Player Matchup

Janus
Janus
Ch1aro1N
Janus
Level 23
God Stats
0W - 3L
1,611 SR
Queue Stats
13W - 16L
1,210 Elo+
Solo
Achilles
Achilles
Klau Blitzkrieg
Achilles
Level 21
God Stats
8W - 18L
1,389 SR
Queue Stats
38W - 54L
1,381 Elo+
Solo
Serqet
Serqet
Klaus_Z18
Serqet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 89L
1,239 Elo+
Party 1
Medusa
Medusa
MaN1ak_xO
Medusa
Level 26
God Stats
3W - 6L
1,411 SR
Queue Stats
110W - 132L
1,314 Elo+
Party 1
Heimdallr
Heimdallr
SI-AG-ALI
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 100L
1,296 Elo+
Party 1
Team Averages
Level 24
1,482 SR
1,288 Elo+

VS

Team Averages
Level 20
1,399 SR
1,260 Elo+
Bellona
Bellona
Bulkyyyman
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,026 Elo+
Solo
Horus
Horus
EddieVole
Horus
Level 16
God Stats
2W - 1L
1,243 SR
Queue Stats
5W - 4L
1,266 Elo+
Solo
Cernunnos
Cernunnos
Joker_1919_cz
Cernunnos
Level 27
God Stats
6W - 3L
1,490 SR
Queue Stats
65W - 70L
1,153 Elo+
Solo
Nu Wa
Nu Wa
StariyKaban
Nu Wa
Level 29
God Stats
2W - 2L
1,261 SR
Queue Stats
38W - 41L
1,382 Elo+
Solo
Chang'e
Chang'e
groovy_petouzz
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 48L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ch1aro1N
Janus
9
0 / 7 / 4
5,575
465
3,014
7,634
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
11
3 / 2 / 2
6,670
556
3,163
6,531
4,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Serqet
Klaus_Z18
Serqet
8
1 / 5 / 4
5,558
463
1,398
6,345
2,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
MaN1ak_xO
Medusa
12
8 / 3 / 1
7,452
621
6,449
8,301
2,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
SI-AG-ALI
Heimdallr
8
0 / 5 / 2
5,267
439
698
6,640
2,175
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bulkyyyman
Bellona
4
0 / 1 / 0
4,396
366
433
1,211
761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
EddieVole
Horus
11
9 / 1 / 4
7,381
615
4,914
4,182
1,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Joker_1919_cz
Cernunnos
11
4 / 4 / 5
6,462
539
4,970
6,722
1,975
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 5 / 8
6,203
517
5,370
5,408
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
9 / 1 / 3
8,821
735
8,879
8,687
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
12
Kills
22
22
Deaths
12
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bulkyyyman
Bellona
0
1
0
0
L
Janus
Ch1aro1N
Janus
0
7
4
0.29
W
Horus
EddieVole
Horus
9
1
4
11
W
Cernunnos
Joker_1919_cz
Cernunnos
4
4
5
1.63
L
Achilles
3
2
2
2
L
Serqet
Klaus_Z18
Serqet
1
5
4
0.6
L
Medusa
MaN1ak_xO
Medusa
8
3
1
2.83
L
Heimdallr
SI-AG-ALI
Heimdallr
0
5
2
0.2
W
0
5
8
0.8
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,722
Damage
24,566
35,451
Taken
26,210
13,369
Mitigated
8,289
5,011
Healing
5,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bulkyyyman
Bellona
433
0
0
250
1,211
761
0
0
1,211
0
2,977
L
Janus
Ch1aro1N
Janus
3,014
217
0
1,032
7,634
2,018
603
3,878
3,618
31,068
0
W
Horus
EddieVole
Horus
4,914
2,113
0
1,228
4,182
1,678
0
890
3,184
0
26,117
W
Cernunnos
Joker_1919_cz
Cernunnos
4,970
2,487
0
32
6,722
1,975
734
733
5,975
0
24,262
L
Achilles
3,163
1,385
0
1,740
6,531
4,530
374
641
5,886
0
25,379
L
Serqet
Klaus_Z18
Serqet
1,398
0
0
478
6,345
2,037
580
1,951
4,352
0
14,690
L
Medusa
MaN1ak_xO
Medusa
6,449
2,857
0
1,357
8,301
2,609
73
4,092
4,125
0
31,033
L
Heimdallr
SI-AG-ALI
Heimdallr
698
135
0
404
6,640
2,175
200
3,269
3,221
0
16,533
W
5,370
1,915
0
316
5,408
1,109
1,324
0
5,377
28,188
0
W
8,879
132
130
3,983
8,687
2,766
45
1,105
7,418
61,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,522
Gold Earned
33,263
226
Minions Killed
270
0
Camps Cleared
0
1,098,175
Distance Traveled
968,644
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,396
366
8
1
0
61,832
1
L
Janus
5,575
465
48
4
0
200,132
0
W
Horus
7,381
615
53
4
0
243,802
0
W
Cernunnos
6,462
539
43
4
0
209,209
1
L
Achilles
6,670
556
55
5
0
212,139
1
L
Serqet
5,558
463
38
3
0
252,017
0
L
Medusa
7,452
621
42
4
0
245,216
1
L
Heimdallr
5,267
439
43
4
0
188,671
0
W
Nu Wa
6,203
517
41
3
0
189,389
0
W
Chang'e
8,821
735
125
10
0
264,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role