Player Matchup

Hera
Hera
Gold IV
 
Hera
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver II
Auphorius
Heimdallr
Silver II
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 46L
1,267 MMR
Party 1
Vulcan
Vulcan
Silver II
MoistMeowMeow
Vulcan
Silver II
Level 105
God Stats
8W - 6L
1,638 SR
Queue Stats
9W - 16L
1,453 MMR
Party 1
Susano
Susano
Gold IV
The Astounding
Susano
Gold IV
Level 160
God Stats
35W - 42L
1,206 SR
Queue Stats
680W - 678L
1,628 MMR
Solo
Artio
Artio
Gold III
errorproxy
Artio
Gold III
Level 101
God Stats
11W - 9L
1,645 SR
Queue Stats
148W - 149L
1,473 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,498 SR
1,464 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,532 SR
1,495 MMR
Tiamat
Tiamat
Gold I
Fearful HD
Tiamat
Gold I
Level 139
God Stats
4W - 6L
1,614 SR
Queue Stats
190W - 173L
1,633 MMR
Solo
Skadi
Skadi
Silver I
OranngeJu1ce
Skadi
Silver I
Level 74
God Stats
35W - 34L
1,577 SR
Queue Stats
228W - 248L
1,340 MMR
Solo
Geb
Geb
Gold II
Sakura214781
Geb
Gold II
Level 64
God Stats
3W - 8L
1,602 SR
Queue Stats
59W - 55L
1,646 MMR
Solo
Chiron
Chiron
Gold III
YoLilHerb
Chiron
Gold III
Level 158
God Stats
2W - 5L
1,275 SR
Queue Stats
524W - 543L
1,526 MMR
Solo
Yemoja
Yemoja
Silver I
ma5ter mexican
Yemoja
Silver I
Level 107
God Stats
24W - 28L
1,595 SR
Queue Stats
440W - 440L
1,332 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
6 / 0 / 2
12,455
593
11,175
11,419
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Auphorius
Heimdallr
17
0 / 2 / 5
10,792
514
5,513
13,262
5,442
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 0 / 1
11,544
550
2,229
8,650
4,244
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
5 / 2 / 2
11,878
566
8,129
14,838
5,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
14
0 / 0 / 5
10,308
491
781
17,477
15,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
OdinAthenaAphroditePersephoneKali

VS

Bans
Morgan Le FayIzanamiLokiArtemisGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fearful HD
Tiamat
15
0 / 3 / 0
8,899
424
3,241
12,287
9,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 0
7,651
364
1,583
4,863
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 0 / 0
10,759
512
10,353
11,754
5,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
YoLilHerb
Chiron
16
0 / 3 / 2
9,809
467
4,854
9,046
3,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

8
0 / 3 / 0
7,017
334
965
6,873
3,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
11
Kills
3
4
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
0
2
7
W
Heimdallr
Auphorius
Heimdallr
0
2
5
1.25
L
Tiamat
Fearful HD
Tiamat
0
3
0
0
W
0
0
1
0.5
L
0
2
0
0
L
3
0
0
3
W
5
2
2
3
L
Chiron
YoLilHerb
Chiron
0
3
2
0.33
W
Artio
0
0
5
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,827
Damage
20,996
65,646
Taken
44,823
35,829
Mitigated
22,127
22,733
Healing
14,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
11,175
3,049
142
4,203
11,419
4,663
2,746
4,703
6,582
95,886
0
W
Heimdallr
Auphorius
Heimdallr
5,513
3,017
0
3,989
13,262
5,442
4,239
3,757
9,461
0
72,293
L
Tiamat
Fearful HD
Tiamat
3,241
383
238
2,853
12,287
9,278
1,112
4,389
7,898
60,791
0
W
2,229
1,087
0
2,323
8,650
4,244
4,865
3,022
5,628
80,625
0
L
1,583
570
0
1,163
4,863
1,241
522
1,680
3,183
0
29,612
L
10,353
478
0
6,554
11,754
5,254
0
2,954
8,800
87,515
0
W
8,129
1,542
0
5,358
14,838
5,711
678
4,756
10,020
0
86,360
L
Chiron
YoLilHerb
Chiron
4,854
1,471
160
2,024
9,046
3,192
1,060
1,954
7,069
0
68,889
W
Artio
781
57
2,788
3,930
17,477
15,769
788
2,904
14,513
33,825
0
L
965
268
1,019
535
6,873
3,162
0
3,412
3,461
9,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,977
Gold Earned
44,135
595
Minions Killed
546
0
Camps Cleared
0
2,021,286
Distance Traveled
1,896,597
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,455
593
147
7
0
414,754
8
W
Heimdallr
10,792
514
120
6
0
381,307
2
L
Tiamat
8,899
424
151
7
0
375,820
1
W
Vulcan
11,544
550
151
7
0
385,342
3
L
Skadi
7,651
364
68
3
0
459,156
5
L
Geb
10,759
512
166
8
0
445,231
2
W
Susano
11,878
566
124
6
0
442,844
3
L
Chiron
9,809
467
139
7
0
315,186
9
W
Artio
10,308
491
53
3
0
397,039
9
L
Yemoja
7,017
334
22
1
0
301,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role