Player Matchup

Ne Zha
Ne Zha
Baell0na
Ne Zha
Level 129
God Stats
5W - 4L
1,847 SR
Queue Stats
26W - 12L
1,730 Elo+
Party 1
King Arthur
King Arthur
SamBeArPiG94
King Arthur
Level 147
God Stats
1W - 0L
1,686 SR
Queue Stats
20W - 12L
1,673 Elo+
Party 1
Eset
Eset
SkyW0KE
Eset
Level 45
God Stats
1W - 0L
1,692 SR
Queue Stats
17W - 4L
1,841 Elo+
Party 1
Mercury
Mercury
xJanusxx
Mercury
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Team Averages
Level 84
1,681 SR
1,686 Elo+

VS

Team Averages
Level 82
1,527 SR
1,407 Elo+
Izanami
Izanami
ErickCisneros97
Izanami
Level 128
God Stats
0W - 1L
1,722 SR
Queue Stats
8W - 15L
1,279 Elo+
Solo
Bacchus
Bacchus
MoBs3R
Bacchus
Level 18
God Stats
0W - 1L
1,557 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
SoZa WolF
Odin
Level 29
God Stats
15W - 10L
1,414 SR
Queue Stats
63W - 78L
1,361 Elo+
Solo
Yemoja
Yemoja
truthseeker245
Yemoja
Level 154
God Stats
0W - 1L
1,416 SR
Queue Stats
3W - 4L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Baell0na
Ne Zha
16
4 / 3 / 10
10,974
844
16,505
10,767
7,447
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
SamBeArPiG94
King Arthur
16
3 / 2 / 7
10,603
816
7,132
14,695
10,037
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
SkyW0KE
Eset
16
7 / 3 / 6
11,196
861
14,947
8,289
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
xJanusxx
Mercury
18
3 / 1 / 7
11,296
869
7,299
6,747
3,040
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 3
9,517
732
10,140
12,547
5,090
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
MoBs3R
Bacchus
14
1 / 3 / 5
9,255
712
5,813
15,662
15,806
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
17
5 / 4 / 1
10,263
789
4,678
13,886
13,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
1 / 4 / 5
8,974
690
4,175
10,481
8,585
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
17
Kills
9
9
Deaths
17
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Baell0na
Ne Zha
4
3
10
3
L
2
6
3
0.58
L
Bacchus
MoBs3R
Bacchus
1
3
5
1.17
W
King Arthur
SamBeArPiG94
King Arthur
3
2
7
3.25
W
Eset
SkyW0KE
Eset
7
3
6
3.33
L
Odin
5
4
1
1.38
L
1
4
5
0.88
W
Mercury
xJanusxx
Mercury
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,883
Damage
24,806
40,498
Taken
52,576
24,092
Mitigated
42,572
6,862
Healing
6,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Baell0na
Ne Zha
16,505
4,844
0
2,178
10,767
7,447
1,493
2,880
7,887
0
38,524
L
10,140
5,331
0
874
12,547
5,090
509
1,408
11,073
0
52,123
L
Bacchus
MoBs3R
Bacchus
5,813
399
1,633
1,894
15,662
15,806
0
4,550
10,808
15,898
0
W
King Arthur
SamBeArPiG94
King Arthur
7,132
570
0
2,450
14,695
10,037
320
2,316
12,379
0
31,597
W
Eset
SkyW0KE
Eset
14,947
2,416
601
1,215
8,289
3,568
2,173
4,183
4,106
33,601
0
L
Odin
4,678
1,495
0
68
13,886
13,091
0
4,503
9,083
256
24,380
L
4,175
188
1,258
689
10,481
8,585
524
4,219
6,077
19,082
0
W
Mercury
xJanusxx
Mercury
7,299
2,327
0
418
6,747
3,040
1,713
1,346
5,401
0
50,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,069
Gold Earned
38,009
232
Minions Killed
198
14
Camps Cleared
8
1,157,377
Distance Traveled
764,039
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,974
844
43
3
1
277,947
2
L
Izanami
9,517
732
89
7
3
179,034
1
L
Bacchus
9,255
712
14
1
2
186,515
1
W
King Arthur
10,603
816
50
4
3
269,508
1
W
Eset
11,196
861
53
4
3
260,481
2
L
Odin
10,263
789
49
4
2
229,091
0
L
Yemoja
8,974
690
46
4
1
169,399
1
W
Mercury
11,296
869
86
7
7
349,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role