Player Matchup

Ravana
Ravana
Masters
 
Ravana
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Masters
Kirаh
Scylla
Masters
Level 160
God Stats
4W - 3L
1,672 SR
Queue Stats
113W - 111L
2,752 MMR
Solo
Thor
Thor
Masters
SpeakN0Evi1
Thor
Masters
Level 156
God Stats
5W - 1L
1,937 SR
Queue Stats
330W - 302L
2,862 MMR
Solo
Anhur
Anhur
Masters
ThaRealBRUh
Anhur
Masters
Level 160
God Stats
13W - 17L
1,510 SR
Queue Stats
628W - 592L
2,532 MMR
Solo
Serqet
Serqet
Masters
VindersTTV
Serqet
Masters
Level 160
God Stats
3W - 3L
1,585 SR
Queue Stats
357W - 326L
2,627 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 159
1,641 SR
2,454 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 135
1,724 SR
2,708 MMR
Ra
Ra
Masters
KillerUnicorn120
Ra
Masters
Level 125
God Stats
62W - 64L
1,598 SR
Queue Stats
1,474W - 1,455L
2,837 MMR
Solo
Loki
Loki
Diamond I
MeeksV2
Loki
Diamond I
Level 89
God Stats
6W - 2L
1,854 SR
Queue Stats
264W - 247L
2,573 MMR
Solo
Sylvanus
Sylvanus
Diamond I
Telogor
Sylvanus
Diamond I
Level 151
God Stats
6W - 10L
1,707 SR
Queue Stats
501W - 501L
2,506 MMR
Solo
Fenrir
Fenrir
Masters
Villаin
Fenrir
Masters
Level 160
God Stats
20W - 16L
1,668 SR
Queue Stats
410W - 393L
2,803 MMR
Solo
Cupid
Cupid
Masters
dudemanbro429
Cupid
Masters
Level 152
God Stats
49W - 27L
1,793 SR
Queue Stats
359W - 247L
2,821 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
19
9 / 3 / 8
11,870
625
17,218
12,290
5,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
Kirаh
Scylla
17
6 / 0 / 9
10,953
576
10,564
6,242
2,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 5 / 12
11,461
603
8,346
15,818
12,989
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
7 / 6 / 8
11,472
604
11,946
18,251
5,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
VindersTTV
Serqet
14
1 / 5 / 14
9,291
489
8,937
20,460
17,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
TiamatSetGebOdinTsukuyomi

VS

Bans
ArtioAresChaacThe MorriganCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 5
9,577
504
9,584
13,871
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
MeeksV2
Loki
18
4 / 6 / 6
10,330
544
6,696
15,621
3,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Telogor
Sylvanus
17
2 / 5 / 4
10,388
547
8,423
13,282
17,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Villаin
Fenrir
13
5 / 6 / 9
8,991
473
9,895
21,334
15,820
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
7 / 6 / 6
10,467
551
13,249
18,177
4,829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
49
29
Kills
19
19
Deaths
29
51
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
9
3
8
4.33
L
1
6
5
0.58
W
Scylla
Kirаh
Scylla
6
0
9
10.5
L
Loki
MeeksV2
Loki
4
6
6
1.17
W
6
5
12
2.4
L
Sylvanus
Telogor
Sylvanus
2
5
4
0.8
W
7
6
8
1.83
L
Fenrir
Villаin
Fenrir
5
6
9
1.58
W
Serqet
VindersTTV
Serqet
1
5
14
1.6
L
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,011
Damage
47,847
73,061
Taken
82,285
43,839
Mitigated
45,340
26,734
Healing
24,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
17,218
5,047
0
4,912
12,290
5,364
197
4,157
8,029
0
90,188
L
9,584
707
2,702
3,141
13,871
3,208
180
1,719
11,876
63,715
0
W
Scylla
Kirаh
Scylla
10,564
508
142
2,227
6,242
2,365
2,549
1,633
4,557
74,788
0
L
Loki
MeeksV2
Loki
6,696
1,006
0
5,798
15,621
3,881
0
2,272
12,910
0
89,327
W
8,346
2,045
0
3,852
15,818
12,989
1,245
6,172
9,602
0
66,020
L
Sylvanus
Telogor
Sylvanus
8,423
2,066
1,061
3,409
13,282
17,602
115
1,831
11,451
50,980
12,156
W
11,946
6,644
0
7,179
18,251
5,741
3,197
2,272
15,925
0
76,975
L
Fenrir
Villаin
Fenrir
9,895
2,741
143
2,343
21,334
15,820
60
4,508
16,562
0
31,020
W
Serqet
VindersTTV
Serqet
8,937
1,604
2,260
6,162
20,460
17,380
545
4,341
15,853
570
19,658
L
13,249
8,479
427
5,931
18,177
4,829
747
3,953
13,960
0
78,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,047
Gold Earned
49,753
539
Minions Killed
562
0
Camps Cleared
0
1,859,636
Distance Traveled
1,697,250
23
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,870
625
130
7
0
409,233
1
L
Ra
9,577
504
129
7
0
360,592
3
W
Scylla
10,953
576
141
7
0
370,571
4
L
Loki
10,330
544
136
7
0
347,497
5
W
Thor
11,461
603
138
7
0
341,433
2
L
Sylvanus
10,388
547
140
7
0
315,134
4
W
Anhur
11,472
604
110
6
0
333,464
9
L
Fenrir
8,991
473
32
2
0
359,498
13
W
Serqet
9,291
489
20
1
0
404,935
7
L
Cupid
10,467
551
125
7
0
314,529
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role