Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Big_Mike_563
Cerberus
Level 59
God Stats
1W - 4L
1,276 SR
Queue Stats
77W - 103L
1,363 Elo+
Party 1
Jing Wei
Jing Wei
RedRosesRetro
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 112L
1,472 Elo+
Party 1
King Arthur
King Arthur
Sunshine4023
King Arthur
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
32W - 40L
1,305 Elo+
Solo
Bastet
Bastet
desenutsnig_ga
Bastet
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 30L
1,212 Elo+
Solo
Team Averages
Level 23
1,455 SR
1,371 Elo+

VS

Team Averages
Level 11
1,502 SR
1,319 Elo+
Achilles
Achilles
Electronic3102
Achilles
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
Ninthplace
Scylla
Level 23
God Stats
12W - 13L
1,637 SR
Queue Stats
156W - 215L
1,303 Elo+
Solo
Loki
Loki
ProfitGod6108
Loki
Level 3
God Stats
7W - 3L
1,612 SR
Queue Stats
8W - 4L
1,280 Elo+
Solo
Apollo
Apollo
Psycho3231
Apollo
Level 4
God Stats
1W - 1L
1,263 SR
Queue Stats
14W - 19L
1,066 Elo+
Solo
Bacchus
Bacchus
Super_Piddy
Bacchus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 41L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 4 / 0
6,825
488
4,003
7,280
2,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Big_Mike_563
Cerberus
11
5 / 6 / 3
7,249
518
6,755
12,881
5,060
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jing Wei
RedRosesRetro
Jing Wei
7
0 / 8 / 3
5,117
366
1,678
8,170
1,833
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
Sunshine4023
King Arthur
10
0 / 8 / 0
5,524
395
2,478
10,054
4,403
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 2 / 3
7,404
529
5,819
9,373
2,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
10 / 0 / 0
9,215
658
10,203
10,717
10,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Ninthplace
Scylla
13
2 / 1 / 1
7,451
532
4,995
6,513
2,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 5 / 3
6,524
466
2,285
6,594
1,623
Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Apollo
Psycho3231
Apollo
12
6 / 4 / 8
7,718
551
10,752
8,957
2,693
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Super_Piddy
Bacchus
11
8 / 2 / 5
7,968
569
5,375
8,603
10,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
9
Kills
28
28
Deaths
12
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
4
0
0.25
L
Cerberus
Big_Mike_563
Cerberus
5
6
3
1.08
W
Achilles
10
0
0
10
W
Scylla
Ninthplace
Scylla
2
1
1
2.5
W
2
5
3
0.7
W
Apollo
Psycho3231
Apollo
6
4
8
2.5
L
Jing Wei
RedRosesRetro
Jing Wei
0
8
3
0.19
L
King Arthur
Sunshine4023
King Arthur
0
8
0
0
W
Bacchus
Super_Piddy
Bacchus
8
2
5
5.25
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,733
Damage
33,610
47,758
Taken
41,384
16,978
Mitigated
27,431
9,528
Healing
11,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,003
1,183
0
1,648
7,280
2,737
520
4,995
2,285
39,780
0
L
Cerberus
Big_Mike_563
Cerberus
6,755
563
157
4,145
12,881
5,060
171
3,079
9,802
22,938
0
W
Achilles
10,203
3,190
0
3,717
10,717
10,851
1,940
0
10,717
0
62,052
W
Scylla
Ninthplace
Scylla
4,995
190
0
2,696
6,513
2,100
914
3,734
2,779
40,534
0
W
2,285
760
0
1,656
6,594
1,623
0
1,365
5,229
0
23,898
W
Apollo
Psycho3231
Apollo
10,752
6,614
0
1,849
8,957
2,693
1,527
3,603
5,354
0
42,650
L
Jing Wei
RedRosesRetro
Jing Wei
1,678
1,047
0
484
8,170
1,833
385
1,907
6,263
0
16,512
L
King Arthur
Sunshine4023
King Arthur
2,478
1,011
0
0
10,054
4,403
0
0
9,431
0
13,164
W
Bacchus
Super_Piddy
Bacchus
5,375
895
0
1,650
8,603
10,164
105
2,056
6,547
17,079
0
L
5,819
2,214
0
3,094
9,373
2,945
41
389
8,709
0
45,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,119
Gold Earned
38,876
264
Minions Killed
339
0
Camps Cleared
0
1,288,785
Distance Traveled
1,197,317
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,825
488
63
5
0
271,703
5
L
Cerberus
7,249
518
58
4
0
261,165
0
W
Achilles
9,215
658
120
9
0
254,412
0
W
Scylla
7,451
532
83
6
0
236,145
4
W
Loki
6,524
466
44
3
0
247,224
1
W
Apollo
7,718
551
71
5
0
200,578
1
L
Jing Wei
5,117
366
19
1
0
220,988
3
L
King Arthur
5,524
395
31
2
0
262,772
0
W
Bacchus
7,968
569
21
2
0
258,958
1
L
Bastet
7,404
529
93
7
0
272,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role