Player Matchup

Anubis
Anubis
 
Anubis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
LukeGiako23
Mercury
Level 133
God Stats
10W - 10L
1,359 SR
Queue Stats
346W - 322L
1,491 Elo+
Party 1
Chang'e
Chang'e
Ray-Sam93
Chang'e
Level 43
God Stats
41W - 39L
1,497 SR
Queue Stats
120W - 126L
1,490 Elo+
Solo
Artemis
Artemis
SortedEros
Artemis
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 128L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
SpectreValkirie
Nu Wa
Level 148
God Stats
30W - 32L
1,531 SR
Queue Stats
258W - 221L
1,515 Elo+
Party 2
Team Averages
Level 117
1,477 SR
1,500 Elo+

VS

Team Averages
Level 79
1,488 SR
1,469 Elo+
Raijin
Raijin
 
Raijin
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AMARU92NL
Neith
Level 158
God Stats
4W - 4L
1,647 SR
Queue Stats
158W - 178L
1,525 Elo+
Solo
Sylvanus
Sylvanus
Director007
Sylvanus
Level 46
God Stats
3W - 5L
1,516 SR
Queue Stats
31W - 53L
1,470 Elo+
Solo
Vulcan
Vulcan
FaceToFace010
Vulcan
Level 40
God Stats
89W - 109L
1,483 SR
Queue Stats
110W - 128L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
FoRc3 Racoon
Sun Wukong
Level 40
God Stats
0W - 2L
1,292 SR
Queue Stats
155W - 145L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
4 / 1 / 0
9,149
572
7,515
13,461
6,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
LukeGiako23
Mercury
14
1 / 1 / 6
8,073
505
4,217
10,025
2,954
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Ray-Sam93
Chang'e
14
5 / 1 / 4
8,177
511
6,248
10,864
6,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
SortedEros
Artemis
14
3 / 2 / 1
8,265
517
8,445
9,675
2,979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 3
8,091
506
5,842
6,627
2,021
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
0 / 2 / 0
7,961
498
7,291
7,659
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
AMARU92NL
Neith
13
3 / 3 / 0
7,737
484
6,744
8,522
3,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
Director007
Sylvanus
10
0 / 4 / 3
6,307
394
2,179
10,598
8,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 3 / 1
7,690
481
7,546
9,720
2,657
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
FoRc3 Racoon
Sun Wukong
12
2 / 3 / 1
7,193
450
4,360
10,214
4,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
15
Kills
5
5
Deaths
15
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
1
0
4
L
Raijin
 
Raijin
0
2
0
0
L
Neith
AMARU92NL
Neith
3
3
0
1
L
Sylvanus
Director007
Sylvanus
0
4
3
0.38
L
0
3
1
0.17
L
Sun Wukong
FoRc3 Racoon
Sun Wukong
2
3
1
0.83
W
Mercury
LukeGiako23
Mercury
1
1
6
4
W
Chang'e
Ray-Sam93
Chang'e
5
1
4
7
W
Artemis
SortedEros
Artemis
3
2
1
1.75
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,267
Damage
28,120
50,652
Taken
46,713
21,231
Mitigated
22,060
26,002
Healing
17,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,515
231
0
8,475
13,461
6,498
2,297
7,717
5,704
67,413
0
L
Raijin
 
Raijin
7,291
490
0
2,634
7,659
3,069
0
2,782
4,877
63,837
0
L
Neith
AMARU92NL
Neith
6,744
2,302
0
2,046
8,522
3,708
0
2,369
6,153
0
54,072
L
Sylvanus
Director007
Sylvanus
2,179
616
1,490
3,008
10,598
8,097
0
2,959
7,639
13,808
0
L
7,546
2,818
0
4,101
9,720
2,657
607
7,160
2,560
55,858
0
L
Sun Wukong
FoRc3 Racoon
Sun Wukong
4,360
484
0
3,795
10,214
4,529
0
4,335
5,879
0
42,084
W
Mercury
LukeGiako23
Mercury
4,217
1,444
0
4,213
10,025
2,954
0
1,969
7,999
0
48,726
W
Chang'e
Ray-Sam93
Chang'e
6,248
362
2,566
4,370
10,864
6,779
783
2,385
8,409
35,575
0
W
Artemis
SortedEros
Artemis
8,445
4,804
0
3,214
9,675
2,979
0
1,275
8,400
0
64,138
W
5,842
496
71
3,093
6,627
2,021
1,288
3,502
2,891
53,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,755
Gold Earned
36,888
501
Minions Killed
418
0
Camps Cleared
0
1,433,138
Distance Traveled
1,387,460
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,149
572
134
8
0
248,055
2
L
Raijin
7,961
498
119
7
0
251,986
5
L
Neith
7,737
484
113
7
0
268,290
2
L
Sylvanus
6,307
394
16
1
0
237,590
3
L
Vulcan
7,690
481
95
6
0
292,021
2
L
Sun Wukong
7,193
450
75
5
0
337,573
0
W
Mercury
8,073
505
91
6
0
354,696
3
W
Chang'e
8,177
511
47
3
0
272,113
1
W
Artemis
8,265
517
114
7
0
259,317
2
W
Nu Wa
8,091
506
115
7
0
298,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role