Player Matchup

Fenrir
Fenrir
HeavyDew
Fenrir
Level 158
God Stats
13W - 12L
1,520 SR
Queue Stats
330W - 311L
1,606 Elo+
Party 1
Sylvanus
Sylvanus
Kawa11Turtle
Sylvanus
Level 104
God Stats
42W - 25L
1,656 SR
Queue Stats
300W - 401L
1,482 Elo+
Party 3
Gilgamesh
Gilgamesh
Ricklybob
Gilgamesh
Level 138
God Stats
4W - 4L
1,458 SR
Queue Stats
510W - 522L
1,537 Elo+
Party 1
Cernunnos
Cernunnos
Tómyris
Cernunnos
Level 123
God Stats
2W - 1L
1,588 SR
Queue Stats
322W - 424L
1,460 Elo+
Party 3
Nox
Nox
cozza55
Nox
Level 104
God Stats
3W - 3L
1,254 SR
Queue Stats
387W - 386L
1,515 Elo+
Party 1
Team Averages
Level 125
1,495 SR
1,520 Elo+

VS

Team Averages
Level 135
1,423 SR
1,451 Elo+
Apollo
Apollo
Grand Kravster
Apollo
Level 160
God Stats
23W - 21L
1,538 SR
Queue Stats
204W - 311L
1,462 Elo+
Party 2
Hercules
Hercules
HarHarPewPew
Hercules
Level 136
God Stats
1W - 4L
1,365 SR
Queue Stats
858W - 979L
1,551 Elo+
Solo
Geb
Geb
JEWWKE
Geb
Level 118
God Stats
1W - 4L
1,300 SR
Queue Stats
108W - 223L
1,393 Elo+
Party 2
Ra
Ra
binpunkd
Ra
Level 108
God Stats
7W - 11L
1,436 SR
Queue Stats
468W - 570L
1,431 Elo+
Solo
Ne Zha
Ne Zha
widda01
Ne Zha
Level 154
God Stats
23W - 26L
1,475 SR
Queue Stats
130W - 227L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HeavyDew
Fenrir
20
8 / 5 / 11
13,002
542
15,327
20,205
9,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sylvanus
Kawa11Turtle
Sylvanus
18
2 / 2 / 14
11,838
493
10,018
22,766
24,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
Ricklybob
Gilgamesh
19
3 / 6 / 7
12,326
514
15,552
21,117
20,317
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Tómyris
Cernunnos
20
11 / 2 / 9
14,446
602
22,772
19,973
8,153
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Nox
20
9 / 4 / 6
14,141
589
18,134
14,018
6,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 7
11,839
493
17,493
20,457
6,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
HarHarPewPew
Hercules
18
7 / 5 / 5
11,872
495
17,589
31,383
33,834
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Geb
JEWWKE
Geb
16
3 / 7 / 6
10,827
451
8,969
24,019
25,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
1 / 5 / 5
11,298
471
13,115
12,163
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
widda01
Ne Zha
17
4 / 8 / 7
11,010
459
10,451
19,862
12,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
49
33
Kills
19
19
Deaths
33
47
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
8
7
0.94
L
Hercules
HarHarPewPew
Hercules
7
5
5
1.9
W
Fenrir
HeavyDew
Fenrir
8
5
11
2.7
L
Geb
JEWWKE
Geb
3
7
6
0.86
W
Sylvanus
Kawa11Turtle
Sylvanus
2
2
14
4.5
W
Gilgamesh
Ricklybob
Gilgamesh
3
6
7
1.08
W
Cernunnos
Tómyris
Cernunnos
11
2
9
7.75
L
1
5
5
0.7
W
Nox
9
4
6
3
L
Ne Zha
widda01
Ne Zha
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,803
Damage
67,617
98,079
Taken
107,884
69,372
Mitigated
83,714
39,963
Healing
31,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,493
9,985
0
5,310
20,457
6,428
1,326
3,605
16,709
0
99,533
L
Hercules
HarHarPewPew
Hercules
17,589
5,467
0
11,070
31,383
33,834
40
6,455
24,716
18,103
53,209
W
Fenrir
HeavyDew
Fenrir
15,327
4,794
0
8,065
20,205
9,801
0
4,202
16,003
0
97,493
L
Geb
JEWWKE
Geb
8,969
965
0
3,615
24,019
25,817
0
10,583
12,825
30,191
0
W
Sylvanus
Kawa11Turtle
Sylvanus
10,018
2,136
3,749
11,150
22,766
24,317
601
5,729
17,037
42,525
0
W
Gilgamesh
Ricklybob
Gilgamesh
15,552
4,106
238
3,798
21,117
20,317
417
4,727
16,390
12,364
78,213
W
Cernunnos
Tómyris
Cernunnos
22,772
13,343
0
11,661
19,973
8,153
2,983
6,117
13,856
0
136,703
L
13,115
1,203
2,128
3,449
12,163
4,958
122
1,844
10,319
86,133
0
W
Nox
18,134
585
0
1,302
14,018
6,784
0
5,834
8,184
93,553
0
L
Ne Zha
widda01
Ne Zha
10,451
2,625
0
6,099
19,862
12,677
0
6,571
13,291
0
70,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,753
Gold Earned
56,846
682
Minions Killed
612
0
Camps Cleared
0
2,239,345
Distance Traveled
2,240,549
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,839
493
140
6
0
432,693
5
L
Hercules
11,872
495
135
6
0
462,290
2
W
Fenrir
13,002
542
121
5
0
463,569
3
L
Geb
10,827
451
62
3
0
420,845
6
W
Sylvanus
11,838
493
70
3
0
438,285
9
W
Gilgamesh
12,326
514
136
6
0
431,503
1
W
Cernunnos
14,446
602
188
8
0
458,656
6
L
Ra
11,298
471
165
7
0
477,618
4
W
Nox
14,141
589
167
7
0
447,332
1
L
Ne Zha
11,010
459
110
5
0
447,103
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role