Player Matchup

Sobek
Sobek
Silver I
TX VALLEY 956
Sobek
Silver I
Level 160
God Stats
14W - 21L
1,544 SR
Queue Stats
271W - 294L
1,161 MMR
Solo
Odin
Odin
Silver II
Thy Spark
Odin
Silver II
Level 85
God Stats
8W - 9L
1,495 SR
Queue Stats
70W - 87L
920 MMR
Solo
Medusa
Medusa
Silver IV
XOceanSpiritX
Medusa
Silver IV
Level 138
God Stats
16W - 14L
1,725 SR
Queue Stats
146W - 147L
1,338 MMR
Solo
Vulcan
Vulcan
Silver I
feraviila
Vulcan
Silver I
Level 140
God Stats
46W - 69L
1,427 SR
Queue Stats
1,355W - 1,381L
1,241 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
xAredPandaXx
Tsukuyomi
Bronze III
Level 30
God Stats
0W - 1L
1,632 SR
Queue Stats
24W - 15L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,565 SR
1,232 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,555 SR
1,220 MMR
Ah Puch
Ah Puch
Gold I
 
Ah Puch
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum IV
Aquisii
Achilles
Platinum IV
Level 154
God Stats
32W - 27L
1,567 SR
Queue Stats
1,464W - 1,454L
1,557 MMR
Solo
Sol
Sol
Silver II
Tha Protege
Sol
Silver II
Level 100
God Stats
23W - 18L
1,639 SR
Queue Stats
152W - 162L
939 MMR
Party 1
Guan Yu
Guan Yu
Silver III
Use_a_brain_cell
Guan Yu
Silver III
Level 83
God Stats
6W - 5L
1,486 SR
Queue Stats
246W - 283L
970 MMR
Party 1
Arachne
Arachne
Gold V
el LANTURNT
Arachne
Gold V
Level 104
God Stats
8W - 4L
1,581 SR
Queue Stats
348W - 356L
1,131 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 5
8,562
408
5,317
16,452
17,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
18
2 / 5 / 1
10,315
491
9,622
17,155
11,855
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
4 / 4 / 4
9,935
473
11,572
15,394
6,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
feraviila
Vulcan
14
1 / 2 / 3
8,829
420
9,472
13,039
5,156
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
xAredPandaXx
Tsukuyomi
18
8 / 8 / 0
10,810
515
16,864
18,956
8,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ArtioMorgan Le FayUllrGilgamesh

VS

Bans
TiamatAthenaApolloCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
4 / 1 / 3
12,185
580
14,849
9,329
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Aquisii
Achilles
19
6 / 3 / 0
12,283
585
15,127
19,234
17,229
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
4 / 4 / 5
10,310
491
16,640
16,454
6,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 4 / 8
9,404
448
5,847
24,287
21,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
el LANTURNT
Arachne
19
6 / 4 / 3
11,305
538
7,492
19,461
8,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
15
Kills
20
21
Deaths
16
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
1
3
5.5
W
Achilles
Aquisii
Achilles
6
3
0
2
L
0
2
5
1.25
W
4
4
5
1.63
L
Odin
2
5
1
0.5
W
0
4
8
1
L
4
4
4
1.5
W
Arachne
el LANTURNT
Arachne
6
4
3
1.88
L
Vulcan
feraviila
Vulcan
1
2
3
1.25
L
Tsukuyomi
xAredPandaXx
Tsukuyomi
8
8
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,847
Damage
59,955
80,996
Taken
88,765
49,735
Mitigated
56,901
21,143
Healing
40,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
14,849
202
114
3,439
9,329
3,186
160
3,816
5,513
102,318
0
W
Achilles
Aquisii
Achilles
15,127
3,677
0
5,669
19,234
17,229
44
2,025
15,582
99
72,710
L
5,317
256
0
3,986
16,452
17,872
163
9,588
6,686
18,393
0
W
16,640
5,830
0
6,021
16,454
6,685
169
3,478
12,976
80,070
13,031
L
Odin
9,622
1,688
0
4,919
17,155
11,855
0
0
16,864
11,818
52,894
W
5,847
1,369
5,477
11,215
24,287
21,369
90
3,941
20,346
0
34,026
L
11,572
3,961
361
5,124
15,394
6,566
1,383
6,129
9,211
0
79,558
W
Arachne
el LANTURNT
Arachne
7,492
4,144
0
9,039
19,461
8,432
145
3,720
15,694
0
80,193
L
Vulcan
feraviila
Vulcan
9,472
4,445
0
2,163
13,039
5,156
109
9,153
3,414
64,271
0
L
Tsukuyomi
xAredPandaXx
Tsukuyomi
16,864
3,089
0
4,590
18,956
8,286
0
3,821
14,961
0
72,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,451
Gold Earned
55,487
565
Minions Killed
644
0
Camps Cleared
0
1,985,928
Distance Traveled
2,033,311
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,185
580
190
9
0
432,426
9
W
Achilles
12,283
585
145
7
0
404,724
5
L
Sobek
8,562
408
23
1
0
398,527
9
W
Sol
10,310
491
143
7
0
349,305
4
L
Odin
10,315
491
158
8
0
380,623
3
W
Guan Yu
9,404
448
38
2
0
373,404
3
L
Medusa
9,935
473
136
6
0
377,204
5
W
Arachne
11,305
538
128
6
0
473,452
6
L
Vulcan
8,829
420
119
6
0
416,561
7
L
Tsukuyomi
10,810
515
129
6
0
413,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role