Player Matchup

Merlin
Merlin
 
Merlin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
HellsJoycee
Ah Puch
Level 156
God Stats
16W - 11L
1,538 SR
Queue Stats
1,203W - 1,339L
1,346 Elo+
Solo
Baba Yaga
Baba Yaga
HotMomSexer
Baba Yaga
Level 88
God Stats
2W - 2L
1,654 SR
Queue Stats
103W - 114L
1,526 Elo+
Party 2
Ymir
Ymir
MagicToaster05
Ymir
Level 69
God Stats
0W - 4L
1,147 SR
Queue Stats
102W - 113L
1,511 Elo+
Party 2
Ullr
Ullr
SuperQueech
Ullr
Level 146
God Stats
2W - 6L
1,660 SR
Queue Stats
192W - 182L
1,503 Elo+
Solo
Team Averages
Level 106
1,500 SR
1,477 Elo+

VS

Team Averages
Level 76
1,620 SR
1,520 Elo+
Odin
Odin
Fluffy Dicken
Odin
Level 102
God Stats
4W - 1L
1,705 SR
Queue Stats
70W - 58L
1,662 Elo+
Party 1
Ymir
Ymir
NaCly710
Ymir
Level 88
God Stats
2W - 2L
1,671 SR
Queue Stats
225W - 232L
1,541 Elo+
Solo
Medusa
Medusa
SiMPiLL KiLL
Medusa
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 96L
1,438 Elo+
Party 1
Skadi
Skadi
bigfootishere
Skadi
Level 24
God Stats
3W - 0L
1,722 SR
Queue Stats
53W - 80L
1,434 Elo+
Solo
Sobek
Sobek
mikedeezy79
Sobek
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 4 / 5
7,598
760
7,558
6,739
2,395
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
HellsJoycee
Ah Puch
15
1 / 3 / 8
8,445
845
11,125
7,583
2,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
HotMomSexer
Baba Yaga
16
5 / 3 / 5
8,941
894
7,817
5,912
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 6 / 5
6,771
677
1,921
9,033
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 3 / 6
8,279
828
5,102
9,197
3,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 9
9,388
939
8,477
12,354
8,715
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ymir
14
4 / 2 / 13
8,553
855
4,518
8,881
8,172
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
16
2 / 1 / 12
8,926
893
11,602
7,018
2,700
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 4 / 12
8,576
858
8,155
7,830
2,936
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 4 / 12
7,919
792
2,747
9,064
9,718
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
77
12
Kills
19
19
Deaths
12
29
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
5
1.13
W
8
1
9
12.5
L
Ah Puch
HellsJoycee
Ah Puch
1
3
8
1.67
L
Baba Yaga
HotMomSexer
Baba Yaga
5
3
5
2.5
L
1
6
5
0.58
W
Ymir
4
2
13
5.25
W
Medusa
2
1
12
8
L
3
3
6
2
W
4
4
12
2.5
W
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,523
Damage
35,499
38,464
Taken
45,147
15,153
Mitigated
32,241
9,802
Healing
18,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,558
63
405
483
6,739
2,395
0
1,561
5,178
14,328
0
W
8,477
1,247
3,605
6,141
12,354
8,715
681
6,428
5,611
0
13,273
L
Ah Puch
HellsJoycee
Ah Puch
11,125
88
739
2,118
7,583
2,855
378
1,207
6,376
23,680
0
L
Baba Yaga
HotMomSexer
Baba Yaga
7,817
344
0
1,417
5,912
2,476
357
910
5,002
17,623
0
L
1,921
0
0
0
9,033
4,079
0
1,677
7,356
3,041
0
W
Ymir
4,518
21
927
1,167
8,881
8,172
412
4,464
4,145
11,741
0
W
Medusa
11,602
2,059
2,569
1,622
7,018
2,700
1,581
4,464
2,382
0
34,029
L
5,102
1,452
1,541
3,099
9,197
3,348
806
1,910
7,287
0
12,311
W
8,155
3,105
939
1,507
7,830
2,936
2,206
6,210
1,470
0
24,112
W
2,747
101
0
352
9,064
9,718
223
5,641
3,118
4,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,034
Gold Earned
43,362
95
Minions Killed
129
0
Camps Cleared
0
882,116
Distance Traveled
974,713
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,598
760
22
2
0
171,522
0
W
Odin
9,388
939
15
2
0
213,336
2
L
Ah Puch
8,445
845
37
4
0
182,774
0
L
Baba Yaga
8,941
894
21
2
0
168,318
0
L
Ymir
6,771
677
8
1
0
171,340
0
W
Ymir
8,553
855
9
1
0
190,845
0
W
Medusa
8,926
893
70
7
0
203,783
2
L
Ullr
8,279
828
7
1
0
188,162
1
W
Skadi
8,576
858
34
3
0
174,206
0
W
Sobek
7,919
792
1
0
0
192,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role