Player Matchup

Cthulhu
Cthulhu
YuongSchmook
Cthulhu
Level 6
God Stats
0W - 1L
1,428 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
iDiEDyesterday3
Artemis
Level 7
God Stats
0W - 1L
1,218 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
inkchous
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 7
1,382 SR
1,500 Elo+

VS

Team Averages
Level 16
1,563 SR
1,193 Elo+
Chaac
Chaac
DM EL FENIX
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,111 Elo+
Party 2
Janus
Janus
EatMYbooty9000
Janus
Level 15
God Stats
3W - 4L
1,499 SR
Queue Stats
9W - 11L
1,357 Elo+
Solo
Artemis
Artemis
Eveuwu
Artemis
Level 7
God Stats
1W - 2L
1,691 SR
Queue Stats
2W - 9L
1,111 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
YuongSchmook
Cthulhu
9
0 / 5 / 2
6,670
606
4,570
10,503
7,500
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 5 / 0
7,956
723
6,062
10,226
2,801
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
inkchous
Tiamat
9
0 / 9 / 2
6,655
605
866
10,916
6,559
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 11
8,295
754
5,739
8,805
5,412
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
7 / 0 / 11
9,553
868
10,189
5,706
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
Eveuwu
Artemis
13
9 / 1 / 8
9,352
850
10,930
6,485
2,321
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
2
Kills
19
19
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
2
11
4.25
W
7
0
11
12.5
W
Artemis
Eveuwu
Artemis
9
1
8
13
L
Cthulhu
YuongSchmook
Cthulhu
0
5
2
0.2
L
2
5
0
0.4
L
Tiamat
inkchous
Tiamat
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,498
Damage
26,858
31,645
Taken
20,996
16,860
Mitigated
9,679
1,379
Healing
5,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,739
1,574
233
2,547
8,805
5,412
705
1,704
7,101
0
19,241
W
10,189
248
0
810
5,706
1,946
1,000
1,866
3,840
46,341
0
W
Artemis
Eveuwu
Artemis
10,930
3,897
158
1,644
6,485
2,321
903
2,722
3,763
0
24,620
L
Cthulhu
YuongSchmook
Cthulhu
4,570
507
0
0
10,503
7,500
0
2,356
7,984
12,105
0
L
6,062
2,323
223
892
10,226
2,801
0
4,497
5,551
0
21,004
L
Tiamat
inkchous
Tiamat
866
80
0
264
10,916
6,559
0
3,336
7,409
8,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,281
Gold Earned
27,200
74
Minions Killed
134
0
Camps Cleared
8
450,034
Distance Traveled
598,477
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,295
754
21
2
3
209,245
1
W
Janus
9,553
868
84
8
5
223,048
1
W
Artemis
9,352
850
29
3
0
166,184
0
L
Cthulhu
6,670
606
24
2
0
149,357
0
L
Artemis
7,956
723
38
3
0
160,122
1
L
Tiamat
6,655
605
12
1
0
140,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role