Player Matchup

Medusa
Medusa
CrtifiedBuckets
Medusa
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,338 Elo+
Party 2
Agni
Agni
InAGivensMood
Agni
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,291 Elo+
Party 2
Danzaburou
Danzaburou
The1llu2ionist
Danzaburou
Level 29
God Stats
1W - 5L
1,320 SR
Queue Stats
11W - 21L
1,305 Elo+
Solo
Team Averages
Level 40
1,440 SR
1,311 Elo+

VS

Team Averages
Level 76
1,528 SR
1,351 Elo+
Gilgamesh
Gilgamesh
InuPlant
Gilgamesh
Level 112
God Stats
8W - 3L
1,608 SR
Queue Stats
131W - 153L
1,498 Elo+
Solo
Zhong Kui
Zhong Kui
Pinky012203
Zhong Kui
Level 47
God Stats
10W - 11L
1,428 SR
Queue Stats
246W - 385L
1,294 Elo+
Party 1
Charybdis
Charybdis
Pzynt
Charybdis
Level 69
God Stats
14W - 24L
1,549 SR
Queue Stats
262W - 457L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
7,912
527
6,708
11,280
3,946
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 7 / 0
9,885
659
8,556
11,325
3,462
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
The1llu2ionist
Danzaburou
12
0 / 2 / 1
8,419
561
10,299
10,684
3,995
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
InuPlant
Gilgamesh
14
6 / 0 / 5
10,243
683
8,613
15,292
14,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Pinky012203
Zhong Kui
13
4 / 2 / 7
9,850
657
10,192
13,856
9,838
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Pzynt
Charybdis
13
4 / 2 / 6
9,828
655
8,528
11,391
3,580
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
14
14
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
4
7
0
0.57
W
Gilgamesh
InuPlant
Gilgamesh
6
0
5
8.5
W
Zhong Kui
Pinky012203
Zhong Kui
4
2
7
3.75
W
Charybdis
Pzynt
Charybdis
4
2
6
3.5
L
Danzaburou
The1llu2ionist
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,563
Damage
27,333
33,289
Taken
40,539
11,403
Mitigated
27,931
6,035
Healing
13,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,708
3,390
204
2,602
11,280
3,946
0
4,067
6,986
0
17,870
L
8,556
198
0
974
11,325
3,462
236
3,180
7,748
20,900
0
W
Gilgamesh
InuPlant
Gilgamesh
8,613
712
0
4,974
15,292
14,513
19
3,424
11,868
0
25,603
W
Zhong Kui
Pinky012203
Zhong Kui
10,192
584
0
4,920
13,856
9,838
556
4,033
9,823
28,240
0
W
Charybdis
Pzynt
Charybdis
8,528
2,772
0
3,668
11,391
3,580
1,862
1,965
9,426
0
40,831
L
Danzaburou
The1llu2ionist
Danzaburou
10,299
3,026
0
2,255
10,684
3,995
378
3,281
7,148
0
47,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,216
Gold Earned
29,921
125
Minions Killed
140
5
Camps Cleared
6
726,263
Distance Traveled
832,247
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,912
527
34
2
0
212,813
0
L
Agni
9,885
659
31
2
1
249,665
0
W
Gilgamesh
10,243
683
29
2
1
296,098
4
W
Zhong Kui
9,850
657
54
4
1
281,414
2
W
Charybdis
9,828
655
57
4
4
254,735
7
L
Danzaburou
8,419
561
60
4
4
263,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role