Player Matchup

Olorun
Olorun
Alysvise
Olorun
Level 28
God Stats
3W - 2L
1,887 SR
Queue Stats
3W - 3L
1,591 Elo+
Party 1
Pele
Pele
AzazelDragneel
Pele
Level 37
God Stats
0W - 1L
1,215 SR
Queue Stats
8W - 11L
1,478 Elo+
Party 1
Gilgamesh
Gilgamesh
Starkaroni
Gilgamesh
Level 123
God Stats
14W - 9L
1,675 SR
Queue Stats
103W - 102L
1,538 Elo+
Party 1
Team Averages
Level 63
1,592 SR
1,535 Elo+

VS

Team Averages
Level 85
1,551 SR
1,645 Elo+
Mulan
Mulan
MESOTHILIOMA
Mulan
Level 36
God Stats
6W - 7L
1,364 SR
Queue Stats
228W - 279L
1,440 Elo+
Solo
Zeus
Zeus
itsHeyKyle
Zeus
Level 135
God Stats
10W - 2L
1,697 SR
Queue Stats
41W - 14L
1,918 Elo+
Party 2
Thor
Thor
xZENlTHx
Thor
Level 83
God Stats
5W - 5L
1,591 SR
Queue Stats
16W - 14L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Alysvise
Olorun
9
0 / 6 / 2
6,032
603
2,306
7,909
2,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
4 / 6 / 0
7,458
746
4,816
8,733
2,868
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Starkaroni
Gilgamesh
9
1 / 8 / 4
6,669
667
6,883
11,470
6,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 10
8,263
826
5,305
8,762
6,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
11 / 2 / 6
8,977
898
15,321
5,424
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
12
3 / 2 / 15
7,750
775
4,594
6,994
2,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
5
Kills
19
20
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Olorun
Alysvise
Olorun
0
6
2
0.17
L
4
6
0
0.67
W
5
1
10
10
L
Gilgamesh
Starkaroni
Gilgamesh
1
8
4
0.38
W
11
2
6
7
W
Thor
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,005
Damage
25,220
28,112
Taken
21,180
11,735
Mitigated
11,377
3,354
Healing
7,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Alysvise
Olorun
2,306
842
270
1,560
7,909
2,657
0
4,757
2,718
12,205
2,271
L
4,816
906
0
292
8,733
2,868
0
3,822
4,534
0
12,529
W
5,305
412
429
3,630
8,762
6,985
62
1,098
7,417
0
10,911
L
Gilgamesh
Starkaroni
Gilgamesh
6,883
1,649
0
1,232
11,470
6,210
0
6,304
4,582
0
13,214
W
15,321
2,369
0
1,853
5,424
1,446
469
0
5,176
35,579
0
W
Thor
4,594
325
0
1,526
6,994
2,946
47
1,378
5,367
0
21,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,159
Gold Earned
24,990
64
Minions Killed
101
3
Camps Cleared
6
503,240
Distance Traveled
533,715
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,032
603
25
3
3
162,451
2
L
Pele
7,458
746
28
3
0
175,376
0
W
Mulan
8,263
826
19
2
0
185,305
3
L
Gilgamesh
6,669
667
11
1
0
165,413
1
W
Zeus
8,977
898
49
5
3
172,354
4
W
Thor
7,750
775
33
3
3
176,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role