Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
RapDJ-DirtyDan
He Bo
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 113L
1,485 Elo+
Party 2
Achilles
Achilles
david2193
Achilles
Level 124
God Stats
6W - 6L
1,476 SR
Queue Stats
152W - 142L
1,440 Elo+
Party 2
Team Averages
Level 124
1,492 SR
1,475 Elo+

VS

Team Averages
Level 58
1,427 SR
1,568 Elo+
Neith
Neith
WILLkillz4FREE
Neith
Level 9
God Stats
0W - 2L
1,320 SR
Queue Stats
1W - 2L
1,691 Elo+
Solo
Mulan
Mulan
fadedshadow456
Mulan
Level 108
God Stats
46W - 47L
1,601 SR
Queue Stats
524W - 541L
1,536 Elo+
Party 1
Nu Wa
Nu Wa
l cophin l
Nu Wa
Level 56
God Stats
21W - 33L
1,359 SR
Queue Stats
547W - 579L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
4 / 1 / 9
7,964
796
3,792
5,781
3,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
12 / 3 / 5
8,892
889
10,702
8,436
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
david2193
Achilles
11
4 / 2 / 11
7,566
757
7,092
8,593
6,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 4
6,151
615
2,177
6,382
1,932
Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 8 / 1
7,887
789
7,338
11,529
6,817
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
10
1 / 5 / 4
7,203
720
5,174
7,639
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
20
Kills
6
6
Deaths
20
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
9
8.5
W
12
3
5
4.83
L
0
7
4
0.29
W
Achilles
david2193
Achilles
4
2
11
4.75
L
5
8
1
0.69
L
Nu Wa
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,586
Damage
14,689
22,810
Taken
25,550
13,070
Mitigated
10,937
4,743
Healing
277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,792
914
0
1,558
5,781
3,508
767
1,490
4,291
0
22,117
W
10,702
301
0
2,331
8,436
2,576
310
2,420
6,016
26,952
0
L
2,177
738
0
63
6,382
1,932
0
2,776
3,309
0
6,728
W
Achilles
david2193
Achilles
7,092
2,969
0
854
8,593
6,986
547
1,777
6,816
0
15,370
L
7,338
2,219
0
53
11,529
6,817
0
3,168
7,411
0
14,349
L
Nu Wa
5,174
1,434
0
161
7,639
2,188
0
4,720
2,709
16,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,422
Gold Earned
21,241
95
Minions Killed
47
8
Camps Cleared
0
533,046
Distance Traveled
441,960
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,964
796
39
4
3
193,978
0
W
He Bo
8,892
889
38
4
2
151,622
3
L
Neith
6,151
615
5
1
0
133,289
0
W
Achilles
7,566
757
18
2
3
187,446
0
L
Mulan
7,887
789
19
2
0
139,470
0
L
Nu Wa
7,203
720
23
2
0
169,201
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role