Player Matchup

Geb
Geb
Decessus917
Geb
Level 109
God Stats
11W - 2L
1,791 SR
Queue Stats
101W - 48L
1,750 Elo+
Party 1
Nemesis
Nemesis
InductedKarma
Nemesis
Level 106
God Stats
5W - 2L
1,466 SR
Queue Stats
129W - 96L
1,525 Elo+
Party 1
Olorun
Olorun
S0MA6255
Olorun
Level 155
God Stats
3W - 3L
1,614 SR
Queue Stats
357W - 157L
1,734 Elo+
Party 1
Team Averages
Level 123
1,624 SR
1,670 Elo+

VS

Team Averages
Level 130
1,544 SR
1,611 Elo+
Loki
Loki
Incremental Act
Loki
Level 154
God Stats
0W - 1L
1,522 SR
Queue Stats
191W - 49L
1,787 Elo+
Party 2
Chaac
Chaac
Shawn MuLaa
Chaac
Level 85
God Stats
13W - 8L
1,558 SR
Queue Stats
35W - 26L
1,509 Elo+
Party 2
Nox
Nox
l Jahde l
Nox
Level 152
God Stats
138W - 124L
1,551 SR
Queue Stats
543W - 453L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 7
11,301
753
7,614
15,100
17,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
14
6 / 6 / 2
10,149
677
12,000
14,696
7,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
S0MA6255
Olorun
14
3 / 1 / 8
10,479
699
12,494
10,401
4,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 8 / 1
9,944
663
10,879
13,965
4,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 2 / 5
9,035
602
10,509
18,764
14,148
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 2 / 7
9,504
634
12,096
9,347
3,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
12
Kills
8
8
Deaths
12
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
6
8
1
0.81
W
Nemesis
6
6
2
1.17
W
Olorun
S0MA6255
Olorun
3
1
8
7
L
1
2
5
1.75
L
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,108
Damage
33,484
40,197
Taken
42,076
28,561
Mitigated
22,207
13,823
Healing
11,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,614
435
567
5,170
15,100
17,173
239
4,699
10,401
23,299
0
L
10,879
3,033
0
1,869
13,965
4,580
0
6,464
7,501
0
34,407
W
Nemesis
12,000
4,254
0
2,428
14,696
7,006
0
3,219
11,477
0
34,630
W
Olorun
S0MA6255
Olorun
12,494
6,436
645
5,013
10,401
4,382
1,183
4,690
5,711
38,650
3,871
L
10,509
1,102
345
6,634
18,764
14,148
0
7,267
11,497
289
32,160
L
12,096
1,575
0
3,104
9,347
3,479
34
5,215
4,132
37,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,929
Gold Earned
28,483
163
Minions Killed
173
6
Camps Cleared
8
813,994
Distance Traveled
841,155
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,301
753
34
2
0
262,289
3
L
Loki
9,944
663
45
3
5
257,943
6
W
Nemesis
10,149
677
51
3
4
285,297
5
W
Olorun
10,479
699
78
5
2
266,408
2
L
Chaac
9,035
602
49
3
1
286,903
2
L
Nox
9,504
634
79
5
2
296,309
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role