / 4 / 16
9,941
904
6,621
9,246
3,335
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Danakpop
Izanami
16
5 / 7 / 6
9,512
865
10,909
11,992
6,164
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Fr34k
Scylla
17
8 / 6 / 4
9,827
893
15,784
12,592
5,757
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Ra4dus
Chernobog
14
0 / 6 / 7
7,625
693
4,770
11,628
6,262
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
combi94
Achilles
11
0 / 10 / 7
7,117
647
5,962
15,131
8,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 8
7,559
687
4,274
14,976
16,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
45
33
Kills
13
13
Deaths
33
85
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
1
20
18
W
Geb
 
Geb
5
1
17
13.5
W
Zhong Kui
9
5
14
3.2
L
Izanami
Danakpop
Izanami
5
7
6
1.14
L
Scylla
Fr34k
Scylla
8
6
4
1.67
W
Baron Samedi
OhlandoxIZI
Baron Samedi
6
2
18
7.5
L
Chernobog
Ra4dus
Chernobog
0
6
7
0.58
L
Achilles
combi94
Achilles
0
10
7
0.35
W
Raijin
josh211292
Raijin
5
4
16
3.25
L
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,799
Damage
41,699
53,408
Taken
66,319
36,912
Mitigated
42,520
26,473
Healing
14,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
18,844
443
1,567
1,786
7,476
3,319
2,339
1,911
5,565
36,524
0
W
Geb
 
Geb
7,584
78
2,511
2,581
11,182
10,998
51
4,010
7,172
18,280
0
W
Zhong Kui
10,442
728
752
3,206
14,685
14,767
287
5,871
8,648
14,496
0
L
Izanami
Danakpop
Izanami
10,909
5,404
574
1,316
11,992
6,164
0
10,790
1,069
0
23,904
L
Scylla
Fr34k
Scylla
15,784
243
775
2,267
12,592
5,757
0
11,634
738
28,261
0
W
Baron Samedi
OhlandoxIZI
Baron Samedi
17,308
1,471
6,825
4,367
10,819
4,493
1,449
4,676
6,019
23,704
0
L
Chernobog
Ra4dus
Chernobog
4,770
1,396
7
1,216
11,628
6,262
0
10,552
994
0
17,871
L
Achilles
combi94
Achilles
5,962
921
577
1,070
15,131
8,240
0
13,584
1,362
0
9,290
W
Raijin
josh211292
Raijin
6,621
1,125
1,337
1,541
9,246
3,335
1,418
3,300
5,946
21,513
0
L
4,274
446
2,749
3,492
14,976
16,097
0
13,387
1,357
7,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,834
Gold Earned
41,640
122
Minions Killed
85
0
Camps Cleared
0
1,058,934
Distance Traveled
937,595
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,804
982
45
4
0
218,051
0
W
Geb
9,957
905
14
1
0
244,012
0
W
Zhong Kui
10,258
933
9
1
0
198,333
1
L
Izanami
9,512
865
27
2
0
168,925
4
L
Scylla
9,827
893
22
2
0
182,725
1
W
Baron Samedi
9,874
898
19
2
0
203,982
3
L
Chernobog
7,625
693
24
2
0
197,071
0
L
Achilles
7,117
647
6
1
0
180,082
0
W
Raijin
9,941
904
35
3
0
194,556
0
L
Terra
7,559
687
6
1
0
208,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role