Player Matchup

Sylvanus
Sylvanus
ALASKANSALSA
Sylvanus
Level 88
God Stats
8W - 9L
1,422 SR
Queue Stats
40W - 39L
1,476 Elo+
Party 1
Thor
Thor
Val Nylo
Thor
Level 142
God Stats
1W - 2L
1,341 SR
Queue Stats
181W - 184L
1,520 Elo+
Party 1
Chaac
Chaac
Zerrkoh
Chaac
Level 55
God Stats
7W - 7L
1,655 SR
Queue Stats
184W - 184L
1,513 Elo+
Party 1
Medusa
Medusa
katyperry12
Medusa
Level 67
God Stats
2W - 4L
1,187 SR
Queue Stats
23W - 34L
1,362 Elo+
Solo
Sol
Sol
subparpercs
Sol
Level 145
God Stats
8W - 13L
1,575 SR
Queue Stats
169W - 165L
1,489 Elo+
Party 1
Team Averages
Level 99
1,436 SR
1,472 Elo+

VS

Team Averages
Level 103
1,457 SR
1,432 Elo+
Aphrodite
Aphrodite
Gem_Emperor
Aphrodite
Level 127
God Stats
242W - 184L
1,547 SR
Queue Stats
540W - 547L
1,465 Elo+
Solo
Set
Set
SwingBoar
Set
Level 86
God Stats
43W - 63L
1,440 SR
Queue Stats
219W - 254L
1,421 Elo+
Solo
Charybdis
Charybdis
lx Solace
Charybdis
Level 106
God Stats
3W - 10L
1,351 SR
Queue Stats
495W - 537L
1,434 Elo+
Solo
Cerberus
Cerberus
mightymerlin_007
Cerberus
Level 109
God Stats
3W - 6L
1,411 SR
Queue Stats
380W - 370L
1,410 Elo+
Solo
Gilgamesh
Gilgamesh
vGodStarv
Gilgamesh
Level 86
God Stats
12W - 12L
1,537 SR
Queue Stats
55W - 63L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ALASKANSALSA
Sylvanus
11
4 / 2 / 3
6,492
541
6,178
9,473
5,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
12
3 / 1 / 6
6,899
575
3,989
7,822
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Zerrkoh
Chaac
10
0 / 3 / 1
5,685
474
1,962
6,842
1,759
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
10
0 / 1 / 2
5,790
483
2,421
4,187
1,013
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
7 / 0 / 2
7,371
614
11,897
9,806
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Gem_Emperor
Aphrodite
7
0 / 3 / 0
4,662
389
2,454
5,450
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 3 / 0
5,793
483
5,176
10,979
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
lx Solace
Charybdis
9
1 / 4 / 2
5,402
450
3,594
9,593
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
3 / 1 / 0
6,599
550
4,768
6,994
7,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
vGodStarv
Gilgamesh
8
1 / 3 / 1
5,625
469
5,088
8,421
5,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
14
Kills
7
7
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ALASKANSALSA
Sylvanus
4
2
3
2.75
L
Aphrodite
Gem_Emperor
Aphrodite
0
3
0
0
L
2
3
0
0.67
W
Thor
3
1
6
6
W
Chaac
Zerrkoh
Chaac
0
3
1
0.17
W
Medusa
0
1
2
1
L
Charybdis
lx Solace
Charybdis
1
4
2
0.5
L
3
1
0
3
W
7
0
2
8
L
Gilgamesh
vGodStarv
Gilgamesh
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,447
Damage
21,080
38,130
Taken
41,437
13,305
Mitigated
21,164
19,062
Healing
12,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ALASKANSALSA
Sylvanus
6,178
2,198
1,502
2,784
9,473
5,124
222
900
8,573
22,888
6,325
L
Aphrodite
Gem_Emperor
Aphrodite
2,454
33
764
2,107
5,450
1,996
93
3,875
1,575
13,978
0
L
5,176
1,843
0
1,899
10,979
3,602
0
6,136
4,843
0
33,950
W
Thor
3,989
1,338
0
3,863
7,822
2,398
0
780
7,042
0
35,254
W
Chaac
Zerrkoh
Chaac
1,962
458
0
2,629
6,842
1,759
0
4,495
2,347
0
24,723
W
Medusa
2,421
1,257
265
616
4,187
1,013
730
0
4,187
0
28,113
L
Charybdis
lx Solace
Charybdis
3,594
1,558
0
3,106
9,593
2,773
337
3,778
5,815
0
31,074
L
4,768
266
0
2,950
6,994
7,268
340
0
6,994
33,278
0
W
11,897
3,110
48
7,355
9,806
3,011
1,281
1,047
8,759
52,342
0
L
Gilgamesh
vGodStarv
Gilgamesh
5,088
1,051
161
1,839
8,421
5,525
51
3,608
4,813
0
19,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,237
Gold Earned
28,081
311
Minions Killed
281
0
Camps Cleared
0
1,126,739
Distance Traveled
1,005,710
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,492
541
56
5
0
202,092
2
L
Aphrodite
4,662
389
27
2
0
149,104
2
L
Set
5,793
483
63
5
0
235,751
1
W
Thor
6,899
575
66
6
0
236,685
2
W
Chaac
5,685
474
50
4
0
243,514
2
W
Medusa
5,790
483
47
4
0
229,861
1
L
Charybdis
5,402
450
58
5
0
208,595
1
L
Cerberus
6,599
550
96
8
0
176,360
3
W
Sol
7,371
614
92
8
0
214,587
4
L
Gilgamesh
5,625
469
37
3
0
235,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role