Player Matchup

Set
Set
Grandmaster
 
Set
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond III
 
Apollo
Diamond III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Diamond V
 
Sylvanus
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond II
inluck
Thoth
Diamond II
Level 131
God Stats
11W - 12L
1,770 SR
Queue Stats
76W - 61L
2,292 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum II
soryege
Gilgamesh
Platinum II
Level 144
God Stats
1W - 1L
1,543 SR
Queue Stats
210W - 188L
2,045 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 143
1,563 SR
1,767 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,617 SR
2,154 MMR
Izanami
Izanami
Gold III
 
Izanami
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond II
 
Hercules
Diamond II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Grandmaster
AutοSpeed
Arachne
Grandmaster
Level 107
God Stats
327W - 213L
1,721 SR
Queue Stats
891W - 772L
3,370 MMR
Solo
Bastet
Bastet
Masters
ImCheeesed
Bastet
Masters
Level 146
God Stats
4W - 6L
1,682 SR
Queue Stats
207W - 169L
2,574 MMR
Solo
Cerberus
Cerberus
Platinum V
JokerMentality
Cerberus
Platinum V
Level 160
God Stats
3W - 2L
1,684 SR
Queue Stats
407W - 413L
1,825 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
17
10 / 0 / 3
9,708
693
9,755
9,241
4,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
 
Apollo
15
5 / 1 / 5
8,944
639
7,699
6,938
2,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
 
Sylvanus
14
2 / 0 / 6
8,476
605
9,144
6,558
5,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thoth
inluck
Thoth
12
1 / 1 / 3
7,347
525
3,480
4,512
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
soryege
Gilgamesh
11
0 / 0 / 10
7,476
534
4,766
8,161
5,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
TiamatOsirisLokiGebYemoja

VS

Bans
SerqetUllrKhepriHeimdallrMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 5 / 0
7,156
511
2,707
8,682
2,360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
 
Hercules
10
0 / 2 / 1
6,638
474
3,655
9,187
6,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
AutοSpeed
Arachne
12
1 / 3 / 0
6,779
484
2,557
12,054
7,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bastet
ImCheeesed
Bastet
12
0 / 4 / 0
6,964
497
6,414
9,280
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
12
0 / 4 / 0
7,057
504
3,428
12,052
6,626
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
18
Kills
2
2
Deaths
18
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
10
0
3
11.5
W
Apollo
 
Apollo
5
1
5
7.5
W
Sylvanus
 
Sylvanus
2
0
6
5
L
Izanami
 
Izanami
1
5
0
0.2
L
Hercules
 
Hercules
0
2
1
0.25
L
Arachne
AutοSpeed
Arachne
1
3
0
0.33
L
Bastet
ImCheeesed
Bastet
0
4
0
0
L
Cerberus
0
4
0
0
W
Thoth
inluck
Thoth
1
1
3
2.5
W
Gilgamesh
soryege
Gilgamesh
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,844
Damage
18,761
35,410
Taken
51,255
18,755
Mitigated
25,390
17,090
Healing
16,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
9,755
3,859
0
4,445
9,241
4,811
1,011
519
8,722
0
70,071
W
Apollo
 
Apollo
7,699
3,725
0
2,510
6,938
2,302
2,407
0
6,938
0
69,720
W
Sylvanus
 
Sylvanus
9,144
3,510
1,479
4,217
6,558
5,526
505
2,909
3,649
36,666
8,745
L
Izanami
 
Izanami
2,707
1,130
0
1,529
8,682
2,360
0
0
8,682
0
53,946
L
Hercules
 
Hercules
3,655
996
0
2,957
9,187
6,530
0
699
8,488
0
16,781
L
Arachne
AutοSpeed
Arachne
2,557
971
0
5,556
12,054
7,127
0
2,150
9,904
0
52,988
L
Bastet
ImCheeesed
Bastet
6,414
1,447
0
2,103
9,280
2,747
0
1,771
7,509
0
54,000
L
Cerberus
3,428
228
0
4,352
12,052
6,626
598
6,683
5,369
38,865
0
W
Thoth
inluck
Thoth
3,480
121
0
612
4,512
959
0
0
4,512
40,924
0
W
Gilgamesh
soryege
Gilgamesh
4,766
1,182
1,523
2,304
8,161
5,157
99
0
8,161
0
18,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,951
Gold Earned
34,594
481
Minions Killed
443
0
Camps Cleared
0
1,449,345
Distance Traveled
1,374,897
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,708
693
127
9
0
315,724
7
W
Apollo
8,944
639
135
10
0
298,524
5
W
Sylvanus
8,476
605
101
7
0
232,839
5
L
Izanami
7,156
511
116
8
0
271,982
1
L
Hercules
6,638
474
22
2
0
277,285
4
L
Arachne
6,779
484
92
7
0
281,848
5
L
Bastet
6,964
497
108
8
0
293,947
4
L
Cerberus
7,057
504
105
8
0
249,835
4
W
Thoth
7,347
525
85
6
0
296,339
2
W
Gilgamesh
7,476
534
33
2
0
305,919
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role