Player Matchup

Mulan
Mulan
 
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Kingabelino6
Danzaburou
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,727 Elo+
Solo
Bacchus
Bacchus
Raskolnikof1988
Bacchus
Level 22
God Stats
2W - 3L
1,898 SR
Queue Stats
60W - 87L
1,457 Elo+
Solo
Medusa
Medusa
Vildepowers
Medusa
Level 107
God Stats
68W - 62L
1,634 SR
Queue Stats
82W - 79L
1,548 Elo+
Solo
Tiamat
Tiamat
kathiswag
Tiamat
Level 66
God Stats
2W - 4L
1,363 SR
Queue Stats
90W - 65L
1,575 Elo+
Solo
Team Averages
Level 99
1,579 SR
1,562 Elo+

VS

Team Averages
Level 140
1,471 SR
1,497 Elo+
Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CleverASHER
Ra
Level 149
God Stats
13W - 14L
1,551 SR
Queue Stats
75W - 90L
1,455 Elo+
Party 1
Horus
Horus
byCoded
Horus
Level 127
God Stats
3W - 3L
1,303 SR
Queue Stats
71W - 49L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
2 / 5 / 1
5,887
736
6,016
8,566
6,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Kingabelino6
Danzaburou
11
0 / 5 / 4
5,599
700
5,789
8,670
3,244
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 6 / 4
5,477
685
4,898
10,538
9,445
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
6
0 / 0 / 0
4,386
548
0
0
0
Tiamat
kathiswag
Tiamat
13
3 / 4 / 1
6,517
815
7,064
7,955
5,924
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
8 / 1 / 5
8,511
1,064
7,319
5,758
2,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
 
Baron Samedi
12
2 / 1 / 9
7,324
916
5,106
5,647
4,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
 
Chernobog
11
0 / 3 / 9
6,010
751
4,704
8,225
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 0 / 9
7,804
976
6,327
5,188
2,149
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
byCoded
Horus
13
5 / 1 / 11
8,409
1,051
7,243
9,925
8,173
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
63
5
Kills
20
20
Deaths
6
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
5
1
0.5
W
Loki
 
Loki
8
1
5
10.5
W
Baron Samedi
 
Baron Samedi
2
1
9
6.5
W
Chernobog
 
Chernobog
0
3
9
1.5
W
5
0
9
9.5
L
Danzaburou
Kingabelino6
Danzaburou
0
5
4
0.4
L
0
6
4
0.33
L
Medusa
0
0
0
0
W
Horus
byCoded
Horus
5
1
11
10.5
L
Tiamat
kathiswag
Tiamat
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,767
Damage
30,699
35,729
Taken
34,743
25,599
Mitigated
20,114
4,449
Healing
15,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,016
1,859
0
500
8,566
6,986
0
3,075
5,491
0
9,248
W
Loki
 
Loki
7,319
3,108
0
392
5,758
2,388
0
1,958
3,761
0
29,226
W
Baron Samedi
 
Baron Samedi
5,106
777
1,333
2,365
5,647
4,439
190
2,834
2,702
14,944
0
W
Chernobog
 
Chernobog
4,704
3,365
0
1,691
8,225
2,965
1,375
1,780
5,772
0
16,329
W
6,327
842
2,279
2,632
5,188
2,149
310
2,901
2,155
28,735
0
L
Danzaburou
Kingabelino6
Danzaburou
5,789
2,102
0
1,259
8,670
3,244
0
2,107
6,563
0
23,733
L
4,898
124
577
967
10,538
9,445
0
3,222
7,316
8,967
0
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Horus
byCoded
Horus
7,243
3,804
2,038
3,205
9,925
8,173
262
3,303
6,320
0
11,985
L
Tiamat
kathiswag
Tiamat
7,064
1,076
0
1,146
7,955
5,924
0
3,115
4,840
23,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,866
Gold Earned
38,058
107
Minions Killed
185
4
Camps Cleared
10
517,457
Distance Traveled
788,065
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,887
736
10
1
0
120,895
1
W
Loki
8,511
1,064
43
5
5
172,545
0
W
Baron Samedi
7,324
916
20
3
2
149,446
2
W
Chernobog
6,010
751
42
5
1
146,468
0
W
Ra
7,804
976
71
9
2
167,429
0
L
Danzaburou
5,599
700
42
5
3
122,015
0
L
Bacchus
5,477
685
12
2
0
142,557
3
L
Medusa
4,386
548
0
0
0
171
0
W
Horus
8,409
1,051
9
1
0
152,177
2
L
Tiamat
6,517
815
43
5
1
131,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role