Player Matchup

Bastet
Bastet
Diamond V
HEAR-BREAcKER
Bastet
Diamond V
Level 155
God Stats
24W - 17L
1,745 SR
Queue Stats
309W - 294L
2,146 MMR
Solo
Izanami
Izanami
Platinum I
Iqd4carrybud
Izanami
Platinum I
Level 153
God Stats
31W - 17L
1,661 SR
Queue Stats
63W - 45L
2,175 MMR
Party 1
Geb
Geb
Diamond IV
IxSnowyxl
Geb
Diamond IV
Level 140
God Stats
3W - 1L
1,639 SR
Queue Stats
342W - 337L
2,030 MMR
Solo
Thanatos
Thanatos
Diamond IV
bbsmo
Thanatos
Diamond IV
Level 128
God Stats
9W - 6L
1,466 SR
Queue Stats
610W - 617L
2,119 MMR
Solo
Hera
Hera
Platinum III
kingkow101
Hera
Platinum III
Level 156
God Stats
1W - 2L
1,466 SR
Queue Stats
315W - 304L
1,852 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,595 SR
2,064 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,601 SR
2,062 MMR
Janus
Janus
Diamond IV
Folau4Life
Janus
Diamond IV
Level 147
God Stats
3W - 4L
1,584 SR
Queue Stats
112W - 92L
2,072 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
IG-Ca1ibreeze
Cthulhu
Diamond IV
Level 106
God Stats
3W - 6L
1,502 SR
Queue Stats
134W - 124L
2,047 MMR
Solo
Chaac
Chaac
Platinum I
Sabatobimaru
Chaac
Platinum I
Level 122
God Stats
34W - 30L
1,586 SR
Queue Stats
269W - 268L
2,007 MMR
Solo
Hachiman
Hachiman
Diamond V
johnnysml
Hachiman
Diamond V
Level 156
God Stats
7W - 9L
1,547 SR
Queue Stats
490W - 490L
2,054 MMR
Solo
Susano
Susano
Diamond IV
wackassgame
Susano
Diamond IV
Level 159
God Stats
0W - 1L
1,784 SR
Queue Stats
213W - 201L
2,130 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 10
12,544
597
15,899
18,583
20,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
Iqd4carrybud
Izanami
20
7 / 0 / 5
14,408
686
14,061
13,959
6,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 0 / 12
10,812
515
8,182
16,890
15,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
bbsmo
Thanatos
20
10 / 1 / 4
13,674
651
8,595
14,888
6,600
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 3 / 7
11,696
557
13,947
8,819
3,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TiamatGilgameshAthenaMorgan Le FayArtio

VS

Bans
OdinGaneshaOsirisCerberusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
0 / 3 / 1
9,115
434
6,362
13,865
4,589
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
14
1 / 3 / 3
9,245
440
10,043
17,118
14,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 7 / 0
10,351
493
10,958
21,885
17,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
johnnysml
Hachiman
18
0 / 3 / 0
10,933
521
5,966
13,440
4,924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
16
2 / 9 / 2
9,915
472
8,137
17,386
5,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
25
Kills
6
6
Deaths
25
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
0
3
1
0.17
W
5
2
10
5
L
Cthulhu
1
3
3
0.83
W
Izanami
Iqd4carrybud
Izanami
7
0
5
9.5
W
1
0
12
7
L
3
7
0
0.43
W
Thanatos
bbsmo
Thanatos
10
1
4
12
L
Hachiman
johnnysml
Hachiman
0
3
0
0
W
2
3
7
1.83
L
Susano
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,684
Damage
41,466
73,139
Taken
83,694
52,568
Mitigated
47,188
43,085
Healing
25,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
6,362
411
0
2,871
13,865
4,589
0
7,503
6,311
73,969
0
W
15,899
3,681
0
6,490
18,583
20,976
557
2,595
15,988
0
68,716
L
Cthulhu
10,043
756
394
4,358
17,118
14,471
0
6,849
9,900
38,849
0
W
Izanami
Iqd4carrybud
Izanami
14,061
10,571
0
8,401
13,959
6,256
6,807
2,594
11,365
0
155,785
W
8,182
1,371
2,831
3,285
16,890
15,332
0
7,368
9,522
22,381
0
L
10,958
2,210
0
8,371
21,885
17,350
0
2,649
18,039
0
62,057
W
Thanatos
bbsmo
Thanatos
8,595
1,101
0
20,667
14,888
6,600
764
1,302
13,586
0
107,519
L
Hachiman
johnnysml
Hachiman
5,966
3,457
0
5,612
13,440
4,924
1,100
2,650
10,737
0
99,387
W
13,947
3,017
0
1,411
8,819
3,404
945
4,188
4,631
78,837
0
L
Susano
8,137
1,721
0
4,220
17,386
5,854
0
2,887
14,370
0
71,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,134
Gold Earned
49,559
672
Minions Killed
621
0
Camps Cleared
0
2,246,952
Distance Traveled
2,004,805
31
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,115
434
141
7
0
434,296
8
W
Bastet
12,544
597
106
5
0
442,123
2
L
Cthulhu
9,245
440
59
3
0
417,979
3
W
Izanami
14,408
686
248
12
0
406,475
7
W
Geb
10,812
515
14
1
0
465,946
9
L
Chaac
10,351
493
121
6
0
375,265
1
W
Thanatos
13,674
651
158
8
0
491,986
1
L
Hachiman
10,933
521
186
9
0
373,746
6
W
Hera
11,696
557
146
7
0
440,422
12
L
Susano
9,915
472
114
5
0
403,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role